Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
HajimeLight
Bakasura
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,512 Elo+
Party 1
Ishtar
Ishtar
Mεle
Ishtar
Level 88
God Stats
7W - 6L
1,617 SR
Queue Stats
158W - 148L
1,559 Elo+
Party 2
Chaac
Chaac
TheUnknownCookie
Chaac
Level 159
God Stats
5W - 2L
1,623 SR
Queue Stats
115W - 84L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
mantakz55
Ah Puch
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 53L
1,534 Elo+
Party 1
Team Averages
Level 105
1,548 SR
1,525 Elo+

VS

Team Averages
Level 100
1,504 SR
1,539 Elo+
Surtr
Surtr
CHOKOY3112
Surtr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,600 Elo+
Party 3
Thanatos
Thanatos
C_Dangel
Thanatos
Level 35
God Stats
4W - 4L
1,342 SR
Queue Stats
156W - 148L
1,462 Elo+
Party 3
Kuzenbo
Kuzenbo
Camigord
Kuzenbo
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 103L
1,519 Elo+
Solo
Ra
Ra
TPlusHC
Ra
Level 109
God Stats
21W - 21L
1,524 SR
Queue Stats
516W - 508L
1,585 Elo+
Solo
Jing Wei
Jing Wei
karlopuma
Jing Wei
Level 123
God Stats
3W - 4L
1,654 SR
Queue Stats
296W - 257L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 1
5,881
588
4,032
6,606
2,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
HajimeLight
Bakasura
9
0 / 1 / 1
5,255
526
1,500
8,201
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Mεle
Ishtar
11
1 / 1 / 2
6,445
645
4,304
5,171
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 1
7,644
764
5,277
7,825
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
mantakz55
Ah Puch
9
2 / 1 / 3
5,981
598
5,135
7,276
3,440
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
8
0 / 3 / 0
4,824
482
1,012
8,103
4,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
C_Dangel
Thanatos
10
3 / 3 / 1
5,556
556
4,134
11,244
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Camigord
Kuzenbo
8
0 / 1 / 2
5,038
504
2,636
6,718
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,666
567
4,330
5,459
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
karlopuma
Jing Wei
9
0 / 1 / 0
5,222
522
3,362
5,588
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
1
0.75
L
Surtr
0
3
0
0
L
Thanatos
C_Dangel
Thanatos
3
3
1
1.17
L
Kuzenbo
Camigord
Kuzenbo
0
1
2
1
W
Bakasura
HajimeLight
Bakasura
0
1
1
0.5
W
Ishtar
Mεle
Ishtar
1
1
2
2
L
2
1
1
2.5
W
5
0
1
5.5
L
Jing Wei
karlopuma
Jing Wei
0
1
0
0
W
Ah Puch
mantakz55
Ah Puch
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
15,474
35,079
Taken
37,112
14,730
Mitigated
18,124
12,065
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,032
355
0
2,352
6,606
2,126
132
2,060
4,546
50,550
0
L
Surtr
1,012
586
0
3,054
8,103
4,274
0
114
7,899
140
20,540
L
Thanatos
C_Dangel
Thanatos
4,134
897
0
6,469
11,244
4,066
0
3,412
7,722
0
32,982
L
Kuzenbo
Camigord
Kuzenbo
2,636
949
146
2,053
6,718
5,966
0
1,887
4,780
20,380
0
W
Bakasura
HajimeLight
Bakasura
1,500
1,104
0
1,510
8,201
2,996
0
1,862
6,339
0
24,178
W
Ishtar
Mεle
Ishtar
4,304
3,640
0
2,536
5,171
1,827
0
646
4,525
0
51,526
L
4,330
139
178
2,045
5,459
1,998
0
2,469
2,671
42,078
0
W
5,277
471
0
2,733
7,825
4,341
150
47
7,778
0
55,528
L
Jing Wei
karlopuma
Jing Wei
3,362
2,361
0
1,479
5,588
1,820
0
1,014
4,519
0
38,363
W
Ah Puch
mantakz55
Ah Puch
5,135
839
0
2,934
7,276
3,440
0
2,398
4,878
20,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
26,306
359
Minions Killed
283
0
Camps Cleared
0
1,081,880
Distance Traveled
1,004,653
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,881
588
92
9
0
231,154
0
L
Surtr
4,824
482
37
4
0
181,289
0
L
Thanatos
5,556
556
56
6
0
213,870
0
L
Kuzenbo
5,038
504
36
4
0
208,580
3
W
Bakasura
5,255
526
58
6
0
245,257
0
W
Ishtar
6,445
645
100
10
0
189,630
2
L
Ra
5,666
567
83
8
0
186,139
0
W
Chaac
7,644
764
86
9
0
218,300
0
L
Jing Wei
5,222
522
71
7
0
214,775
0
W
Ah Puch
5,981
598
23
2
0
197,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role