Player Matchup

Ah Puch
Ah Puch
AlucardBP19
Ah Puch
Level 56
God Stats
4W - 3L
1,632 SR
Queue Stats
39W - 43L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
DanteBP
Xbalanque
Level 129
God Stats
0W - 1L
1,255 SR
Queue Stats
71W - 76L
1,475 Elo+
Party 1
He Bo
He Bo
Mr Axiom
He Bo
Level 105
God Stats
0W - 4L
1,158 SR
Queue Stats
307W - 285L
1,481 Elo+
Party 3
Artemis
Artemis
Mr Mihawk 1893
Artemis
Level 69
God Stats
26W - 24L
1,537 SR
Queue Stats
152W - 139L
1,491 Elo+
Party 3
Erlang Shen
Erlang Shen
geometrik-atalet
Erlang Shen
Level 89
God Stats
0W - 1L
1,508 SR
Queue Stats
88W - 94L
1,403 Elo+
Solo
Team Averages
Level 90
1,418 SR
1,458 Elo+

VS

Team Averages
Level 86
1,531 SR
1,436 Elo+
King Arthur
King Arthur
Hichemkhamsa
King Arthur
Level 113
God Stats
77W - 80L
1,577 SR
Queue Stats
788W - 766L
1,457 Elo+
Solo
Pele
Pele
PIKABENKO
Pele
Level 65
God Stats
76W - 62L
1,505 SR
Queue Stats
226W - 240L
1,442 Elo+
Solo
Merlin
Merlin
Retsamtirips
Merlin
Level 109
God Stats
41W - 42L
1,500 SR
Queue Stats
406W - 389L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
Sync-LeFlame
Kuzenbo
Level 67
God Stats
11W - 8L
1,482 SR
Queue Stats
254W - 297L
1,423 Elo+
Party 2
Medusa
Medusa
predator_gmr
Medusa
Level 75
God Stats
10W - 8L
1,593 SR
Queue Stats
237W - 262L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlucardBP19
Ah Puch
10
1 / 3 / 1
6,038
549
5,365
7,140
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DanteBP
Xbalanque
10
0 / 1 / 0
5,682
517
4,228
6,946
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Mr Axiom
He Bo
12
1 / 2 / 0
6,286
571
2,107
8,355
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,885
444
7,572
6,694
2,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
geometrik-atalet
Erlang Shen
8
0 / 3 / 0
5,373
488
2,519
8,494
6,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hichemkhamsa
King Arthur
11
1 / 0 / 0
6,357
578
4,410
8,776
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
12
7 / 0 / 0
6,946
631
6,359
10,360
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
10
0 / 2 / 2
5,296
481
3,817
5,214
1,856
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Sync-LeFlame
Kuzenbo
9
3 / 0 / 4
6,296
572
3,681
6,305
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
2 / 0 / 3
5,728
521
5,113
7,671
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlucardBP19
Ah Puch
1
3
1
0.5
L
Xbalanque
DanteBP
Xbalanque
0
1
0
0
W
King Arthur
Hichemkhamsa
King Arthur
1
0
0
1
L
He Bo
Mr Axiom
He Bo
1
2
0
0.5
L
0
4
0
0
W
Pele
7
0
0
7
W
Merlin
0
2
2
0.5
W
Kuzenbo
Sync-LeFlame
Kuzenbo
3
0
4
5
L
Erlang Shen
geometrik-atalet
Erlang Shen
0
3
0
0
W
Medusa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,791
Damage
23,380
37,629
Taken
38,326
15,606
Mitigated
22,175
11,485
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlucardBP19
Ah Puch
5,365
509
0
2,542
7,140
2,222
463
3,414
3,726
38,147
0
L
Xbalanque
DanteBP
Xbalanque
4,228
1,241
0
2,130
6,946
2,415
0
0
6,946
0
33,912
W
King Arthur
Hichemkhamsa
King Arthur
4,410
400
0
2,000
8,776
6,854
0
0
8,776
0
45,916
L
He Bo
Mr Axiom
He Bo
2,107
331
0
4,870
8,355
2,328
0
695
7,660
51,323
633
L
7,572
1,995
0
464
6,694
2,022
0
1,470
5,224
0
33,848
W
Pele
6,359
883
0
2,806
10,360
4,152
0
2,522
7,838
0
52,253
W
Merlin
3,817
0
0
627
5,214
1,856
0
3,447
1,767
28,705
0
W
Kuzenbo
Sync-LeFlame
Kuzenbo
3,681
2,029
131
2,520
6,305
6,386
4
523
5,782
15,746
0
L
Erlang Shen
geometrik-atalet
Erlang Shen
2,519
866
0
1,479
8,494
6,619
0
1,919
6,575
0
17,824
W
Medusa
5,113
1,394
0
1,827
7,671
2,927
0
892
6,779
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
30,623
294
Minions Killed
300
0
Camps Cleared
0
1,029,489
Distance Traveled
1,096,118
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,038
549
61
6
0
190,733
0
L
Xbalanque
5,682
517
65
6
0
211,177
0
W
King Arthur
6,357
578
65
6
0
201,271
1
L
He Bo
6,286
571
87
8
0
224,753
0
L
Artemis
4,885
444
61
6
0
180,484
0
W
Pele
6,946
631
69
6
0
248,965
0
W
Merlin
5,296
481
60
5
0
211,910
0
W
Kuzenbo
6,296
572
33
3
0
228,537
0
L
Erlang Shen
5,373
488
20
2
0
222,342
0
W
Medusa
5,728
521
73
7
0
205,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role