Player Matchup

Ishtar
Ishtar
Bronze III
 
Ishtar
Bronze III
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold III
Banshee237
Xing Tian
Gold III
Level 145
God Stats
1W - 5L
1,282 SR
Queue Stats
81W - 77L
1,429 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze IV
Ninjaibis
Morgan Le Fay
Bronze IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,354 MMR
Party 1
Thor
Thor
Gold III
NotoriousBUD82
Thor
Gold III
Level 217
God Stats
86W - 78L
1,639 SR
Queue Stats
691W - 725L
1,443 MMR
Solo
Mercury
Mercury
Silver IV
Siqiures
Mercury
Silver IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,462 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,484 SR
1,438 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,631 SR
1,453 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
Fredo SG
Lancelot
Gold III
Level 155
God Stats
3W - 6L
1,837 SR
Queue Stats
182W - 194L
1,606 MMR
Party 2
Charybdis
Charybdis
Gold IV
ImStiingy
Charybdis
Gold IV
Level 141
God Stats
8W - 7L
1,583 SR
Queue Stats
442W - 453L
1,445 MMR
Solo
Nike
Nike
Gold IV
Kamaligy
Nike
Gold IV
Level 126
God Stats
27W - 13L
1,687 SR
Queue Stats
90W - 90L
1,292 MMR
Party 2
Kukulkan
Kukulkan
Gold V
XBallistikzX
Kukulkan
Gold V
Level 127
God Stats
46W - 29L
1,550 SR
Queue Stats
212W - 221L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 1 / 1
4,774
477
3,764
4,599
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Banshee237
Xing Tian
7
0 / 0 / 0
4,821
482
3,129
7,160
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Ninjaibis
Morgan Le Fay
8
0 / 4 / 1
4,642
464
1,463
5,353
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,269
527
3,339
8,817
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mercury
Siqiures
Mercury
12
2 / 2 / 0
5,822
582
1,309
9,025
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ArachneThanatosKaliPele

VS

Bans
SurtrAthenaAo KuangCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 0 / 2
5,171
517
1,929
4,393
2,300
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Fredo SG
Lancelot
10
1 / 1 / 4
6,131
613
2,601
4,573
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ImStiingy
Charybdis
9
1 / 1 / 0
5,717
572
4,243
5,964
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
11
2 / 0 / 0
6,481
648
3,604
6,483
3,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
XBallistikzX
Kukulkan
11
5 / 0 / 1
6,662
666
7,574
4,996
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
1
0.5
W
Aphrodite
 
Aphrodite
0
0
2
1
L
Xing Tian
Banshee237
Xing Tian
0
0
0
0
W
Lancelot
Fredo SG
Lancelot
1
1
4
3
W
Charybdis
ImStiingy
Charybdis
1
1
0
1
W
Nike
2
0
0
2
L
Morgan Le Fay
Ninjaibis
Morgan Le Fay
0
4
1
0.13
L
0
2
0
0
L
Mercury
Siqiures
Mercury
2
2
0
1
W
Kukulkan
XBallistikzX
Kukulkan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
19,951
34,954
Taken
26,409
13,571
Mitigated
12,022
8,135
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,764
1,627
0
1,744
4,599
1,548
0
1,014
3,585
0
29,663
W
Aphrodite
 
Aphrodite
1,929
151
2,911
2,633
4,393
2,300
0
1,039
3,354
13,216
0
L
Xing Tian
Banshee237
Xing Tian
3,129
279
0
2,329
7,160
4,069
0
2,071
5,089
13,980
0
W
Lancelot
Fredo SG
Lancelot
2,601
314
0
1,007
4,573
1,845
0
260
4,313
0
37,278
W
Charybdis
ImStiingy
Charybdis
4,243
2,665
0
2,010
5,964
2,199
0
1,697
4,267
0
42,157
W
Nike
3,604
910
0
2,224
6,483
3,506
0
47
6,436
0
45,361
L
Morgan Le Fay
Ninjaibis
Morgan Le Fay
1,463
46
0
311
5,353
1,934
0
2,898
2,455
22,659
0
L
3,339
361
0
2,057
8,817
2,782
0
1,040
7,777
103
33,879
L
Mercury
Siqiures
Mercury
1,309
415
0
1,694
9,025
3,238
0
2,480
6,545
0
51,128
W
Kukulkan
XBallistikzX
Kukulkan
7,574
758
0
933
4,996
2,172
0
1,652
3,344
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
30,162
244
Minions Killed
312
0
Camps Cleared
0
986,994
Distance Traveled
1,037,554
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,774
477
51
5
0
191,397
1
W
Aphrodite
5,171
517
13
1
0
206,505
1
L
Xing Tian
4,821
482
9
1
0
208,861
2
W
Lancelot
6,131
613
66
7
0
264,684
2
W
Charybdis
5,717
572
75
8
0
192,750
1
W
Nike
6,481
648
78
8
0
169,910
0
L
Morgan Le Fay
4,642
464
39
4
0
179,961
0
L
Thor
5,269
527
61
6
0
171,506
0
L
Mercury
5,822
582
84
8
0
235,269
3
W
Kukulkan
6,662
666
80
8
0
203,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role