Player Matchup

Bacchus
Bacchus
Bronze III
Kalliane
Bacchus
Bronze III
Level 67
God Stats
2W - 2L
1,618 SR
Queue Stats
2W - 2L
1,552 MMR
Solo
Cabrakan
Cabrakan
Gold III
OKVV
Cabrakan
Gold III
Level 67
God Stats
12W - 29L
1,372 SR
Queue Stats
350W - 361L
1,552 MMR
Solo
Serqet
Serqet
Gold V
OakleyThePanda
Serqet
Gold V
Level 89
God Stats
1W - 3L
1,340 SR
Queue Stats
43W - 49L
1,395 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
sabnovaa
Nu Wa
Platinum IV
Level 141
God Stats
139W - 115L
1,648 SR
Queue Stats
264W - 261L
1,803 MMR
Party 1
Apollo
Apollo
Silver I
scoobycide
Apollo
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,576 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,496 SR
1,576 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,557 SR
1,544 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Flubbss
Sun Wukong
Platinum V
Level 158
God Stats
2W - 1L
1,878 SR
Queue Stats
94W - 74L
1,562 MMR
Solo
Jing Wei
Jing Wei
Platinum V
KloutHound
Jing Wei
Platinum V
Level 134
God Stats
10W - 13L
1,405 SR
Queue Stats
190W - 184L
1,592 MMR
Solo
Camazotz
Camazotz
Platinum V
canyoubuckme_01
Camazotz
Platinum V
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
642W - 652L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kalliane
Bacchus
6
0 / 1 / 1
4,741
474
2,126
6,825
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
OKVV
Cabrakan
6
0 / 2 / 0
4,271
427
1,375
6,204
3,414
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 0
5,201
520
2,434
7,876
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
sabnovaa
Nu Wa
11
0 / 0 / 0
5,604
560
3,414
2,274
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
scoobycide
Apollo
10
1 / 0 / 0
5,592
559
1,843
4,599
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneFreyaJanusMartichoras

VS

Bans
Ao KuangAresOlorunBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 2
6,374
637
3,534
4,757
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
8
0 / 1 / 1
5,378
538
973
5,798
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Flubbss
Sun Wukong
11
3 / 1 / 0
7,049
705
4,470
7,161
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
KloutHound
Jing Wei
11
0 / 0 / 1
6,004
600
3,453
4,564
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
11
1 / 0 / 1
5,777
578
2,127
6,823
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
4
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
2
1
W
Ganesha
 
Ganesha
0
1
1
0.5
W
Sun Wukong
Flubbss
Sun Wukong
3
1
0
3
L
Bacchus
Kalliane
Bacchus
0
1
1
0.5
W
Jing Wei
KloutHound
Jing Wei
0
0
1
0.5
L
Cabrakan
OKVV
Cabrakan
0
2
0
0
L
1
1
0
1
W
Camazotz
1
0
1
1.5
L
Nu Wa
sabnovaa
Nu Wa
0
0
0
0
L
Apollo
scoobycide
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,192
Damage
14,557
27,778
Taken
29,103
13,308
Mitigated
13,885
9,389
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,534
220
548
2,604
4,757
1,996
0
903
3,796
66,431
0
W
Ganesha
 
Ganesha
973
270
0
2,334
5,798
3,990
0
1,590
4,184
17,163
0
W
Sun Wukong
Flubbss
Sun Wukong
4,470
1,076
0
2,246
7,161
3,822
0
1,793
5,220
0
45,296
L
Bacchus
Kalliane
Bacchus
2,126
391
0
2,389
6,825
5,249
0
1,626
5,121
9,060
0
W
Jing Wei
KloutHound
Jing Wei
3,453
2,892
0
2,501
4,564
1,609
0
1,503
3,037
0
51,154
L
Cabrakan
OKVV
Cabrakan
1,375
372
0
2,979
6,204
3,414
0
0
6,204
18,617
0
L
2,434
854
0
724
7,876
2,461
0
1,095
6,781
0
26,077
W
Camazotz
2,127
877
0
3,297
6,823
2,468
0
1,473
5,218
0
42,406
L
Nu Wa
sabnovaa
Nu Wa
3,414
394
0
1,180
2,274
634
0
990
1,284
49,581
0
L
Apollo
scoobycide
Apollo
1,843
1,691
0
2,117
4,599
1,550
0
738
3,791
0
42,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
30,582
280
Minions Killed
393
0
Camps Cleared
0
957,383
Distance Traveled
1,092,642
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,374
637
107
11
0
216,208
2
W
Ganesha
5,378
538
3
0
0
213,912
2
W
Sun Wukong
7,049
705
88
9
0
230,888
3
L
Bacchus
4,741
474
4
0
0
205,565
2
W
Jing Wei
6,004
600
121
12
0
188,890
1
L
Cabrakan
4,271
427
25
3
0
125,447
0
L
Serqet
5,201
520
46
5
0
247,364
1
W
Camazotz
5,777
578
74
7
0
242,744
0
L
Nu Wa
5,604
560
105
11
0
191,361
1
L
Apollo
5,592
559
100
10
0
187,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role