Player Matchup

Merlin
Merlin
Acehoney
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,239 Elo+
Party 1
Arachne
Arachne
Faedrian
Arachne
Level 75
God Stats
0W - 1L
1,274 SR
Queue Stats
16W - 24L
1,290 Elo+
Party 1
Aphrodite
Aphrodite
Scylice
Aphrodite
Level 13
God Stats
4W - 6L
1,344 SR
Queue Stats
8W - 15L
1,271 Elo+
Party 1
Team Averages
Level 32
1,373 SR
1,266 Elo+

VS

Team Averages
Level 75
1,476 SR
1,252 Elo+
Bacchus
Bacchus
ALEXH831
Bacchus
Level 54
God Stats
2W - 1L
1,554 SR
Queue Stats
8W - 11L
1,216 Elo+
Party 2
Scylla
Scylla
destroyer50055
Scylla
Level 68
God Stats
11W - 11L
1,375 SR
Queue Stats
140W - 138L
1,416 Elo+
Solo
Chaac
Chaac
s1eder man
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acehoney
Merlin
11
0 / 6 / 3
8,142
679
6,177
9,450
3,628
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Faedrian
Arachne
11
2 / 6 / 0
8,439
703
6,181
12,063
6,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Scylice
Aphrodite
11
0 / 5 / 3
7,917
660
4,433
11,274
6,665
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALEXH831
Bacchus
11
1 / 2 / 16
9,001
750
6,567
9,349
9,276
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
9 / 0 / 7
10,658
888
8,471
3,956
1,487
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
7 / 2 / 10
10,210
851
12,428
13,386
12,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
2
Kills
17
17
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ALEXH831
Bacchus
1
2
16
4.5
L
Merlin
Acehoney
Merlin
0
6
3
0.25
L
Arachne
Faedrian
Arachne
2
6
0
0.33
L
Aphrodite
Scylice
Aphrodite
0
5
3
0.3
W
9
0
7
12.5
W
Chaac
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
27,466
32,787
Taken
26,691
16,691
Mitigated
23,552
8,227
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ALEXH831
Bacchus
6,567
959
266
1,835
9,349
9,276
155
4,316
5,033
19,320
0
L
Merlin
Acehoney
Merlin
6,177
811
0
80
9,450
3,628
0
4,331
5,119
42,073
0
L
Arachne
Faedrian
Arachne
6,181
3,616
0
1,922
12,063
6,398
0
5,583
6,480
0
17,394
L
Aphrodite
Scylice
Aphrodite
4,433
1,334
3,165
3,060
11,274
6,665
0
5,497
5,777
18,972
0
W
8,471
193
0
0
3,956
1,487
628
785
3,171
47,278
0
W
Chaac
12,428
1,772
0
3,228
13,386
12,789
260
5,646
7,740
0
33,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
29,869
107
Minions Killed
144
0
Camps Cleared
0
567,552
Distance Traveled
617,988
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,001
750
35
3
0
197,293
0
L
Merlin
8,142
679
58
5
0
171,698
0
L
Arachne
8,439
703
16
1
0
206,251
0
L
Aphrodite
7,917
660
33
3
0
189,603
0
W
Scylla
10,658
888
74
6
0
219,420
3
W
Chaac
10,210
851
35
3
0
201,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role