Player Matchup

Mulan
Mulan
Macher-_-Alex11
Mulan
Level 66
God Stats
2W - 3L
1,403 SR
Queue Stats
112W - 117L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
Macher-_-Jstn
Zhong Kui
Level 89
God Stats
5W - 3L
1,681 SR
Queue Stats
116W - 111L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
Macher-_-Prco83
Cernunnos
Level 37
God Stats
22W - 18L
1,509 SR
Queue Stats
38W - 55L
1,406 Elo+
Party 1
Maman Brigitte
Maman Brigitte
RadioactiveSumo
Maman Brigitte
Level 141
God Stats
0W - 5L
1,150 SR
Queue Stats
297W - 300L
1,498 Elo+
Party 2
Ganesha
Ganesha
WillRufus
Ganesha
Level 116
God Stats
12W - 24L
1,371 SR
Queue Stats
289W - 285L
1,499 Elo+
Party 2
Team Averages
Level 90
1,423 SR
1,457 Elo+

VS

Team Averages
Level 101
1,493 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Jazzy81160
Vulcan
Level 88
God Stats
616W - 609L
1,438 SR
Queue Stats
617W - 615L
1,392 Elo+
Solo
Discordia
Discordia
Juicy_BananaBoy
Discordia
Level 125
God Stats
10W - 10L
1,545 SR
Queue Stats
541W - 526L
1,518 Elo+
Party 3
Chiron
Chiron
Top X Tony4441
Chiron
Level 119
God Stats
11W - 12L
1,482 SR
Queue Stats
509W - 492L
1,496 Elo+
Solo
Fenrir
Fenrir
idontknowit
Fenrir
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 185L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,229
482
1,807
16,824
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
Macher-_-Jstn
Zhong Kui
13
3 / 6 / 0
7,513
501
6,326
13,440
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Macher-_-Prco83
Cernunnos
10
2 / 7 / 3
7,043
470
7,578
14,448
5,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
RadioactiveSumo
Maman Brigitte
13
3 / 1 / 1
7,584
506
7,276
14,732
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
WillRufus
Ganesha
11
1 / 2 / 5
7,436
496
4,248
10,947
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 2 / 6
9,564
638
11,403
10,568
5,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Jazzy81160
Vulcan
15
5 / 2 / 0
9,018
601
12,201
5,277
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Juicy_BananaBoy
Discordia
13
1 / 3 / 6
8,234
549
8,843
6,964
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 1
8,564
571
12,507
11,391
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
13
5 / 2 / 4
8,348
557
6,515
12,997
9,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
21
21
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
6
4
W
Vulcan
Jazzy81160
Vulcan
5
2
0
2.5
W
Discordia
Juicy_BananaBoy
Discordia
1
3
6
1.33
L
1
5
1
0.3
L
Zhong Kui
Macher-_-Jstn
Zhong Kui
3
6
0
0.5
L
Cernunnos
Macher-_-Prco83
Cernunnos
2
7
3
0.5
L
Maman Brigitte
RadioactiveSumo
Maman Brigitte
3
1
1
3.5
W
5
2
1
2.75
L
Ganesha
WillRufus
Ganesha
1
2
5
1.75
W
Fenrir
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
51,469
70,391
Taken
47,197
38,376
Mitigated
24,964
16,882
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,403
562
0
5,213
10,568
5,605
1,178
5,114
5,454
81,127
0
W
Vulcan
Jazzy81160
Vulcan
12,201
4,968
0
1,012
5,277
2,018
2,452
988
4,289
68,269
0
W
Discordia
Juicy_BananaBoy
Discordia
8,843
263
0
812
6,964
2,762
504
4,551
2,413
56,806
0
L
1,807
77
0
4,259
16,824
9,017
0
12,821
3,975
0
44,737
L
Zhong Kui
Macher-_-Jstn
Zhong Kui
6,326
302
0
2,066
13,440
8,865
348
8,655
4,321
49,042
0
L
Cernunnos
Macher-_-Prco83
Cernunnos
7,578
4,695
0
3,687
14,448
5,652
336
771
13,675
0
43,923
L
Maman Brigitte
RadioactiveSumo
Maman Brigitte
7,276
306
0
4,711
14,732
5,753
0
6,161
8,362
61,124
0
W
12,507
5,487
357
3,719
11,391
4,654
496
4,540
6,851
0
67,497
L
Ganesha
WillRufus
Ganesha
4,248
555
0
2,159
10,947
9,089
0
3,294
7,611
23,743
0
W
Fenrir
6,515
1,456
0
2,826
12,997
9,925
72
2,657
10,340
0
34,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,805
Gold Earned
43,728
338
Minions Killed
446
0
Camps Cleared
0
1,397,354
Distance Traveled
1,440,613
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,564
638
115
8
0
280,852
4
W
Vulcan
9,018
601
100
7
0
300,441
6
W
Discordia
8,234
549
95
6
0
290,581
1
L
Mulan
7,229
482
82
5
0
238,849
5
L
Zhong Kui
7,513
501
82
5
0
279,251
0
L
Cernunnos
7,043
470
78
5
0
244,661
1
L
Maman Brigitte
7,584
506
86
6
0
343,891
0
W
Chiron
8,564
571
90
6
0
261,778
0
L
Ganesha
7,436
496
10
1
0
290,702
3
W
Fenrir
8,348
557
46
3
0
306,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role