Player Matchup

Chronos
Chronos
Kingpirate61
Chronos
Level 127
God Stats
18W - 12L
1,564 SR
Queue Stats
155W - 153L
1,504 Elo+
Solo
Hercules
Hercules
Tin10Men
Hercules
Level 124
God Stats
26W - 22L
1,545 SR
Queue Stats
707W - 735L
1,497 Elo+
Solo
Jing Wei
Jing Wei
XxChriz_xX
Jing Wei
Level 105
God Stats
2W - 3L
1,340 SR
Queue Stats
90W - 86L
1,493 Elo+
Solo
Raijin
Raijin
itz quackss
Raijin
Level 100
God Stats
5W - 4L
1,389 SR
Queue Stats
146W - 134L
1,478 Elo+
Solo
Awilix
Awilix
zungetsu_24
Awilix
Level 65
God Stats
4W - 5L
1,314 SR
Queue Stats
485W - 483L
1,465 Elo+
Solo
Team Averages
Level 104
1,431 SR
1,488 Elo+

VS

Team Averages
Level 99
1,577 SR
1,464 Elo+
Tyr
Tyr
DemonlyIsane
Tyr
Level 124
God Stats
2W - 3L
1,525 SR
Queue Stats
369W - 355L
1,506 Elo+
Party 1
Yemoja
Yemoja
Finesse2Infinity
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
439W - 476L
1,423 Elo+
Party 1
Arachne
Arachne
RickySpanish410
Arachne
Level 77
God Stats
18W - 13L
1,709 SR
Queue Stats
258W - 254L
1,500 Elo+
Solo
Neith
Neith
SassyKingg
Neith
Level 84
God Stats
2W - 4L
1,765 SR
Queue Stats
56W - 61L
1,472 Elo+
Party 2
Ra
Ra
orar_por_amor
Ra
Level 52
God Stats
12W - 20L
1,384 SR
Queue Stats
215W - 251L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kingpirate61
Chronos
13
6 / 1 / 4
7,744
596
7,033
6,709
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Tin10Men
Hercules
12
0 / 0 / 0
6,426
494
1,157
5,401
3,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
XxChriz_xX
Jing Wei
12
1 / 1 / 3
7,142
549
3,722
6,747
2,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
4 / 2 / 4
8,169
628
12,282
9,901
3,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
5 / 1 / 3
7,833
603
6,500
9,651
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
7,619
586
3,334
6,016
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,955
458
1,624
10,505
6,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 0
7,442
572
7,944
15,449
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
10
0 / 5 / 0
5,766
444
1,816
9,935
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 5 / 1
7,166
551
4,792
10,163
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
5
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
0
2
0
0
W
Chronos
Kingpirate61
Chronos
6
1
4
8
L
4
4
0
1
L
Neith
0
5
0
0
W
Hercules
Tin10Men
Hercules
0
0
0
0
W
Jing Wei
XxChriz_xX
Jing Wei
1
1
3
2.5
W
Raijin
4
2
4
3
L
1
5
1
0.3
W
Awilix
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
19,510
38,409
Taken
52,068
17,173
Mitigated
24,372
11,611
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
139
0
2,275
6,016
4,853
0
244
5,772
58
54,637
L
1,624
32
971
3,352
10,505
6,286
0
2,471
8,034
30,031
0
W
Chronos
Kingpirate61
Chronos
7,033
663
0
2,013
6,709
2,425
2,405
1,651
4,991
40,581
0
L
7,944
5,395
0
3,356
15,449
5,912
0
7,015
8,434
0
53,933
L
Neith
1,816
284
0
1,041
9,935
3,047
0
2,683
7,252
0
31,149
W
Hercules
Tin10Men
Hercules
1,157
226
0
1,033
5,401
3,923
0
149
5,252
0
37,136
W
Jing Wei
XxChriz_xX
Jing Wei
3,722
2,293
152
908
6,747
2,976
1,118
876
5,871
0
45,411
W
Raijin
12,282
1,173
0
4,224
9,901
3,955
600
2,728
7,108
69,450
0
L
4,792
306
524
3,370
10,163
4,274
0
6,902
3,261
55,525
0
W
Awilix
6,500
2,102
0
3,281
9,651
3,894
276
866
8,713
0
51,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
33,948
416
Minions Killed
357
0
Camps Cleared
0
1,312,025
Distance Traveled
1,310,905
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,619
586
98
8
0
283,649
0
L
Yemoja
5,955
458
40
3
0
237,730
0
W
Chronos
7,744
596
59
5
0
271,470
0
L
Arachne
7,442
572
76
6
0
295,844
0
L
Neith
5,766
444
48
4
0
222,284
0
W
Hercules
6,426
494
67
5
0
224,213
0
W
Jing Wei
7,142
549
85
7
0
263,837
4
W
Raijin
8,169
628
123
9
0
242,482
2
L
Ra
7,166
551
95
7
0
271,398
0
W
Awilix
7,833
603
82
6
0
310,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role