Player Matchup

Hera
Hera
Gold V
 
Hera
Gold V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
Taddel17
Lancelot
Silver IV
Level 127
God Stats
1W - 2L
1,539 SR
Queue Stats
11W - 14L
1,382 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Taylor_DaGerman
Zhong Kui
Gold IV
Level 104
God Stats
3W - 9L
1,408 SR
Queue Stats
340W - 351L
1,359 MMR
Solo
Izanami
Izanami
Silver III
Yeolesmithy
Izanami
Silver III
Level 160
God Stats
2W - 4L
1,276 SR
Queue Stats
32W - 27L
1,408 MMR
Solo
Xing Tian
Xing Tian
Gold V
imJJay
Xing Tian
Gold V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 192L
1,365 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,445 SR
1,403 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,592 SR
1,381 MMR
Poseidon
Poseidon
Platinum IV
JoviDoo
Poseidon
Platinum IV
Level 127
God Stats
40W - 42L
1,529 SR
Queue Stats
216W - 212L
1,475 MMR
Party 1
Surtr
Surtr
Gold V
PepitoElLoquito
Surtr
Gold V
Level 69
God Stats
8W - 3L
1,643 SR
Queue Stats
99W - 107L
1,352 MMR
Solo
Hel
Hel
Gold II
Ssilence772
Hel
Gold II
Level 141
God Stats
3W - 2L
1,441 SR
Queue Stats
324W - 320L
1,403 MMR
Solo
Amaterasu
Amaterasu
Gold IV
bubbhist
Amaterasu
Gold IV
Level 149
God Stats
8W - 8L
1,412 SR
Queue Stats
556W - 570L
1,359 MMR
Solo
Xbalanque
Xbalanque
Gold IV
mathius88
Xbalanque
Gold IV
Level 155
God Stats
10W - 1L
1,937 SR
Queue Stats
207W - 200L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 1
6,485
432
6,499
8,012
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Taddel17
Lancelot
14
4 / 1 / 1
7,834
522
5,362
9,391
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Taylor_DaGerman
Zhong Kui
13
2 / 4 / 3
8,268
551
13,110
11,710
9,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Yeolesmithy
Izanami
12
0 / 3 / 1
6,617
441
4,535
8,910
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
imJJay
Xing Tian
10
0 / 2 / 1
6,603
440
3,905
13,026
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
IshtarBaba YagaKaliAo Kuang

VS

Bans
ArachneMartichorasPeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JoviDoo
Poseidon
18
7 / 0 / 1
10,376
692
9,063
7,337
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 4
7,786
519
4,880
14,438
11,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 1 / 3
8,963
598
7,739
7,339
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
bubbhist
Amaterasu
14
0 / 2 / 3
9,000
600
4,430
15,741
12,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
mathius88
Xbalanque
15
2 / 1 / 1
9,248
617
10,103
7,997
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
14
14
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
1
0.13
W
Poseidon
JoviDoo
Poseidon
7
0
1
7.5
W
2
2
4
2
W
3
1
3
4.5
L
Lancelot
Taddel17
Lancelot
4
1
1
4.5
L
Zhong Kui
Taylor_DaGerman
Zhong Kui
2
4
3
0.88
L
Izanami
Yeolesmithy
Izanami
0
3
1
0.17
W
Amaterasu
bubbhist
Amaterasu
0
2
3
0.75
L
Xing Tian
imJJay
Xing Tian
0
2
1
0.25
W
Xbalanque
mathius88
Xbalanque
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
36,215
51,049
Taken
52,852
31,039
Mitigated
32,597
9,585
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,499
1,095
0
1,910
8,012
3,149
0
4,833
3,179
54,749
0
W
Poseidon
JoviDoo
Poseidon
9,063
957
0
591
7,337
2,939
0
3,190
4,147
106,424
0
W
4,880
1,420
0
3,104
14,438
11,238
0
5,970
8,468
952
35,646
W
7,739
408
2,872
4,755
7,339
3,274
164
4,484
2,855
69,033
0
L
Lancelot
Taddel17
Lancelot
5,362
1,486
0
478
9,391
4,492
0
2,055
7,336
0
57,997
L
Zhong Kui
Taylor_DaGerman
Zhong Kui
13,110
3,090
0
2,899
11,710
9,657
143
2,975
8,735
56,482
11,878
L
Izanami
Yeolesmithy
Izanami
4,535
3,529
0
1,896
8,910
3,064
0
1,512
7,398
0
47,383
W
Amaterasu
bubbhist
Amaterasu
4,430
2,261
0
5,430
15,741
12,005
263
8,521
7,220
0
65,930
L
Xing Tian
imJJay
Xing Tian
3,905
493
0
2,402
13,026
10,677
0
5,701
7,325
21,801
0
W
Xbalanque
mathius88
Xbalanque
10,103
5,656
0
3,507
7,997
3,141
3,327
935
7,062
0
85,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
45,373
418
Minions Killed
553
0
Camps Cleared
0
1,480,594
Distance Traveled
1,584,446
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,485
432
99
7
0
274,994
4
W
Poseidon
10,376
692
157
10
0
364,521
0
W
Surtr
7,786
519
29
2
0
316,591
2
W
Hel
8,963
598
115
8
0
317,281
2
L
Lancelot
7,834
522
95
6
0
364,309
0
L
Zhong Kui
8,268
551
106
7
0
237,293
2
L
Izanami
6,617
441
89
6
0
289,647
3
W
Amaterasu
9,000
600
121
8
0
294,052
2
L
Xing Tian
6,603
440
29
2
0
314,351
2
W
Xbalanque
9,248
617
131
9
0
292,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role