Player Matchup

Neith
Neith
DarckFrench
Neith
Level 29
God Stats
18W - 12L
1,582 SR
Queue Stats
86W - 98L
1,383 Elo+
Party 1
Da Ji
Da Ji
KayGox
Da Ji
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,473 Elo+
Party 3
Xing Tian
Xing Tian
SxnTheOnlyOne
Xing Tian
Level 44
God Stats
16W - 4L
1,836 SR
Queue Stats
187W - 167L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Whrite29
Gilgamesh
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 62L
1,463 Elo+
Party 3
Ra
Ra
iolas_23
Ra
Level 32
God Stats
1W - 7L
1,097 SR
Queue Stats
86W - 112L
1,297 Elo+
Party 1
Team Averages
Level 41
1,503 SR
1,403 Elo+

VS

Team Averages
Level 87
1,421 SR
1,407 Elo+
Raijin
Raijin
Lewis_Two-Time
Raijin
Level 46
God Stats
8W - 10L
1,359 SR
Queue Stats
53W - 81L
1,405 Elo+
Party 2
Ao Kuang
Ao Kuang
YLegendss
Ao Kuang
Level 101
God Stats
2W - 9L
1,353 SR
Queue Stats
60W - 78L
1,421 Elo+
Party 2
Geb
Geb
bobshobs
Geb
Level 137
God Stats
8W - 9L
1,518 SR
Queue Stats
532W - 529L
1,454 Elo+
Solo
Artemis
Artemis
deathkiller001
Artemis
Level 63
God Stats
3W - 6L
1,425 SR
Queue Stats
117W - 124L
1,318 Elo+
Solo
Nu Wa
Nu Wa
v2b87
Nu Wa
Level 89
God Stats
13W - 10L
1,453 SR
Queue Stats
58W - 61L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
8,974
499
8,734
7,471
2,791
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
KayGox
Da Ji
17
7 / 2 / 7
10,479
582
12,383
16,898
8,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SxnTheOnlyOne
Xing Tian
12
4 / 0 / 9
9,097
505
5,614
14,160
11,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Whrite29
Gilgamesh
18
5 / 1 / 3
10,581
588
12,783
21,931
12,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 8
8,242
458
5,016
12,369
5,040
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,309
462
9,244
11,544
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YLegendss
Ao Kuang
15
4 / 6 / 0
9,101
506
7,954
16,652
6,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
6,920
384
6,030
14,705
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,656
370
8,225
9,714
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
v2b87
Nu Wa
13
1 / 4 / 1
8,823
490
15,772
9,798
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
25
Kills
7
7
Deaths
25
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Da Ji
KayGox
Da Ji
7
2
7
5.25
L
2
6
1
0.42
W
Xing Tian
SxnTheOnlyOne
Xing Tian
4
0
9
8.5
W
Gilgamesh
Whrite29
Gilgamesh
5
1
3
6.5
L
Ao Kuang
YLegendss
Ao Kuang
4
6
0
0.67
L
0
4
1
0.13
L
0
5
1
0.1
W
2
3
8
2
L
Nu Wa
v2b87
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,530
Damage
47,225
72,829
Taken
62,413
40,739
Mitigated
29,654
19,963
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,734
3,727
534
1,851
7,471
2,791
901
2,922
4,411
0
52,873
W
Da Ji
KayGox
Da Ji
12,383
2,868
0
3,290
16,898
8,796
106
6,955
9,845
0
94,615
L
9,244
1,314
9
842
11,544
3,960
259
2,480
9,064
60,368
0
W
Xing Tian
SxnTheOnlyOne
Xing Tian
5,614
485
0
2,703
14,160
11,970
258
5,950
8,072
22,126
0
W
Gilgamesh
Whrite29
Gilgamesh
12,783
3,965
0
7,644
21,931
12,142
756
12,804
8,535
0
95,163
L
Ao Kuang
YLegendss
Ao Kuang
7,954
1,999
0
4,900
16,652
6,273
368
1,776
14,876
62,133
0
L
6,030
660
0
608
14,705
12,714
84
3,332
11,373
22,095
0
L
8,225
2,110
0
1,711
9,714
3,485
0
2,969
6,672
0
32,867
W
5,016
1,019
684
3,257
12,369
5,040
84
9,859
2,372
43,652
0
L
Nu Wa
v2b87
Nu Wa
15,772
3,971
0
2,250
9,798
3,222
0
0
9,798
65,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
39,809
406
Minions Killed
334
0
Camps Cleared
0
1,698,493
Distance Traveled
1,572,800
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,974
499
62
3
0
322,649
0
W
Da Ji
10,479
582
114
6
0
345,305
1
L
Raijin
8,309
462
93
5
0
308,399
0
W
Xing Tian
9,097
505
29
2
0
355,708
0
W
Gilgamesh
10,581
588
135
8
0
351,212
0
L
Ao Kuang
9,101
506
88
5
0
362,963
0
L
Geb
6,920
384
30
2
0
369,678
0
L
Artemis
6,656
370
34
2
0
259,420
0
W
Ra
8,242
458
66
4
0
323,619
0
L
Nu Wa
8,823
490
89
5
0
272,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role