Player Matchup

Fenrir
Fenrir
Gold V
DNALDxDAISY
Fenrir
Gold V
Level 116
God Stats
2W - 4L
1,070 SR
Queue Stats
179W - 175L
1,340 MMR
Solo
Hercules
Hercules
Silver III
DarixxNooob_SAWN
Hercules
Silver III
Level 141
God Stats
3W - 4L
1,479 SR
Queue Stats
53W - 69L
1,225 MMR
Solo
Apollo
Apollo
Gold IV
JuanSax
Apollo
Gold IV
Level 155
God Stats
16W - 16L
1,443 SR
Queue Stats
61W - 65L
1,371 MMR
Solo
Charon
Charon
Gold V
Loso Legend
Charon
Gold V
Level 124
God Stats
18W - 15L
1,507 SR
Queue Stats
117W - 110L
1,352 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Taddel17
Nu Wa
Silver IV
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
11W - 14L
1,359 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,441 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,558 SR
1,375 MMR
Sun Wukong
Sun Wukong
Bronze V
 
Sun Wukong
Bronze V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Froggy113
Ao Kuang
Gold III
Level 124
God Stats
26W - 22L
1,585 SR
Queue Stats
381W - 368L
1,314 MMR
Party 1
Artio
Artio
Gold V
Guardian97
Artio
Gold V
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 121L
1,285 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Jahibie36
Hou Yi
Gold IV
Level 143
God Stats
167W - 159L
1,561 SR
Queue Stats
395W - 398L
1,393 MMR
Party 1
Thoth
Thoth
Silver II
reapergmaing
Thoth
Silver II
Level 126
God Stats
2W - 2L
1,644 SR
Queue Stats
14W - 18L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
3 / 0 / 0
5,306
663
2,449
6,314
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 1
5,106
638
3,162
7,336
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Apollo
JuanSax
Apollo
9
0 / 0 / 2
4,640
580
2,446
3,945
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
8
0 / 0 / 3
5,154
644
2,961
3,126
1,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Taddel17
Nu Wa
8
1 / 0 / 0
4,798
600
3,986
1,884
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChernobogThanatosAchillesAthena

VS

Bans
PeleBacchusSusanoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 2 / 0
4,844
606
3,959
7,181
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
Froggy113
Ao Kuang
8
0 / 1 / 0
4,378
547
2,894
6,536
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
6
0 / 1 / 0
4,124
516
1,985
6,646
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Jahibie36
Hou Yi
8
0 / 1 / 0
4,404
551
2,686
5,760
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,426
553
625
2,444
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
W
Fenrir
3
0
0
3
W
1
0
1
1.5
L
Ao Kuang
Froggy113
Ao Kuang
0
1
0
0
L
Artio
0
1
0
0
L
Hou Yi
Jahibie36
Hou Yi
0
1
0
0
W
Apollo
JuanSax
Apollo
0
0
2
1
W
Charon
0
0
3
1.5
W
Nu Wa
Taddel17
Nu Wa
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
12,149
22,605
Taken
28,567
9,858
Mitigated
11,698
8,142
Healing
8,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,959
529
0
1,805
7,181
3,858
0
676
6,505
0
34,096
W
Fenrir
2,449
667
0
1,708
6,314
2,523
0
2,077
4,237
0
34,973
W
3,162
1,014
0
1,862
7,336
3,587
0
956
6,380
0
30,158
L
Ao Kuang
Froggy113
Ao Kuang
2,894
732
0
1,010
6,536
1,830
0
1,527
5,009
32,355
0
L
Artio
1,985
248
325
1,991
6,646
3,396
0
2,354
4,292
10,854
0
L
Hou Yi
Jahibie36
Hou Yi
2,686
1,123
0
2,764
5,760
1,890
0
730
5,030
0
35,057
W
Apollo
JuanSax
Apollo
2,446
1,430
0
2,352
3,945
1,303
0
1,086
2,859
0
33,881
W
Charon
2,961
674
0
1,845
3,126
1,885
0
714
2,412
16,892
0
W
Nu Wa
Taddel17
Nu Wa
3,986
1,287
0
375
1,884
560
0
671
1,213
29,064
0
L
625
0
0
365
2,444
724
0
1,660
784
25,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,004
Gold Earned
22,176
242
Minions Killed
233
0
Camps Cleared
0
842,663
Distance Traveled
795,703
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,844
606
60
8
0
179,981
0
W
Fenrir
5,306
663
57
7
0
188,148
0
W
Hercules
5,106
638
60
8
0
179,924
2
L
Ao Kuang
4,378
547
53
7
0
190,482
0
L
Artio
4,124
516
12
2
0
173,013
3
L
Hou Yi
4,404
551
64
8
0
130,122
1
W
Apollo
4,640
580
61
8
0
152,318
2
W
Charon
5,154
644
13
2
0
165,657
0
W
Nu Wa
4,798
600
51
6
0
156,616
1
L
Thoth
4,426
553
44
6
0
122,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role