Player Matchup

Surtr
Surtr
La_Frite_Enrager
Surtr
Level 61
God Stats
7W - 7L
1,492 SR
Queue Stats
82W - 98L
1,321 Elo+
Party 1
Freya
Freya
Superlatja
Freya
Level 118
God Stats
15W - 12L
1,488 SR
Queue Stats
479W - 481L
1,351 Elo+
Solo
Nike
Nike
Tapate-FR
Nike
Level 17
God Stats
4W - 6L
1,673 SR
Queue Stats
33W - 46L
1,282 Elo+
Party 1
Izanami
Izanami
Zagaaron
Izanami
Level 79
God Stats
4W - 7L
1,342 SR
Queue Stats
129W - 125L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
candy lord9682
Baron Samedi
Level 121
God Stats
1W - 1L
1,267 SR
Queue Stats
311W - 334L
1,392 Elo+
Solo
Team Averages
Level 79
1,453 SR
1,341 Elo+

VS

Team Averages
Level 80
1,523 SR
1,435 Elo+
Thanatos
Thanatos
 
Thanatos
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tokifou
Baron Samedi
Level 109
God Stats
3W - 3L
1,657 SR
Queue Stats
43W - 34L
1,501 Elo+
Party 2
Cupid
Cupid
X-ZOOZ-1432
Cupid
Level 43
God Stats
5W - 8L
1,207 SR
Queue Stats
129W - 132L
1,245 Elo+
Solo
Maui
Maui
Xam3693
Maui
Level 89
God Stats
3W - 2L
1,585 SR
Queue Stats
172W - 173L
1,420 Elo+
Solo
Chaac
Chaac
demon3862
Chaac
Level 107
God Stats
16W - 12L
1,667 SR
Queue Stats
38W - 31L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 9
8,913
594
6,651
13,618
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
15
4 / 1 / 1
9,231
615
5,338
10,056
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
14
1 / 0 / 0
8,599
573
7,069
11,496
9,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Zagaaron
Izanami
16
7 / 2 / 0
9,589
639
11,466
10,053
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
candy lord9682
Baron Samedi
13
0 / 2 / 4
6,936
462
6,320
7,567
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 0 / 0
3,323
222
0
0
0
Baron Samedi
Tokifou
Baron Samedi
14
2 / 4 / 0
8,195
546
10,144
10,410
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 0
7,622
508
5,461
8,898
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
Xam3693
Maui
11
0 / 3 / 3
7,158
477
3,721
18,905
15,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
demon3862
Chaac
13
0 / 3 / 0
7,786
519
6,973
13,048
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
5
5
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
W
0
0
9
4.5
W
Freya
4
1
1
4.5
W
Nike
1
0
0
1
L
Baron Samedi
Tokifou
Baron Samedi
2
4
0
0.5
L
3
2
0
1.5
L
Maui
Xam3693
Maui
0
3
3
0.5
W
Izanami
Zagaaron
Izanami
7
2
0
3.5
W
Baron Samedi
candy lord9682
Baron Samedi
0
2
4
1
L
Chaac
demon3862
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,844
Damage
26,299
52,790
Taken
51,261
29,662
Mitigated
32,925
16,249
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
6,651
3,051
0
6,454
13,618
8,189
159
2,540
11,078
108
94,531
W
Freya
5,338
1,856
0
4,193
10,056
3,858
879
5,251
4,805
64,375
0
W
Nike
7,069
446
0
871
11,496
9,220
0
2,181
9,315
481
63,548
L
Baron Samedi
Tokifou
Baron Samedi
10,144
668
411
1,923
10,410
5,277
315
4,209
6,123
57,069
0
L
5,461
2,303
110
915
8,898
3,287
491
1,540
7,172
0
49,313
L
Maui
Xam3693
Maui
3,721
653
1,577
8,107
18,905
15,658
63
4,073
14,352
21,998
0
W
Izanami
Zagaaron
Izanami
11,466
7,522
0
2,579
10,053
4,615
704
2,027
8,026
0
82,969
W
Baron Samedi
candy lord9682
Baron Samedi
6,320
316
502
1,650
7,567
3,780
1,236
1,866
5,701
33,248
0
L
Chaac
demon3862
Chaac
6,973
707
0
2,887
13,048
8,703
522
1,295
11,673
0
57,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,268
Gold Earned
34,084
527
Minions Killed
306
0
Camps Cleared
0
1,507,569
Distance Traveled
1,183,716
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,323
222
0
0
0
0
0
W
Surtr
8,913
594
124
8
0
359,801
0
W
Freya
9,231
615
118
8
0
315,715
4
W
Nike
8,599
573
106
7
0
293,058
0
L
Baron Samedi
8,195
546
95
6
0
273,263
2
L
Cupid
7,622
508
85
6
0
289,052
0
L
Maui
7,158
477
30
2
0
313,452
0
W
Izanami
9,589
639
130
9
0
295,818
0
W
Baron Samedi
6,936
462
49
3
0
243,177
2
L
Chaac
7,786
519
96
6
0
307,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role