Player Matchup

Izanami
Izanami
OneDecadeGone
Izanami
Level 159
God Stats
2W - 5L
1,231 SR
Queue Stats
89W - 86L
1,537 Elo+
Solo
Thanatos
Thanatos
XxGamerboyxX640
Thanatos
Level 125
God Stats
6W - 5L
1,658 SR
Queue Stats
103W - 87L
1,591 Elo+
Solo
Chaac
Chaac
iLILRRXz
Chaac
Level 87
God Stats
2W - 1L
1,342 SR
Queue Stats
223W - 212L
1,473 Elo+
Solo
Sol
Sol
supafly4whitguy
Sol
Level 129
God Stats
14W - 10L
1,699 SR
Queue Stats
129W - 112L
1,579 Elo+
Party 1
Charon
Charon
wojo1820
Charon
Level 88
God Stats
0W - 1L
1,723 SR
Queue Stats
81W - 72L
1,593 Elo+
Party 1
Team Averages
Level 118
1,530 SR
1,555 Elo+

VS

Team Averages
Level 96
1,407 SR
1,537 Elo+
Hachiman
Hachiman
GunslingerMaGee
Hachiman
Level 111
God Stats
2W - 0L
1,297 SR
Queue Stats
31W - 31L
1,619 Elo+
Solo
Hel
Hel
KeroSteele
Hel
Level 78
God Stats
87W - 62L
1,644 SR
Queue Stats
291W - 211L
1,633 Elo+
Solo
Thoth
Thoth
MSchro02
Thoth
Level 69
God Stats
1W - 4L
1,177 SR
Queue Stats
113W - 118L
1,457 Elo+
Solo
Jormungandr
Jormungandr
Roxoviolet
Jormungandr
Level 108
God Stats
26W - 23L
1,526 SR
Queue Stats
567W - 574L
1,505 Elo+
Solo
Thanatos
Thanatos
XxakamexX5821
Thanatos
Level 113
God Stats
4W - 4L
1,391 SR
Queue Stats
293W - 339L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 2 / 1
9,348
584
10,234
11,573
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
13
2 / 5 / 4
7,777
486
8,517
17,758
6,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
iLILRRXz
Chaac
12
1 / 6 / 1
7,399
462
9,242
17,757
10,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
0 / 2 / 1
8,151
509
8,273
10,729
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
wojo1820
Charon
12
2 / 0 / 5
7,999
500
7,913
13,493
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 2 / 2
8,641
540
6,266
8,304
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 0 / 4
10,374
648
16,439
16,353
10,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
MSchro02
Thoth
15
1 / 1 / 7
8,972
561
6,839
6,964
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Roxoviolet
Jormungandr
11
2 / 2 / 2
6,885
430
7,810
11,339
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
XxakamexX5821
Thanatos
14
3 / 5 / 2
8,287
518
8,742
16,428
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
15
15
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
2
2
1.5
W
7
0
4
9
W
Thoth
MSchro02
Thoth
1
1
7
4.5
L
Izanami
5
2
1
2.75
W
Jormungandr
Roxoviolet
Jormungandr
2
2
2
1.5
L
Thanatos
2
5
4
0.8
W
Thanatos
XxakamexX5821
Thanatos
3
5
2
0.8
L
Chaac
iLILRRXz
Chaac
1
6
1
0.25
L
0
2
1
0.25
L
Charon
wojo1820
Charon
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
46,096
71,310
Taken
59,388
39,681
Mitigated
32,019
32,941
Healing
34,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,266
2,758
0
3,336
8,304
2,678
268
893
7,411
0
55,473
W
16,439
1,123
3,692
14,373
16,353
10,353
284
4,238
12,115
83,575
0
W
Thoth
MSchro02
Thoth
6,839
449
0
500
6,964
2,809
1,039
3,911
3,053
74,423
0
L
Izanami
10,234
7,573
0
4,877
11,573
5,109
295
2,420
8,886
0
85,177
W
Jormungandr
Roxoviolet
Jormungandr
7,810
1,549
0
3,525
11,339
9,220
124
3,185
8,154
32,738
0
L
Thanatos
8,517
1,109
0
11,796
17,758
6,966
0
4,602
13,073
0
56,715
W
Thanatos
XxakamexX5821
Thanatos
8,742
2,522
0
8,655
16,428
6,959
0
3,824
12,604
0
70,795
L
Chaac
iLILRRXz
Chaac
9,242
1,525
0
4,882
17,757
10,656
0
11,812
5,816
0
48,902
L
8,273
2,531
0
6,133
10,729
3,844
799
5,313
5,206
71,005
6,709
L
Charon
wojo1820
Charon
7,913
2,288
454
4,799
13,493
13,106
30
5,974
7,241
29,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,674
Gold Earned
43,159
476
Minions Killed
501
0
Camps Cleared
0
1,564,035
Distance Traveled
1,641,005
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,641
540
97
6
0
289,133
4
W
Hel
10,374
648
139
9
0
342,978
0
W
Thoth
8,972
561
129
8
0
333,008
0
L
Izanami
9,348
584
147
9
0
293,398
5
W
Jormungandr
6,885
430
26
2
0
343,663
5
L
Thanatos
7,777
486
81
5
0
366,414
6
W
Thanatos
8,287
518
110
7
0
332,223
0
L
Chaac
7,399
462
76
5
0
281,800
0
L
Sol
8,151
509
146
9
0
317,546
2
L
Charon
7,999
500
26
2
0
304,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role