Player Matchup

Nu Wa
Nu Wa
AmOkBufu12
Nu Wa
Level 148
God Stats
35W - 29L
1,563 SR
Queue Stats
251W - 253L
1,469 Elo+
Solo
Fenrir
Fenrir
BrunoCedeira
Fenrir
Level 89
God Stats
3W - 2L
1,453 SR
Queue Stats
18W - 27L
1,398 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Mr-Jurawan
Maman Brigitte
Level 120
God Stats
26W - 16L
1,740 SR
Queue Stats
116W - 123L
1,438 Elo+
Solo
Bacchus
Bacchus
luxtro
Bacchus
Level 109
God Stats
1W - 1L
1,275 SR
Queue Stats
29W - 24L
1,518 Elo+
Party 3
Charybdis
Charybdis
mikepantin
Charybdis
Level 148
God Stats
4W - 3L
1,460 SR
Queue Stats
53W - 55L
1,473 Elo+
Party 3
Team Averages
Level 123
1,498 SR
1,459 Elo+

VS

Team Averages
Level 82
1,498 SR
1,313 Elo+
Bastet
Bastet
BANANeFRANCAISE
Bastet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,104 Elo+
Party 2
Nu Wa
Nu Wa
Barely_Alpha
Nu Wa
Level 152
God Stats
5W - 4L
1,574 SR
Queue Stats
82W - 78L
1,471 Elo+
Party 1
Ganesha
Ganesha
Nabirow
Ganesha
Level 47
God Stats
0W - 2L
1,570 SR
Queue Stats
8W - 32L
1,299 Elo+
Party 2
Neith
Neith
NuniShadow
Neith
Level 150
God Stats
1W - 2L
1,587 SR
Queue Stats
74W - 74L
1,461 Elo+
Party 1
Fenrir
Fenrir
wShyn-
Fenrir
Level 26
God Stats
0W - 5L
1,259 SR
Queue Stats
5W - 24L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 1 / 5
8,473
498
12,375
8,327
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
9 / 5 / 0
10,423
613
9,698
16,751
12,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Mr-Jurawan
Maman Brigitte
15
6 / 3 / 7
9,623
566
9,528
14,395
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
luxtro
Bacchus
13
4 / 1 / 3
8,817
519
6,527
16,302
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
mikepantin
Charybdis
16
2 / 0 / 5
9,773
575
12,896
10,232
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,545
503
8,198
16,393
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 1
9,181
540
14,253
11,413
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Nabirow
Ganesha
13
0 / 2 / 2
8,117
477
4,150
16,757
16,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
1 / 4 / 2
8,234
484
8,183
12,445
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
wShyn-
Fenrir
12
4 / 7 / 0
8,197
482
8,220
17,147
12,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
22
Kills
10
10
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
1
5
3.5
L
2
3
2
1
L
3
6
1
0.58
W
Fenrir
9
5
0
1.8
W
Maman Brigitte
Mr-Jurawan
Maman Brigitte
6
3
7
3.17
L
Ganesha
Nabirow
Ganesha
0
2
2
0.5
L
Neith
1
4
2
0.5
W
Bacchus
luxtro
Bacchus
4
1
3
5.5
W
Charybdis
mikepantin
Charybdis
2
0
5
4.5
L
Fenrir
wShyn-
Fenrir
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,024
Damage
43,004
66,007
Taken
74,155
43,687
Mitigated
44,406
18,764
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,375
5,649
0
1,750
8,327
3,249
3,130
4,913
3,414
74,411
0
L
8,198
2,422
0
2,759
16,393
6,171
409
6,096
10,297
0
72,520
L
14,253
2,758
0
1,000
11,413
4,025
482
7,064
4,349
91,287
0
W
Fenrir
9,698
2,653
0
2,874
16,751
12,303
548
2,917
13,834
0
64,734
W
Maman Brigitte
Mr-Jurawan
Maman Brigitte
9,528
21
0
5,632
14,395
6,182
266
3,520
10,875
69,661
0
L
Ganesha
Nabirow
Ganesha
4,150
690
2,112
1,956
16,757
16,531
0
7,986
8,771
28,187
0
L
Neith
8,183
2,273
0
3,542
12,445
4,967
0
3,888
8,557
0
58,042
W
Bacchus
luxtro
Bacchus
6,527
698
0
2,176
16,302
17,363
135
4,931
11,371
22,763
0
W
Charybdis
mikepantin
Charybdis
12,896
8,344
0
6,332
10,232
4,590
2,043
2,122
8,110
0
92,946
L
Fenrir
wShyn-
Fenrir
8,220
2,414
0
2,923
17,147
12,712
0
3,396
13,751
0
32,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
42,274
491
Minions Killed
386
0
Camps Cleared
0
1,697,552
Distance Traveled
1,654,636
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,473
498
103
6
0
278,714
0
L
Bastet
8,545
503
84
5
0
345,985
0
L
Nu Wa
9,181
540
130
8
0
307,946
1
W
Fenrir
10,423
613
97
6
0
341,454
0
W
Maman Brigitte
9,623
566
118
7
0
373,090
5
L
Ganesha
8,117
477
7
0
0
343,399
4
L
Neith
8,234
484
121
7
0
322,818
6
W
Bacchus
8,817
519
13
1
0
372,523
3
W
Charybdis
9,773
575
160
9
0
331,771
0
L
Fenrir
8,197
482
44
3
0
334,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role