Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ELGatencio
Nox
Level 129
God Stats
3W - 2L
1,297 SR
Queue Stats
212W - 211L
1,582 Elo+
Solo
Anubis
Anubis
GhastlysGrave
Anubis
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 2L
1,631 Elo+
Solo
Ne Zha
Ne Zha
LeonardoRL
Ne Zha
Level 145
God Stats
9W - 3L
1,604 SR
Queue Stats
203W - 173L
1,567 Elo+
Solo
Odin
Odin
xSMITEBOTx
Odin
Level 27
God Stats
4W - 3L
1,250 SR
Queue Stats
381W - 382L
1,456 Elo+
Solo
Team Averages
Level 81
1,473 SR
1,547 Elo+

VS

Team Averages
Level 94
1,347 SR
1,449 Elo+
Khepri
Khepri
Dragonpopy
Khepri
Level 116
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 32L
1,609 Elo+
Solo
Scylla
Scylla
I Love DUIs
Scylla
Level 145
God Stats
0W - 4L
1,149 SR
Queue Stats
103W - 98L
1,521 Elo+
Party 1
Neith
Neith
Luiz48feli2
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,043 Elo+
Solo
Nox
Nox
masond97
Nox
Level 106
God Stats
2W - 6L
1,062 SR
Queue Stats
267W - 227L
1,529 Elo+
Solo
Athena
Athena
youuuu rockk
Athena
Level 81
God Stats
0W - 3L
1,307 SR
Queue Stats
88W - 71L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 2 / 9
8,127
813
11,623
7,028
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 13
9,237
924
7,394
6,236
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 2 / 7
10,184
1,018
16,358
10,118
6,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
LeonardoRL
Ne Zha
16
3 / 2 / 14
8,974
897
11,650
8,088
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
5,724
572
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dragonpopy
Khepri
13
1 / 5 / 2
7,402
740
3,731
13,330
16,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
13
2 / 4 / 3
7,321
732
6,542
7,003
2,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 3
8,075
808
4,168
7,348
2,796
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 4
7,744
774
6,235
9,429
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
12
0 / 3 / 6
7,258
726
5,510
12,339
13,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
20
Kills
7
7
Deaths
20
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
9
3.25
L
Khepri
Dragonpopy
Khepri
1
5
2
0.4
W
5
1
13
11.5
W
10
2
7
6.75
L
Scylla
2
4
3
0.88
W
Ne Zha
LeonardoRL
Ne Zha
3
2
14
5
L
2
3
3
1.17
L
2
5
4
0.8
W
0
0
0
0
L
Athena
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,025
Damage
26,186
31,470
Taken
49,449
15,786
Mitigated
39,444
14,931
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,623
570
1,790
2,305
7,028
2,847
493
5,969
1,059
21,259
0
L
Khepri
Dragonpopy
Khepri
3,731
416
324
1,062
13,330
16,544
0
9,267
4,063
8,789
0
W
7,394
613
1,503
2,590
6,236
2,816
644
3,293
2,943
14,176
0
W
16,358
1,135
0
4,208
10,118
6,375
890
7,676
2,442
38,043
0
L
Scylla
6,542
614
110
535
7,003
2,809
0
5,400
1,603
18,256
0
W
Ne Zha
LeonardoRL
Ne Zha
11,650
2,105
210
2,325
8,088
3,748
336
5,080
3,008
0
20,300
L
4,168
838
250
1,538
7,348
2,796
0
4,820
2,528
0
15,474
L
6,235
500
906
1,709
9,429
3,662
0
7,245
2,184
13,787
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Athena
5,510
1,378
1,921
2,879
12,339
13,633
0
8,643
3,696
8,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
37,800
114
Minions Killed
92
0
Camps Cleared
0
784,471
Distance Traveled
891,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,127
813
26
3
0
183,539
0
L
Khepri
7,402
740
7
1
0
188,633
0
W
Nox
9,237
924
27
3
0
221,299
0
W
Anubis
10,184
1,018
39
4
0
176,213
0
L
Scylla
7,321
732
32
3
0
171,760
0
W
Ne Zha
8,974
897
22
2
0
203,420
0
L
Neith
8,075
808
28
3
0
178,135
0
L
Nox
7,744
774
22
2
0
176,307
0
W
Odin
5,724
572
0
0
0
0
0
L
Athena
7,258
726
3
0
0
176,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role