Player Matchup

Charon
Charon
Ann Al8342
Charon
Level 44
God Stats
25W - 21L
1,581 SR
Queue Stats
133W - 125L
1,474 Elo+
Solo
Hun Batz
Hun Batz
CrOaCpKe
Hun Batz
Level 22
God Stats
4W - 4L
1,279 SR
Queue Stats
113W - 101L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
IVIerged
Gilgamesh
Level 29
God Stats
6W - 1L
1,437 SR
Queue Stats
14W - 6L
1,458 Elo+
Party 1
Chernobog
Chernobog
JuicyPlump
Chernobog
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,798 Elo+
Party 1
Merlin
Merlin
Voltage_Str1ke
Merlin
Level 108
God Stats
18W - 13L
1,606 SR
Queue Stats
130W - 155L
1,392 Elo+
Solo
Team Averages
Level 50
1,481 SR
1,520 Elo+

VS

Team Averages
Level 66
1,464 SR
1,346 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Franklinho
Nu Wa
Level 140
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 8L
1,057 Elo+
Party 2
Merlin
Merlin
Kiri Akward
Merlin
Level 15
God Stats
2W - 6L
1,596 SR
Queue Stats
4W - 8L
1,690 Elo+
Solo
Ymir
Ymir
Lifeline911
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,378 Elo+
Solo
Hercules
Hercules
andy_kinneas
Hercules
Level 149
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ann Al8342
Charon
15
2 / 0 / 5
8,581
858
8,330
5,492
5,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
CrOaCpKe
Hun Batz
15
2 / 0 / 3
8,891
889
9,198
5,741
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IVIerged
Gilgamesh
15
4 / 0 / 3
8,886
889
6,532
6,130
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
JuicyPlump
Chernobog
17
3 / 0 / 3
9,432
943
6,625
2,940
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 3
8,459
846
9,341
5,148
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 1 / 0
7,341
734
3,018
9,155
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
14
0 / 4 / 0
7,904
790
4,042
7,517
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
12
0 / 3 / 0
6,867
687
1,684
5,695
2,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 0
7,508
751
1,596
11,264
11,273
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
andy_kinneas
Hercules
13
0 / 2 / 0
7,241
724
3,389
12,221
12,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Charon
Ann Al8342
Charon
2
0
5
4.5
W
Hun Batz
CrOaCpKe
Hun Batz
2
0
3
3.5
L
Nu Wa
0
4
0
0
W
Gilgamesh
IVIerged
Gilgamesh
4
0
3
5.5
W
Chernobog
JuicyPlump
Chernobog
3
0
3
4.5
L
Merlin
0
3
0
0
L
0
1
0
0
W
0
0
3
1.5
L
Hercules
andy_kinneas
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,026
Damage
13,729
25,451
Taken
45,852
18,383
Mitigated
33,346
5,876
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,018
326
2,944
4,832
9,155
5,094
0
3,908
5,063
20,185
0
W
Charon
Ann Al8342
Charon
8,330
858
0
1,967
5,492
5,678
605
2,882
2,610
17,225
0
W
Hun Batz
CrOaCpKe
Hun Batz
9,198
1,190
0
33
5,741
3,115
1,587
1,537
4,204
0
39,760
L
Nu Wa
4,042
1,723
0
123
7,517
2,543
205
1,585
5,802
26,386
0
W
Gilgamesh
IVIerged
Gilgamesh
6,532
1,404
0
857
6,130
5,709
111
3,048
3,082
0
16,541
W
Chernobog
JuicyPlump
Chernobog
6,625
3,678
0
1,748
2,940
1,575
2,182
933
2,007
0
43,422
L
Merlin
1,684
231
0
75
5,695
2,233
0
1,511
4,082
7,977
0
L
1,596
455
0
0
11,264
11,273
0
5,592
5,345
16,208
0
W
9,341
348
0
1,271
5,148
2,306
285
1,940
3,208
35,891
0
L
Hercules
andy_kinneas
Hercules
3,389
729
0
3,568
12,221
12,203
0
4,811
7,146
0
8,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
36,861
273
Minions Killed
147
0
Camps Cleared
0
1,180,207
Distance Traveled
936,073
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,341
734
41
4
0
221,665
0
W
Charon
8,581
858
25
3
0
220,442
0
W
Hun Batz
8,891
889
73
7
0
250,088
3
L
Nu Wa
7,904
790
52
5
0
201,926
2
W
Gilgamesh
8,886
889
22
2
0
261,423
0
W
Chernobog
9,432
943
89
9
0
223,984
0
L
Merlin
6,867
687
6
1
0
138,564
0
L
Ymir
7,508
751
37
4
0
169,975
0
W
Merlin
8,459
846
64
6
0
224,270
0
L
Hercules
7,241
724
11
1
0
203,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role