Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Barldur
Amaterasu
Level 89
God Stats
0W - 2L
1,320 SR
Queue Stats
81W - 67L
1,478 Elo+
Solo
Rama
Rama
lanmen
Rama
Level 145
God Stats
3W - 2L
1,645 SR
Queue Stats
139W - 139L
1,502 Elo+
Party 1
Ravana
Ravana
muchadu
Ravana
Level 79
God Stats
0W - 3L
1,266 SR
Queue Stats
137W - 129L
1,525 Elo+
Party 1
Team Averages
Level 110
1,446 SR
1,501 Elo+

VS

Team Averages
Level 118
1,585 SR
1,541 Elo+
Scylla
Scylla
Gholrak
Scylla
Level 243
God Stats
16W - 12L
1,465 SR
Queue Stats
1,142W - 1,141L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
JodenHuckt
Sun Wukong
Level 129
God Stats
1W - 0L
1,604 SR
Queue Stats
80W - 39L
1,626 Elo+
Solo
Amaterasu
Amaterasu
Ketatonic
Amaterasu
Level 170
God Stats
3W - 1L
1,553 SR
Queue Stats
198W - 198L
1,492 Elo+
Party 2
Chronos
Chronos
TragicBear62383
Chronos
Level 23
God Stats
3W - 0L
1,804 SR
Queue Stats
47W - 45L
1,516 Elo+
Party 2
Medusa
Medusa
Trash MMR4827
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 6
8,215
822
12,905
8,378
3,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
 
Morgan Le Fay
15
3 / 2 / 6
8,029
803
8,416
6,725
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Barldur
Amaterasu
11
1 / 7 / 7
7,047
705
8,338
15,378
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
lanmen
Rama
13
3 / 6 / 6
7,657
766
4,722
10,407
4,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
muchadu
Ravana
12
1 / 7 / 5
6,772
677
4,024
12,303
8,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gholrak
Scylla
16
6 / 1 / 12
9,081
908
12,493
8,297
3,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JodenHuckt
Sun Wukong
15
5 / 3 / 17
8,900
890
11,650
12,556
9,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Ketatonic
Amaterasu
13
3 / 3 / 12
7,952
795
4,768
11,085
9,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
3 / 1 / 16
9,120
912
7,591
7,537
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 3 / 9
9,339
934
15,546
11,100
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
11
Kills
25
25
Deaths
11
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
6
2
L
Morgan Le Fay
 
Morgan Le Fay
3
2
6
3
L
Amaterasu
Barldur
Amaterasu
1
7
7
0.64
W
Scylla
Gholrak
Scylla
6
1
12
12
W
Sun Wukong
JodenHuckt
Sun Wukong
5
3
17
4.5
W
Amaterasu
Ketatonic
Amaterasu
3
3
12
3
W
3
1
16
11
W
8
3
9
4.17
L
Rama
lanmen
Rama
3
6
6
1
L
Ravana
muchadu
Ravana
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,405
Damage
52,048
53,191
Taken
50,575
32,271
Mitigated
31,226
8,022
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,905
4,166
486
432
8,378
3,499
0
2,961
5,417
31,188
0
L
Morgan Le Fay
 
Morgan Le Fay
8,416
652
199
1,710
6,725
3,075
0
3,440
3,285
16,637
0
L
Amaterasu
Barldur
Amaterasu
8,338
1,867
1,184
2,425
15,378
12,777
0
5,906
9,472
0
10,523
W
Scylla
Gholrak
Scylla
12,493
562
628
2,294
8,297
3,385
400
4,135
4,070
24,362
0
W
Sun Wukong
JodenHuckt
Sun Wukong
11,650
1,424
1,033
3,314
12,556
9,731
22
4,365
7,982
0
22,529
W
Amaterasu
Ketatonic
Amaterasu
4,768
1,267
1,367
2,737
11,085
9,938
20
3,611
7,395
0
9,574
W
7,591
1,533
1,698
3,592
7,537
3,300
496
3,463
3,956
24,381
0
W
15,546
6,523
1,044
3,724
11,100
4,872
413
5,747
5,145
0
36,816
L
Rama
lanmen
Rama
4,722
3,574
244
1,121
10,407
4,143
0
2,959
7,448
0
10,166
L
Ravana
muchadu
Ravana
4,024
152
10
211
12,303
8,777
0
4,818
7,485
0
8,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
44,392
85
Minions Killed
148
0
Camps Cleared
0
841,508
Distance Traveled
965,938
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,215
822
25
3
0
181,974
0
L
Morgan Le Fay
8,029
803
23
2
0
165,973
0
L
Amaterasu
7,047
705
11
1
0
163,314
0
W
Scylla
9,081
908
27
3
0
200,358
0
W
Sun Wukong
8,900
890
23
2
0
208,989
0
W
Amaterasu
7,952
795
21
2
0
175,276
0
W
Chronos
9,120
912
36
4
0
205,427
0
W
Medusa
9,339
934
41
4
0
175,888
0
L
Rama
7,657
766
19
2
0
150,315
4
L
Ravana
6,772
677
7
1
0
179,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role