Player Matchup

Shiva
Shiva
DeliriousWulf
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,575 Elo+
Party 2
Anubis
Anubis
Player852190557
Anubis
Level 28
God Stats
2W - 1L
1,583 SR
Queue Stats
2W - 2L
1,489 Elo+
Party 3
Nu Wa
Nu Wa
ShlongJohnson
Nu Wa
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
Vulpo5
Ratatoskr
Level 40
God Stats
8W - 10L
1,501 SR
Queue Stats
21W - 22L
1,432 Elo+
Party 3
Atlas
Atlas
Yandings
Atlas
Level 27
God Stats
0W - 1L
1,257 SR
Queue Stats
13W - 19L
1,382 Elo+
Party 2
Team Averages
Level 64
1,468 SR
1,477 Elo+

VS

Team Averages
Level 118
1,522 SR
1,431 Elo+
Nike
Nike
Furiouz014
Nike
Level 119
God Stats
10W - 11L
1,379 SR
Queue Stats
93W - 118L
1,271 Elo+
Solo
Charybdis
Charybdis
NightRain Chris
Charybdis
Level 156
God Stats
5W - 7L
1,451 SR
Queue Stats
70W - 61L
1,504 Elo+
Solo
Sylvanus
Sylvanus
SIamRod
Sylvanus
Level 135
God Stats
1W - 0L
1,604 SR
Queue Stats
133W - 122L
1,449 Elo+
Party 1
Agni
Agni
Vntage24
Agni
Level 78
God Stats
5W - 5L
1,458 SR
Queue Stats
416W - 375L
1,459 Elo+
Solo
Thanatos
Thanatos
shankanapopo
Thanatos
Level 104
God Stats
2W - 0L
1,717 SR
Queue Stats
127W - 108L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,645
475
6,204
9,855
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 2
6,478
463
2,293
6,419
2,962
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 4 / 1
6,360
454
7,917
6,505
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Vulpo5
Ratatoskr
12
1 / 3 / 2
6,616
473
3,005
10,974
4,346
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
Yandings
Atlas
8
0 / 2 / 2
5,698
407
4,116
9,276
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,517
608
4,353
10,462
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
NightRain Chris
Charybdis
14
4 / 0 / 2
8,658
618
7,437
12,073
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SIamRod
Sylvanus
11
1 / 2 / 2
7,334
524
3,623
8,870
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
13
2 / 1 / 2
8,437
603
9,342
7,662
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
shankanapopo
Thanatos
12
4 / 3 / 3
8,003
572
3,866
12,974
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
12
12
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
0
1
W
Charybdis
NightRain Chris
Charybdis
4
0
2
5
L
1
2
2
1
W
Sylvanus
SIamRod
Sylvanus
1
2
2
1
L
3
4
1
0.88
W
Agni
2
1
2
3
L
Ratatoskr
Vulpo5
Ratatoskr
1
3
2
0.67
L
Atlas
Yandings
Atlas
0
2
2
0.5
W
Thanatos
shankanapopo
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
28,621
43,029
Taken
52,041
22,501
Mitigated
24,707
7,580
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,204
1,172
0
1,224
9,855
7,082
0
648
9,207
0
45,136
W
4,353
580
0
2,110
10,462
7,658
867
194
10,240
0
60,389
W
Charybdis
NightRain Chris
Charybdis
7,437
4,644
0
6,312
12,073
5,019
4,968
4,792
7,111
0
81,196
L
2,293
0
0
1,123
6,419
2,962
252
5,308
1,111
38,432
0
W
Sylvanus
SIamRod
Sylvanus
3,623
558
3,012
2,872
8,870
4,897
1,090
3,110
4,118
17,478
0
L
7,917
2,376
0
544
6,505
1,930
0
1,010
5,495
30,201
0
W
Agni
9,342
180
0
2,215
7,662
2,256
1,743
2,186
5,408
55,650
0
L
Ratatoskr
Vulpo5
Ratatoskr
3,005
970
0
2,471
10,974
4,346
0
4,760
6,214
0
45,967
L
Atlas
Yandings
Atlas
4,116
1,863
0
2,218
9,276
6,181
0
1,239
8,037
15,769
0
W
Thanatos
shankanapopo
Thanatos
3,866
671
0
6,925
12,974
4,877
1,021
3,420
9,436
0
49,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
40,949
280
Minions Killed
384
0
Camps Cleared
0
1,203,154
Distance Traveled
1,314,067
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,645
475
72
5
0
243,362
0
W
Nike
8,517
608
81
6
0
243,433
0
W
Charybdis
8,658
618
119
9
0
242,539
2
L
Anubis
6,478
463
62
4
0
227,841
2
W
Sylvanus
7,334
524
25
2
0
249,185
0
L
Nu Wa
6,360
454
61
4
0
206,138
0
W
Agni
8,437
603
93
7
0
259,308
0
L
Ratatoskr
6,616
473
69
5
0
314,730
0
L
Atlas
5,698
407
16
1
0
211,083
0
W
Thanatos
8,003
572
66
5
0
319,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role