Player Matchup

Cernunnos
Cernunnos
BIBIBeanca7
Cernunnos
Level 142
God Stats
2W - 3L
1,216 SR
Queue Stats
341W - 350L
1,503 Elo+
Party 1
Chernobog
Chernobog
Lobotokox
Chernobog
Level 159
God Stats
4W - 4L
1,507 SR
Queue Stats
270W - 264L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
Lotucat
Ao Kuang
Level 194
God Stats
8W - 8L
1,407 SR
Queue Stats
1,074W - 1,152L
1,458 Elo+
Solo
Hou Yi
Hou Yi
OUMANRICK
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
adamabambu
Jormungandr
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 145L
1,546 Elo+
Solo
Team Averages
Level 145
1,426 SR
1,469 Elo+

VS

Team Averages
Level 133
1,554 SR
1,453 Elo+
Hachiman
Hachiman
Alzius
Hachiman
Level 151
God Stats
0W - 4L
1,431 SR
Queue Stats
148W - 165L
1,480 Elo+
Solo
Bakasura
Bakasura
Fiwry
Bakasura
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 106L
1,476 Elo+
Solo
Anhur
Anhur
MzaGi
Anhur
Level 129
God Stats
5W - 9L
1,361 SR
Queue Stats
206W - 253L
1,423 Elo+
Solo
Achilles
Achilles
afaf4
Achilles
Level 125
God Stats
1W - 2L
1,683 SR
Queue Stats
83W - 89L
1,456 Elo+
Solo
Hou Yi
Hou Yi
lvlalevich
Hou Yi
Level 123
God Stats
3W - 4L
1,797 SR
Queue Stats
171W - 190L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIBIBeanca7
Cernunnos
19
1 / 3 / 14
10,899
727
14,601
13,627
8,466
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Lobotokox
Chernobog
20
7 / 3 / 11
12,759
851
18,817
15,365
9,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ao Kuang
Lotucat
Ao Kuang
18
6 / 4 / 9
11,340
756
14,301
16,274
11,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
OUMANRICK
Hou Yi
18
4 / 4 / 9
10,904
727
8,420
10,641
5,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
adamabambu
Jormungandr
20
7 / 4 / 9
12,576
838
14,438
16,628
25,394
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alzius
Hachiman
18
3 / 6 / 8
10,366
691
21,727
17,982
8,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Fiwry
Bakasura
20
6 / 4 / 6
11,334
756
8,383
17,649
22,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
MzaGi
Anhur
8
1 / 2 / 2
7,321
488
2,404
3,240
1,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
afaf4
Achilles
17
7 / 7 / 6
10,368
691
14,686
22,039
25,912
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
lvlalevich
Hou Yi
18
1 / 6 / 7
10,369
691
14,180
16,421
8,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
47
25
Kills
18
18
Deaths
25
52
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alzius
Hachiman
3
6
8
1.17
W
Cernunnos
BIBIBeanca7
Cernunnos
1
3
14
2.67
L
Bakasura
Fiwry
Bakasura
6
4
6
2.25
W
Chernobog
Lobotokox
Chernobog
7
3
11
4.17
W
Ao Kuang
Lotucat
Ao Kuang
6
4
9
2.63
L
Anhur
MzaGi
Anhur
1
2
2
1
W
Hou Yi
OUMANRICK
Hou Yi
4
4
9
2.13
W
Jormungandr
adamabambu
Jormungandr
7
4
9
2.88
L
Achilles
afaf4
Achilles
7
7
6
1.43
L
Hou Yi
lvlalevich
Hou Yi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,577
Damage
61,380
72,535
Taken
77,331
60,729
Mitigated
66,461
24,609
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alzius
Hachiman
21,727
12,584
760
5,553
17,982
8,723
0
6,144
11,838
0
36,224
W
Cernunnos
BIBIBeanca7
Cernunnos
14,601
4,564
2,138
1,382
13,627
8,466
2,277
0
13,347
0
30,336
L
Bakasura
Fiwry
Bakasura
8,383
4,340
314
5,255
17,649
22,647
0
7,623
10,026
0
6,672
W
Chernobog
Lobotokox
Chernobog
18,817
12,240
2,626
7,458
15,365
9,918
2,491
0
14,991
0
49,424
W
Ao Kuang
Lotucat
Ao Kuang
14,301
2,988
907
4,830
16,274
11,268
1,228
0
15,921
21,521
0
L
Anhur
MzaGi
Anhur
2,404
1,927
101
220
3,240
1,088
410
1,764
1,476
0
4,410
W
Hou Yi
OUMANRICK
Hou Yi
8,420
4,097
382
1,301
10,641
5,683
1,631
0
10,021
0
20,276
W
Jormungandr
adamabambu
Jormungandr
14,438
3,120
959
2,626
16,628
25,394
350
0
15,778
31,132
0
L
Achilles
afaf4
Achilles
14,686
1,962
1,137
3,102
22,039
25,912
50
5,865
16,174
0
25,709
L
Hou Yi
lvlalevich
Hou Yi
14,180
6,740
995
4,398
16,421
8,091
74
7,343
9,078
0
31,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,478
Gold Earned
49,758
178
Minions Killed
133
0
Camps Cleared
0
1,324,984
Distance Traveled
1,046,268
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,366
691
42
3
0
233,868
0
W
Cernunnos
10,899
727
38
3
0
276,582
2
L
Bakasura
11,334
756
25
2
0
252,166
0
W
Chernobog
12,759
851
76
5
0
271,480
0
W
Ao Kuang
11,340
756
15
1
0
251,071
0
L
Anhur
7,321
488
8
1
0
79,495
0
W
Hou Yi
10,904
727
21
1
0
247,197
0
W
Jormungandr
12,576
838
28
2
0
278,654
0
L
Achilles
10,368
691
12
1
0
251,491
0
L
Hou Yi
10,369
691
46
3
0
229,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role