Player Matchup

Ganesha
Ganesha
Darktrooper20
Ganesha
Level 69
God Stats
14W - 12L
1,548 SR
Queue Stats
78W - 67L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
Ellze22
Cliodhna
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
Fontias
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Freya
Freya
J00L5
Freya
Level 188
God Stats
7W - 8L
1,440 SR
Queue Stats
678W - 662L
1,445 Elo+
Solo
Amaterasu
Amaterasu
xŘ9x
Amaterasu
Level 101
God Stats
6W - 12L
1,189 SR
Queue Stats
61W - 52L
1,353 Elo+
Solo
Team Averages
Level 100
1,436 SR
1,413 Elo+

VS

Team Averages
Level 95
1,521 SR
1,453 Elo+
Cerberus
Cerberus
Azokej
Cerberus
Level 87
God Stats
9W - 3L
1,580 SR
Queue Stats
253W - 251L
1,419 Elo+
Solo
Anubis
Anubis
CragnDazzle
Anubis
Level 163
God Stats
9W - 3L
1,593 SR
Queue Stats
232W - 241L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Nav_HK
Danzaburou
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
76W - 85L
1,411 Elo+
Party 1
Charon
Charon
RyanLC05
Charon
Level 108
God Stats
15W - 10L
1,759 SR
Queue Stats
174W - 162L
1,513 Elo+
Solo
Da Ji
Da Ji
Ultimate fox800
Da Ji
Level 87
God Stats
2W - 2L
1,173 SR
Queue Stats
36W - 25L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 7 / 8
8,356
464
7,336
20,236
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Ellze22
Cliodhna
15
4 / 7 / 3
9,793
544
7,891
20,716
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Fontias
Nu Wa
12
2 / 12 / 5
8,241
458
10,247
14,377
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
J00L5
Freya
15
5 / 9 / 1
9,719
540
11,937
15,759
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
xŘ9x
Amaterasu
14
2 / 8 / 2
9,163
509
6,168
21,799
11,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azokej
Cerberus
13
1 / 2 / 14
8,900
494
4,536
16,798
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
16 / 3 / 7
11,635
646
24,184
14,560
9,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Nav_HK
Danzaburou
15
9 / 3 / 8
10,572
587
9,771
12,607
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
RyanLC05
Charon
16
8 / 2 / 8
10,838
602
13,888
14,468
12,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 5 / 12
10,625
590
17,725
18,066
8,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
13
Kills
43
43
Deaths
15
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azokej
Cerberus
1
2
14
4
W
Anubis
16
3
7
6.5
L
Ganesha
0
7
8
0.57
L
Cliodhna
Ellze22
Cliodhna
4
7
3
0.79
L
Nu Wa
Fontias
Nu Wa
2
12
5
0.38
L
Freya
J00L5
Freya
5
9
1
0.61
W
Danzaburou
Nav_HK
Danzaburou
9
3
8
4.33
W
Charon
RyanLC05
Charon
8
2
8
6
W
9
5
12
3
L
Amaterasu
xŘ9x
Amaterasu
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,579
Damage
70,104
92,887
Taken
76,499
44,512
Mitigated
50,784
17,542
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azokej
Cerberus
4,536
324
0
5,758
16,798
15,009
249
9,522
7,276
30,856
0
W
Anubis
24,184
749
0
8,534
14,560
9,010
0
6,026
8,534
102,137
0
L
Ganesha
7,336
855
0
2,909
20,236
15,245
193
9,008
11,136
27,581
0
L
Cliodhna
Ellze22
Cliodhna
7,891
1,511
0
7,355
20,716
8,186
0
6,959
13,573
0
68,101
L
Nu Wa
Fontias
Nu Wa
10,247
2,522
0
99
14,377
3,534
0
8,339
6,034
43,313
0
L
Freya
J00L5
Freya
11,937
3,157
0
3,295
15,759
6,004
53
7,002
8,673
57,526
2,681
W
Danzaburou
Nav_HK
Danzaburou
9,771
4,617
0
3,744
12,607
5,397
165
6,043
6,564
0
59,780
W
Charon
RyanLC05
Charon
13,888
1,553
0
500
14,468
12,597
353
3,011
11,457
55,574
1,697
W
17,725
6,264
0
650
18,066
8,771
664
4,964
13,102
0
91,300
L
Amaterasu
xŘ9x
Amaterasu
6,168
2,714
0
3,884
21,799
11,543
0
8,741
12,560
0
50,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,272
Gold Earned
52,570
379
Minions Killed
522
0
Camps Cleared
0
1,652,222
Distance Traveled
1,690,323
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,900
494
107
6
0
366,008
3
W
Anubis
11,635
646
127
7
0
330,569
0
L
Ganesha
8,356
464
11
1
0
333,807
1
L
Cliodhna
9,793
544
96
5
0
383,467
0
L
Nu Wa
8,241
458
67
4
0
281,524
0
L
Freya
9,719
540
122
7
0
311,625
0
W
Danzaburou
10,572
587
85
5
0
317,120
1
W
Charon
10,838
602
93
5
0
324,227
0
W
Da Ji
10,625
590
110
6
0
352,399
0
L
Amaterasu
9,163
509
83
5
0
341,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role