Player Matchup

Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DonJulio549
Mercury
Level 133
God Stats
1W - 4L
1,229 SR
Queue Stats
156W - 156L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Fantasties2000
Zhong Kui
Level 129
God Stats
3W - 2L
1,867 SR
Queue Stats
188W - 199L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Gon1sh
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,159 Elo+
Solo
Ishtar
Ishtar
MzaGi
Ishtar
Level 129
God Stats
2W - 3L
1,487 SR
Queue Stats
206W - 253L
1,434 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,407 Elo+

VS

Team Averages
Level 77
1,392 SR
1,444 Elo+
Cthulhu
Cthulhu
Datskiy
Cthulhu
Level 86
God Stats
3W - 4L
1,434 SR
Queue Stats
188W - 182L
1,459 Elo+
Solo
Discordia
Discordia
DoomerQ1
Discordia
Level 42
God Stats
1W - 3L
1,212 SR
Queue Stats
262W - 310L
1,418 Elo+
Solo
Neith
Neith
NowyAvenger
Neith
Level 119
God Stats
10W - 4L
1,558 SR
Queue Stats
385W - 397L
1,460 Elo+
Solo
Jing Wei
Jing Wei
XellimTheOnlyOne
Jing Wei
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 108L
1,500 Elo+
Solo
Surtr
Surtr
iLoveLindouche
Surtr
Level 51
God Stats
1W - 0L
1,259 SR
Queue Stats
42W - 59L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 7 / 11
11,368
758
14,711
15,024
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DonJulio549
Mercury
16
1 / 6 / 8
10,044
670
9,946
16,840
7,805
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Fantasties2000
Zhong Kui
18
4 / 5 / 6
10,520
701
10,522
17,464
12,577
Ao Kuang
Gon1sh
Ao Kuang
19
7 / 6 / 9
11,443
763
18,304
17,981
16,035
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
MzaGi
Ishtar
17
6 / 8 / 5
10,895
726
9,173
16,372
7,137
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Datskiy
Cthulhu
18
6 / 4 / 18
12,538
836
14,577
20,791
30,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
DoomerQ1
Discordia
20
5 / 2 / 18
12,627
842
24,570
12,800
7,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 6 / 14
11,288
753
13,312
15,032
7,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
7 / 8 / 11
11,296
753
8,459
15,424
9,345
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 13
12,740
849
13,984
20,933
22,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
21
Kills
32
32
Deaths
21
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
7
11
1.21
W
Cthulhu
Datskiy
Cthulhu
6
4
18
3.75
L
Mercury
DonJulio549
Mercury
1
6
8
0.83
W
Discordia
DoomerQ1
Discordia
5
2
18
7
L
Zhong Kui
Fantasties2000
Zhong Kui
4
5
6
1.4
L
Ao Kuang
Gon1sh
Ao Kuang
7
6
9
1.92
L
Ishtar
MzaGi
Ishtar
6
8
5
1.06
W
3
6
14
1.67
W
7
8
11
1.56
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,656
Damage
74,902
83,681
Taken
84,980
50,054
Mitigated
77,962
25,404
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
14,711
628
802
3,279
15,024
6,500
0
7,002
7,877
37,166
0
W
Cthulhu
Datskiy
Cthulhu
14,577
259
2,504
2,414
20,791
30,857
159
7,054
13,737
28,504
1,574
L
Mercury
DonJulio549
Mercury
9,946
2,234
1,249
3,916
16,840
7,805
477
7,262
9,578
0
25,959
W
Discordia
DoomerQ1
Discordia
24,570
376
865
1,765
12,800
7,108
1,849
7,689
5,111
46,236
0
L
Zhong Kui
Fantasties2000
Zhong Kui
10,522
290
1,172
6,017
17,464
12,577
167
9,721
7,743
24,141
0
L
Ao Kuang
Gon1sh
Ao Kuang
18,304
4,693
1,109
4,070
17,981
16,035
0
5,254
12,727
27,431
1,152
L
Ishtar
MzaGi
Ishtar
9,173
6,463
1,569
2,221
16,372
7,137
1,120
8,684
7,688
0
24,445
W
13,312
5,455
887
3,049
15,032
7,891
3,212
10,387
4,645
0
32,249
W
8,459
6,188
268
332
15,424
9,345
1,248
7,932
7,492
0
20,395
W
13,984
3,075
2,447
6,898
20,933
22,761
513
10,025
10,908
459
28,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,270
Gold Earned
60,489
188
Minions Killed
166
0
Camps Cleared
0
1,350,776
Distance Traveled
1,503,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,368
758
62
4
0
289,604
0
W
Cthulhu
12,538
836
18
1
0
304,054
0
L
Mercury
10,044
670
36
2
0
308,137
0
W
Discordia
12,627
842
51
3
0
317,156
0
L
Zhong Kui
10,520
701
31
2
0
242,989
0
L
Ao Kuang
11,443
763
16
1
0
254,663
0
L
Ishtar
10,895
726
43
3
0
255,383
0
W
Neith
11,288
753
45
3
0
267,971
0
W
Jing Wei
11,296
753
27
2
0
266,804
0
W
Surtr
12,740
849
25
2
0
348,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role