Player Matchup

Sobek
Sobek
 
Sobek
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AxionGlass29
Ra
Level 145
God Stats
6W - 8L
1,343 SR
Queue Stats
512W - 479L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Mytheun
Zhong Kui
Level 127
God Stats
9W - 4L
1,692 SR
Queue Stats
310W - 305L
1,482 Elo+
Solo
Maman Brigitte
Maman Brigitte
Namesaki
Maman Brigitte
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
Nilneris
Danzaburou
Level 75
God Stats
76W - 67L
1,544 SR
Queue Stats
420W - 422L
1,465 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,475 Elo+

VS

Team Averages
Level 104
1,492 SR
1,480 Elo+
Neith
Neith
AgentVanguard17
Neith
Level 123
God Stats
10W - 14L
1,333 SR
Queue Stats
84W - 74L
1,512 Elo+
Party 2
Bastet
Bastet
Bexbased
Bastet
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
191W - 206L
1,509 Elo+
Party 2
Agni
Agni
DevourDark
Agni
Level 71
God Stats
5W - 4L
1,612 SR
Queue Stats
268W - 280L
1,422 Elo+
Solo
Sylvanus
Sylvanus
Devzorz
Sylvanus
Level 87
God Stats
18W - 11L
1,516 SR
Queue Stats
36W - 27L
1,510 Elo+
Party 2
Achilles
Achilles
noswad49
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 2
5,900
590
3,958
8,217
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,407
541
2,583
5,381
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Mytheun
Zhong Kui
10
1 / 3 / 0
6,057
606
4,694
10,255
7,219
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maman Brigitte
Namesaki
Maman Brigitte
8
0 / 2 / 0
4,542
454
1,345
5,910
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Nilneris
Danzaburou
11
3 / 1 / 0
6,720
672
6,528
6,468
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,085
509
3,835
7,755
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
Bexbased
Bastet
10
4 / 1 / 2
5,932
593
6,745
7,072
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 0 / 1
5,678
568
4,538
5,159
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Devzorz
Sylvanus
8
0 / 0 / 4
5,319
532
2,007
7,243
4,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Achilles
noswad49
Achilles
11
3 / 1 / 0
6,120
612
5,852
8,247
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
9
9
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
2
2
W
0
3
2
0.33
L
0
2
0
0
W
Bastet
Bexbased
Bastet
4
1
2
5
W
2
0
1
2.5
W
Sylvanus
Devzorz
Sylvanus
0
0
4
2
L
Zhong Kui
Mytheun
Zhong Kui
1
3
0
0.33
L
Maman Brigitte
Namesaki
Maman Brigitte
0
2
0
0
L
Danzaburou
Nilneris
Danzaburou
3
1
0
3
W
Achilles
noswad49
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,108
Damage
22,977
36,231
Taken
35,476
20,132
Mitigated
16,449
16,570
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,958
276
0
3,645
8,217
6,502
0
1,497
6,608
14,865
0
W
3,835
2,107
0
1,826
7,755
2,465
0
734
7,021
0
34,602
L
2,583
45
441
1,545
5,381
1,903
0
1,777
3,500
40,500
0
W
Bastet
Bexbased
Bastet
6,745
1,966
0
1,898
7,072
2,639
0
2,478
4,594
0
40,403
W
4,538
301
155
1,090
5,159
1,825
0
2,526
2,574
37,215
0
W
Sylvanus
Devzorz
Sylvanus
2,007
1,079
1,469
1,965
7,243
4,339
0
2,739
4,417
14,181
0
L
Zhong Kui
Mytheun
Zhong Kui
4,694
840
0
6,039
10,255
7,219
0
0
10,255
45,660
0
L
Maman Brigitte
Namesaki
Maman Brigitte
1,345
42
0
2,390
5,910
1,926
0
1,251
4,501
26,684
0
L
Danzaburou
Nilneris
Danzaburou
6,528
3,896
0
2,510
6,468
2,582
0
1,592
4,822
0
52,949
W
Achilles
noswad49
Achilles
5,852
2,315
0
1,841
8,247
5,181
0
3,957
4,290
0
38,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
28,134
330
Minions Killed
294
0
Camps Cleared
0
997,204
Distance Traveled
994,251
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,900
590
22
2
0
203,809
0
W
Neith
5,085
509
66
7
0
185,071
2
L
Ra
5,407
541
88
9
0
208,704
1
W
Bastet
5,932
593
57
6
0
244,435
2
W
Agni
5,678
568
85
9
0
206,309
3
W
Sylvanus
5,319
532
22
2
0
183,549
2
L
Zhong Kui
6,057
606
85
9
0
160,794
0
L
Maman Brigitte
4,542
454
44
4
0
238,246
0
L
Danzaburou
6,720
672
91
9
0
185,651
0
W
Achilles
6,120
612
64
6
0
174,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role