Player Matchup

Charybdis
Charybdis
Groosalugg
Charybdis
Level 56
God Stats
0W - 2L
1,191 SR
Queue Stats
12W - 11L
1,535 Elo+
Solo
Maman Brigitte
Maman Brigitte
KANG__KONG
Maman Brigitte
Level 109
God Stats
13W - 17L
1,349 SR
Queue Stats
97W - 103L
1,393 Elo+
Solo
Bastet
Bastet
LiveDayman100
Bastet
Level 68
God Stats
4W - 3L
1,821 SR
Queue Stats
40W - 37L
1,523 Elo+
Solo
King Arthur
King Arthur
chizzle12123
King Arthur
Level 127
God Stats
0W - 1L
1,522 SR
Queue Stats
5W - 11L
1,391 Elo+
Solo
Ah Puch
Ah Puch
jamokinick
Ah Puch
Level 128
God Stats
568W - 548L
1,482 SR
Queue Stats
660W - 673L
1,457 Elo+
Solo
Team Averages
Level 98
1,473 SR
1,460 Elo+

VS

Team Averages
Level 123
1,625 SR
1,546 Elo+
Xbalanque
Xbalanque
Henry_Ranger
Xbalanque
Level 149
God Stats
5W - 0L
1,745 SR
Queue Stats
117W - 94L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
Pipos_show
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,682 Elo+
Solo
Sobek
Sobek
Rajzaun
Sobek
Level 144
God Stats
5W - 1L
1,536 SR
Queue Stats
48W - 43L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Reisu-096
Sun Wukong
Level 148
God Stats
20W - 9L
1,788 SR
Queue Stats
216W - 141L
1,558 Elo+
Party 1
Bastet
Bastet
SolisTheWolf
Bastet
Level 46
God Stats
69W - 57L
1,557 SR
Queue Stats
69W - 57L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Groosalugg
Charybdis
13
0 / 4 / 1
7,467
933
5,919
7,180
2,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
KANG__KONG
Maman Brigitte
13
1 / 3 / 2
8,508
1,064
8,394
10,407
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 2
7,749
969
8,206
6,371
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
chizzle12123
King Arthur
13
3 / 3 / 1
8,582
1,073
10,048
14,430
15,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
jamokinick
Ah Puch
13
1 / 0 / 3
8,288
1,036
8,251
910
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Henry_Ranger
Xbalanque
14
2 / 0 / 4
8,638
1,080
7,317
5,941
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Pipos_show
Baron Samedi
13
3 / 2 / 5
8,483
1,060
6,724
8,033
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Rajzaun
Sobek
14
0 / 1 / 9
8,930
1,116
6,452
9,903
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Reisu-096
Sun Wukong
14
3 / 1 / 6
8,466
1,058
5,638
9,509
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
4 / 1 / 5
8,882
1,110
10,387
11,245
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
12
12
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Groosalugg
Charybdis
0
4
1
0.13
W
Xbalanque
Henry_Ranger
Xbalanque
2
0
4
4
L
Maman Brigitte
KANG__KONG
Maman Brigitte
1
3
2
0.67
L
0
2
2
0.5
W
Baron Samedi
Pipos_show
Baron Samedi
3
2
5
2.75
W
Sobek
Rajzaun
Sobek
0
1
9
4.5
W
Sun Wukong
Reisu-096
Sun Wukong
3
1
6
6
W
Bastet
4
1
5
6.5
L
King Arthur
chizzle12123
King Arthur
3
3
1
1.17
L
Ah Puch
jamokinick
Ah Puch
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
36,518
39,298
Taken
44,631
24,794
Mitigated
31,309
997
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Groosalugg
Charybdis
5,919
2,323
0
286
7,180
2,564
0
2,383
4,606
0
13,927
W
Xbalanque
Henry_Ranger
Xbalanque
7,317
3,871
0
0
5,941
2,507
0
1,058
4,583
0
24,550
L
Maman Brigitte
KANG__KONG
Maman Brigitte
8,394
147
0
195
10,407
3,925
0
4,075
5,844
26,351
0
L
8,206
1,558
0
332
6,371
2,444
0
1,897
4,270
0
13,489
W
Baron Samedi
Pipos_show
Baron Samedi
6,724
288
2,397
1,991
8,033
5,678
0
3,802
4,081
14,879
0
W
Sobek
Rajzaun
Sobek
6,452
556
0
3,355
9,903
10,681
0
3,610
6,293
14,498
0
W
Sun Wukong
Reisu-096
Sun Wukong
5,638
593
0
840
9,509
7,440
0
4,321
4,888
0
12,205
W
Bastet
10,387
2,629
0
1,619
11,245
5,003
0
3,859
7,386
0
18,619
L
King Arthur
chizzle12123
King Arthur
10,048
203
0
66
14,430
15,524
0
3,859
9,890
7
20,489
L
Ah Puch
jamokinick
Ah Puch
8,251
51
0
118
910
337
0
525
385
28,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
43,399
160
Minions Killed
166
8
Camps Cleared
4
727,004
Distance Traveled
718,427
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,467
933
18
2
1
92,724
0
W
Xbalanque
8,638
1,080
58
7
0
152,494
0
L
Maman Brigitte
8,508
1,064
35
4
4
163,421
0
L
Bastet
7,749
969
20
3
1
180,128
0
W
Baron Samedi
8,483
1,060
22
3
1
117,262
0
W
Sobek
8,930
1,116
35
4
0
131,841
0
W
Sun Wukong
8,466
1,058
26
3
1
157,588
0
W
Bastet
8,882
1,110
25
3
2
159,242
0
L
King Arthur
8,582
1,073
21
3
2
161,120
0
L
Ah Puch
8,288
1,036
66
8
0
129,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role