Player Matchup

Ares
Ares
 
Ares
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FiveHorse799874
Olorun
Level 88
God Stats
4W - 0L
1,849 SR
Queue Stats
81W - 84L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
GeN x CRoNiN
Zhong Kui
Level 122
God Stats
21W - 14L
1,563 SR
Queue Stats
462W - 440L
1,462 Elo+
Party 1
Loki
Loki
Kingpirate61
Loki
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 153L
1,503 Elo+
Solo
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 65
God Stats
153W - 125L
1,568 SR
Queue Stats
388W - 392L
1,468 Elo+
Solo
Team Averages
Level 88
1,596 SR
1,476 Elo+

VS

Team Averages
Level 101
1,542 SR
1,490 Elo+
Gilgamesh
Gilgamesh
DonArcangel
Gilgamesh
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,396 Elo+
Solo
Martichoras
Martichoras
Erdna3
Martichoras
Level 116
God Stats
2W - 2L
1,695 SR
Queue Stats
16W - 11L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
SorcererYennefer
Kumbhakarna
Level 154
God Stats
0W - 3L
1,450 SR
Queue Stats
363W - 343L
1,545 Elo+
Solo
Thor
Thor
imnotyoumatt
Thor
Level 58
God Stats
1W - 2L
1,530 SR
Queue Stats
79W - 93L
1,432 Elo+
Solo
Sol
Sol
xKing Pugx
Sol
Level 85
God Stats
19W - 11L
1,538 SR
Queue Stats
270W - 265L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 1 / 1
3,885
648
1,041
4,424
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,606
601
1,609
3,575
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
GeN x CRoNiN
Zhong Kui
9
3 / 0 / 0
5,256
876
5,489
4,575
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
4,143
691
507
4,298
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LordMarinus1
Danzaburou
8
1 / 0 / 0
4,650
775
427
2,474
1,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonArcangel
Gilgamesh
6
0 / 3 / 0
3,278
546
2,094
7,790
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
Erdna3
Martichoras
6
2 / 1 / 1
3,942
657
4,059
3,864
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
SorcererYennefer
Kumbhakarna
6
1 / 0 / 2
4,339
723
1,342
3,164
1,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
2,667
445
0
0
0
7
0 / 0 / 0
4,083
681
605
1,630
342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
4
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
1
0.5
L
Gilgamesh
DonArcangel
Gilgamesh
0
3
0
0
L
Martichoras
Erdna3
Martichoras
2
1
1
2.5
W
0
2
0
0
W
Zhong Kui
GeN x CRoNiN
Zhong Kui
3
0
0
3
W
0
0
0
0
W
Danzaburou
LordMarinus1
Danzaburou
1
0
0
1
L
Kumbhakarna
SorcererYennefer
Kumbhakarna
1
0
2
2
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,073
Damage
8,100
19,346
Taken
16,448
9,585
Mitigated
6,857
8,558
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,041
201
0
1,694
4,424
2,688
0
565
3,859
7,104
0
L
Gilgamesh
DonArcangel
Gilgamesh
2,094
713
0
786
7,790
3,568
0
5,120
2,670
0
12,819
L
Martichoras
Erdna3
Martichoras
4,059
1,819
0
1,031
3,864
1,528
0
1,780
2,084
0
22,345
W
1,609
888
60
259
3,575
1,085
0
777
2,798
18,399
0
W
Zhong Kui
GeN x CRoNiN
Zhong Kui
5,489
1,932
0
2,381
4,575
3,668
623
0
4,575
28,824
7,376
W
507
62
0
3,214
4,298
1,107
0
243
4,055
0
24,938
W
Danzaburou
LordMarinus1
Danzaburou
427
65
0
950
2,474
1,037
0
362
2,112
0
27,629
L
Kumbhakarna
SorcererYennefer
Kumbhakarna
1,342
418
538
1,325
3,164
1,419
0
870
2,294
10,485
0
L
0
0
0
0
0
0
0
0
0
0
0
L
605
0
0
866
1,630
342
0
0
1,630
24,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,540
Gold Earned
18,309
204
Minions Killed
108
0
Camps Cleared
0
599,503
Distance Traveled
457,464
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,885
648
7
1
0
129,937
1
L
Gilgamesh
3,278
546
16
3
0
117,485
0
L
Martichoras
3,942
657
32
5
0
112,693
0
W
Olorun
3,606
601
31
5
0
110,458
0
W
Zhong Kui
5,256
876
55
9
0
97,918
0
W
Loki
4,143
691
54
9
0
146,276
0
W
Danzaburou
4,650
775
57
10
0
114,914
0
L
Kumbhakarna
4,339
723
16
3
0
117,333
2
L
Thor
2,667
445
0
0
0
0
0
L
Sol
4,083
681
44
7
0
109,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role