Player Matchup

Aphrodite
Aphrodite
DerpyMe
Aphrodite
Level 142
God Stats
27W - 29L
1,520 SR
Queue Stats
80W - 97L
1,418 Elo+
Solo
Nu Wa
Nu Wa
RuinPrince
Nu Wa
Level 86
God Stats
9W - 7L
1,520 SR
Queue Stats
153W - 137L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
ThaSteven
Jing Wei
Level 149
God Stats
25W - 19L
1,545 SR
Queue Stats
539W - 521L
1,567 Elo+
Party 2
Susano
Susano
TroubleBright
Susano
Level 28
God Stats
1W - 0L
1,226 SR
Queue Stats
10W - 5L
1,509 Elo+
Solo
Jormungandr
Jormungandr
dragonchinoh
Jormungandr
Level 123
God Stats
19W - 13L
1,320 SR
Queue Stats
87W - 80L
1,531 Elo+
Solo
Team Averages
Level 106
1,426 SR
1,517 Elo+

VS

Team Averages
Level 132
1,519 SR
1,506 Elo+
Terra
Terra
EPpBo
Terra
Level 145
God Stats
0W - 2L
1,136 SR
Queue Stats
55W - 46L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
FeatherPawX
Nu Wa
Level 62
God Stats
3W - 3L
1,810 SR
Queue Stats
9W - 15L
1,488 Elo+
Solo
Geb
Geb
Ollie3ks
Geb
Level 177
God Stats
0W - 1L
1,421 SR
Queue Stats
69W - 54L
1,506 Elo+
Party 1
Nemesis
Nemesis
ThisLegendOf42
Nemesis
Level 138
God Stats
4W - 2L
1,560 SR
Queue Stats
118W - 114L
1,548 Elo+
Solo
Izanami
Izanami
meisterdidi
Izanami
Level 139
God Stats
2W - 2L
1,668 SR
Queue Stats
65W - 67L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DerpyMe
Aphrodite
16
3 / 2 / 8
9,166
833
9,986
11,013
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
16
2 / 1 / 7
9,341
849
6,220
6,556
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
ThaSteven
Jing Wei
16
7 / 0 / 6
9,636
876
9,046
13,038
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 4
8,981
816
7,128
9,643
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
dragonchinoh
Jormungandr
15
3 / 0 / 10
9,644
877
6,041
9,168
8,585
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EPpBo
Terra
14
1 / 4 / 1
8,133
739
9,402
12,079
6,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 3
8,079
734
7,497
7,840
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 2
8,132
739
13,539
12,664
6,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 0
8,601
782
5,597
10,491
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
meisterdidi
Izanami
15
0 / 2 / 1
8,237
749
3,650
6,575
2,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
17
Kills
4
4
Deaths
17
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DerpyMe
Aphrodite
3
2
8
3.5
L
Terra
EPpBo
Terra
1
4
1
0.38
L
0
4
3
0.38
L
1
4
2
0.5
W
Nu Wa
2
1
7
5.5
W
Jing Wei
ThaSteven
Jing Wei
7
0
6
10
L
2
3
0
0.67
W
2
1
4
4
W
Jormungandr
dragonchinoh
Jormungandr
3
0
10
8
L
Izanami
meisterdidi
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
39,685
49,418
Taken
49,649
26,706
Mitigated
22,781
18,215
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DerpyMe
Aphrodite
9,986
853
4,968
6,028
11,013
5,990
168
6,328
4,219
34,903
0
L
Terra
EPpBo
Terra
9,402
1,264
626
1,613
12,079
6,227
0
4,059
8,020
28,606
0
L
7,497
1,148
0
678
7,840
2,472
52
4,354
3,486
31,423
0
L
13,539
597
0
951
12,664
6,205
52
5,831
6,833
25,464
0
W
Nu Wa
6,220
4,326
0
0
6,556
2,598
1,886
3,874
2,466
36,952
0
W
Jing Wei
ThaSteven
Jing Wei
9,046
7,585
0
2,884
13,038
5,545
0
10,042
2,256
0
33,282
L
5,597
1,312
0
1,708
10,491
5,456
298
4,706
5,785
0
35,083
W
7,128
703
0
720
9,643
3,988
324
3,188
6,120
0
31,256
W
Jormungandr
dragonchinoh
Jormungandr
6,041
1,156
0
3,615
9,168
8,585
0
4,842
3,919
16,447
0
L
Izanami
meisterdidi
Izanami
3,650
2,029
0
892
6,575
2,421
0
3,297
3,278
0
34,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
41,182
278
Minions Killed
265
0
Camps Cleared
0
1,167,156
Distance Traveled
1,124,544
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,166
833
59
5
0
231,005
2
L
Terra
8,133
739
54
5
0
225,491
0
L
Nu Wa
8,079
734
57
5
0
208,263
0
L
Geb
8,132
739
28
3
0
227,166
0
W
Nu Wa
9,341
849
81
7
0
223,039
0
W
Jing Wei
9,636
876
49
4
0
218,981
0
L
Nemesis
8,601
782
57
5
0
245,228
0
W
Susano
8,981
816
70
6
0
244,235
1
W
Jormungandr
9,644
877
19
2
0
249,896
0
L
Izanami
8,237
749
69
6
0
218,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role