Player Matchup

Kumbhakarna
Kumbhakarna
Bounteh
Kumbhakarna
Level 24
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Jormungandr
Jormungandr
CatalinBruh
Jormungandr
Level 25
God Stats
0W - 2L
1,414 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Medusa
Medusa
Gigel01
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Thor
Thor
Rycodarkxx
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,135 Elo+
Party 1
Olorun
Olorun
maricool112
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Team Averages
Level 30
1,479 SR
1,162 Elo+

VS

Team Averages
Level 54
1,439 SR
1,371 Elo+
Thor
Thor
Powlarbaewr
Thor
Level 84
God Stats
7W - 12L
1,441 SR
Queue Stats
90W - 112L
1,336 Elo+
Party 2
Anubis
Anubis
RhonaChanel
Anubis
Level 73
God Stats
11W - 16L
1,526 SR
Queue Stats
27W - 33L
1,243 Elo+
Party 2
Medusa
Medusa
Stadig
Medusa
Level 18
God Stats
10W - 17L
1,735 SR
Queue Stats
105W - 127L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
ullaredneck
Sylvanus
Level 17
God Stats
2W - 1L
994 SR
Queue Stats
5W - 19L
1,280 Elo+
Party 2
King Arthur
King Arthur
vaquilla
King Arthur
Level 78
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 63L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bounteh
Kumbhakarna
9
0 / 2 / 1
5,503
459
1,332
9,424
6,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
CatalinBruh
Jormungandr
10
1 / 3 / 0
6,308
526
6,146
7,557
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Gigel01
Medusa
9
1 / 3 / 1
5,309
442
7,597
8,423
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
5,944
495
3,283
8,012
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
9
1 / 4 / 0
5,774
481
3,437
5,776
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,176
515
3,309
8,180
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
5 / 1 / 1
7,451
621
6,597
7,399
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Stadig
Medusa
11
5 / 1 / 0
6,489
541
8,005
7,591
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
ullaredneck
Sylvanus
9
0 / 1 / 5
6,311
526
1,495
6,009
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
vaquilla
King Arthur
12
2 / 1 / 1
7,263
605
5,029
9,784
6,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bounteh
Kumbhakarna
0
2
1
0.25
L
Jormungandr
CatalinBruh
Jormungandr
1
3
0
0.33
L
Medusa
Gigel01
Medusa
1
3
1
0.5
W
1
0
2
2
W
Anubis
5
1
1
5.5
L
1
1
1
1.5
W
Medusa
Stadig
Medusa
5
1
0
5
L
Olorun
1
4
0
0.25
W
Sylvanus
ullaredneck
Sylvanus
0
1
5
2.5
W
King Arthur
vaquilla
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
24,435
39,192
Taken
38,963
16,695
Mitigated
20,209
5,620
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bounteh
Kumbhakarna
1,332
31
968
793
9,424
6,039
0
1,196
8,228
12,420
0
L
Jormungandr
CatalinBruh
Jormungandr
6,146
1,545
0
1,270
7,557
3,937
315
0
7,557
34,368
0
L
Medusa
Gigel01
Medusa
7,597
3,468
0
2,137
8,423
2,707
0
1,667
6,756
0
34,627
W
3,309
1,222
215
402
8,180
2,912
0
1,060
7,120
0
40,459
W
Anubis
6,597
50
0
3,162
7,399
3,666
994
3,317
4,082
62,613
0
L
3,283
713
0
145
8,012
2,664
0
1,498
6,514
0
39,704
W
Medusa
Stadig
Medusa
8,005
3,676
0
3,389
7,591
2,859
277
899
6,692
0
41,130
L
Olorun
3,437
1,802
0
307
5,776
1,348
0
3,731
2,045
25,113
0
W
Sylvanus
ullaredneck
Sylvanus
1,495
951
1,744
1,311
6,009
4,095
0
319
5,690
16,102
0
W
King Arthur
vaquilla
King Arthur
5,029
1,151
0
680
9,784
6,677
0
5,320
4,464
0
43,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
33,690
250
Minions Killed
293
0
Camps Cleared
0
1,203,566
Distance Traveled
1,214,918
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,503
459
24
2
0
261,159
0
L
Jormungandr
6,308
526
47
4
0
212,936
0
L
Medusa
5,309
442
67
6
0
229,556
0
W
Thor
6,176
515
66
6
0
277,237
0
W
Anubis
7,451
621
78
7
0
223,407
0
L
Thor
5,944
495
62
5
0
263,175
2
W
Medusa
6,489
541
63
5
0
228,712
0
L
Olorun
5,774
481
50
4
0
236,740
0
W
Sylvanus
6,311
526
22
2
0
225,036
0
W
King Arthur
7,263
605
64
5
0
260,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role