Player Matchup

Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold III
DarkAgathor
Eset
Gold III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 148L
1,225 MMR
Party 4
Tsukuyomi
Tsukuyomi
Silver I
Hyphoric
Tsukuyomi
Silver I
Level 56
God Stats
1W - 0L
1,540 SR
Queue Stats
21W - 20L
1,437 MMR
Party 1
Izanami
Izanami
Silver I
Ikoala123
Izanami
Silver I
Level 122
God Stats
3W - 2L
1,551 SR
Queue Stats
21W - 20L
1,437 MMR
Party 1
Raijin
Raijin
Platinum II
b27x
Raijin
Platinum II
Level 157
God Stats
1W - 2L
1,488 SR
Queue Stats
204W - 187L
1,648 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,516 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,469 SR
1,481 MMR
Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thoth
Thoth
Gold III
AlvoRoisE
Thoth
Gold III
Level 159
God Stats
4W - 10L
1,345 SR
Queue Stats
465W - 474L
1,536 MMR
Party 3
Cerberus
Cerberus
Bronze IV
BrotKasten97
Cerberus
Bronze IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,360 MMR
Party 2
Lancelot
Lancelot
Silver I
Koreas
Lancelot
Silver I
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 0 / 0
3,969
794
2,239
3,776
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

5
0 / 0 / 1
3,847
769
369
1,311
595
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Hyphoric
Tsukuyomi
6
0 / 0 / 1
3,701
740
532
3,512
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Ikoala123
Izanami
6
1 / 0 / 0
4,154
831
1,228
2,071
535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
b27x
Raijin
7
0 / 1 / 0
4,128
826
504
3,126
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThanatosThorMartichorasLoki

VS

Bans
Ao KuangHeraKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 1
3,210
642
465
2,576
1,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
 
Heimdallr
2
0 / 1 / 0
2,611
522
0
1,502
399
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
AlvoRoisE
Thoth
5
0 / 0 / 1
2,882
576
241
1,578
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
BrotKasten97
Cerberus
6
0 / 0 / 0
3,512
702
1,084
3,351
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lancelot
Koreas
Lancelot
6
1 / 0 / 0
3,511
702
1,905
3,307
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
L
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Thoth
AlvoRoisE
Thoth
0
0
1
0.5
L
Cerberus
BrotKasten97
Cerberus
0
0
0
0
W
0
0
1
0.5
W
Tsukuyomi
Hyphoric
Tsukuyomi
0
0
1
0.5
W
Izanami
Ikoala123
Izanami
1
0
0
1
L
Lancelot
Koreas
Lancelot
1
0
0
1
W
Raijin
b27x
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,872
Damage
3,695
13,796
Taken
12,314
4,351
Mitigated
3,893
6,246
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,239
550
82
1,158
3,776
1,435
0
869
2,793
0
23,559
L
Sylvanus
 
Sylvanus
465
350
279
846
2,576
1,052
0
31
2,545
12,517
0
L
Heimdallr
 
Heimdallr
0
0
0
296
1,502
399
0
338
1,164
0
2,348
L
Thoth
AlvoRoisE
Thoth
241
0
0
250
1,578
327
0
339
1,239
7,562
0
L
Cerberus
BrotKasten97
Cerberus
1,084
155
0
1,658
3,351
1,119
0
0
3,351
16,330
0
W
369
32
0
473
1,311
595
0
54
1,257
12,515
0
W
Tsukuyomi
Hyphoric
Tsukuyomi
532
296
0
2,420
3,512
972
12
67
3,411
0
17,838
W
Izanami
Ikoala123
Izanami
1,228
847
0
985
2,071
535
326
411
1,660
0
28,009
L
Lancelot
Koreas
Lancelot
1,905
740
0
1,063
3,307
996
0
165
3,142
0
14,304
W
Raijin
b27x
Raijin
504
43
0
1,128
3,126
814
30
241
2,885
27,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,799
Gold Earned
15,726
218
Minions Killed
109
0
Camps Cleared
0
510,386
Distance Traveled
409,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,969
794
45
9
0
109,923
0
L
Sylvanus
3,210
642
14
3
0
95,758
0
L
Heimdallr
2,611
522
5
1
0
16,996
0
L
Thoth
2,882
576
9
2
0
74,607
0
L
Cerberus
3,512
702
44
9
0
94,098
0
W
Eset
3,847
769
19
4
0
102,543
0
W
Tsukuyomi
3,701
740
37
7
0
118,278
0
W
Izanami
4,154
831
58
12
0
92,208
0
L
Lancelot
3,511
702
37
7
0
128,307
0
W
Raijin
4,128
826
59
12
0
87,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role