Player Matchup

Artio
Artio
Estebigshow
Artio
Level 125
God Stats
5W - 8L
1,461 SR
Queue Stats
1,118W - 1,044L
1,482 Elo+
Solo
Ullr
Ullr
Grandpagamingw
Ullr
Level 125
God Stats
2W - 2L
1,562 SR
Queue Stats
161W - 163L
1,532 Elo+
Solo
Merlin
Merlin
xXLiBreTaXx
Merlin
Level 100
God Stats
16W - 27L
1,392 SR
Queue Stats
415W - 440L
1,341 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,452 Elo+

VS

Team Averages
Level 126
1,492 SR
1,373 Elo+
Poseidon
Poseidon
DageLetum
Poseidon
Level 142
God Stats
6W - 3L
1,394 SR
Queue Stats
14W - 19L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
FortifiedREX
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,242 Elo+
Solo
Arachne
Arachne
ragingcowwaffles
Arachne
Level 117
God Stats
8W - 3L
1,581 SR
Queue Stats
782W - 799L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
7,487
749
5,071
13,982
10,598
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 0
7,313
731
3,901
8,442
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
0 / 5 / 1
7,093
709
7,845
6,750
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DageLetum
Poseidon
13
6 / 0 / 5
9,577
958
10,838
6,620
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
FortifiedREX
Sun Wukong
11
4 / 1 / 5
8,417
842
6,656
8,302
6,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 6
8,062
806
6,641
8,031
3,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DageLetum
Poseidon
6
0
5
8.5
L
1
4
1
0.38
W
Sun Wukong
FortifiedREX
Sun Wukong
4
1
5
6.5
L
1
2
0
0.5
W
1
1
6
4
L
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
24,135
29,174
Taken
22,953
16,442
Mitigated
12,128
3,834
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DageLetum
Poseidon
10,838
1,820
0
3,003
6,620
2,218
663
3,970
2,400
60,938
0
L
5,071
309
416
2,442
13,982
10,598
0
4,278
9,704
17,475
339
W
Sun Wukong
FortifiedREX
Sun Wukong
6,656
1,968
0
1,670
8,302
6,283
0
3,085
5,009
0
21,439
L
3,901
1,186
0
726
8,442
3,271
0
3,603
4,839
0
32,848
W
6,641
4,705
0
1,154
8,031
3,627
837
5,181
2,476
0
15,479
L
Merlin
7,845
237
0
250
6,750
2,573
0
3,115
3,635
27,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
26,056
132
Minions Killed
141
0
Camps Cleared
0
531,682
Distance Traveled
588,810
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,577
958
90
9
0
200,152
0
L
Artio
7,487
749
25
3
0
196,529
1
W
Sun Wukong
8,417
842
26
3
0
187,184
0
L
Ullr
7,313
731
63
6
0
163,435
0
W
Arachne
8,062
806
25
3
0
201,474
1
L
Merlin
7,093
709
44
4
0
171,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role