Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigManJinD
Anubis
Level 175
God Stats
9W - 2L
1,658 SR
Queue Stats
335W - 140L
1,649 Elo+
Party 2
Anhur
Anhur
Ckno
Anhur
Level 186
God Stats
4W - 0L
1,810 SR
Queue Stats
146W - 59L
1,649 Elo+
Party 2
Surtr
Surtr
Haryshod
Surtr
Level 115
God Stats
3W - 7L
1,208 SR
Queue Stats
61W - 68L
1,450 Elo+
Solo
Sylvanus
Sylvanus
PepBondiola
Sylvanus
Level 201
God Stats
139W - 83L
1,633 SR
Queue Stats
498W - 254L
1,577 Elo+
Party 2
Team Averages
Level 167
1,562 SR
1,565 Elo+

VS

Team Averages
Level 145
1,465 SR
1,505 Elo+
Apollo
Apollo
IGremorYI
Apollo
Level 157
God Stats
0W - 1L
1,338 SR
Queue Stats
214W - 203L
1,546 Elo+
Party 1
Yu Huang
Yu Huang
IRIONE
Yu Huang
Level 146
God Stats
2W - 3L
1,619 SR
Queue Stats
304W - 283L
1,538 Elo+
Party 1
Maman Brigitte
Maman Brigitte
TwiceShadow
Maman Brigitte
Level 74
God Stats
2W - 2L
1,195 SR
Queue Stats
12W - 16L
1,354 Elo+
Solo
Ares
Ares
ZeeeeZ
Ares
Level 137
God Stats
2W - 2L
1,703 SR
Queue Stats
135W - 125L
1,546 Elo+
Solo
Fenrir
Fenrir
juli97
Fenrir
Level 209
God Stats
7W - 8L
1,471 SR
Queue Stats
1,120W - 1,106L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
8 / 3 / 4
8,357
643
9,963
14,180
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
BigManJinD
Anubis
15
4 / 2 / 4
8,689
668
11,052
9,114
5,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Ckno
Anhur
15
8 / 1 / 1
9,504
731
12,915
8,711
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Haryshod
Surtr
12
1 / 1 / 2
7,228
556
4,427
10,139
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
PepBondiola
Sylvanus
12
1 / 2 / 12
7,082
545
5,080
10,615
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IGremorYI
Apollo
11
2 / 4 / 1
6,707
516
3,928
11,785
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
IRIONE
Yu Huang
13
4 / 2 / 2
7,639
588
8,257
9,752
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maman Brigitte
TwiceShadow
Maman Brigitte
12
2 / 7 / 3
6,712
516
7,668
15,355
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
ZeeeeZ
Ares
10
0 / 6 / 4
6,199
477
4,718
14,422
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
juli97
Fenrir
13
1 / 3 / 0
7,744
596
7,062
11,181
11,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
22
Kills
9
9
Deaths
22
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
4
3.33
W
Anubis
BigManJinD
Anubis
4
2
4
3
W
Anhur
Ckno
Anhur
8
1
1
8.5
W
Surtr
Haryshod
Surtr
1
1
2
2
L
Apollo
IGremorYI
Apollo
2
4
1
0.63
L
Yu Huang
IRIONE
Yu Huang
4
2
2
2.5
W
Sylvanus
PepBondiola
Sylvanus
1
2
12
3.5
L
Maman Brigitte
TwiceShadow
Maman Brigitte
2
7
3
0.5
L
Ares
ZeeeeZ
Ares
0
6
4
0.33
L
Fenrir
juli97
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
31,633
52,759
Taken
62,495
31,644
Mitigated
33,718
16,493
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,963
5,059
0
2,063
14,180
6,037
0
6,609
7,571
0
63,794
W
Anubis
BigManJinD
Anubis
11,052
613
0
5,577
9,114
5,070
700
6,508
2,606
86,463
0
W
Anhur
Ckno
Anhur
12,915
8,446
0
4,232
8,711
3,340
1,795
2,127
6,584
0
82,681
W
Surtr
Haryshod
Surtr
4,427
1,804
0
1,538
10,139
7,262
339
0
10,139
587
44,287
L
Apollo
IGremorYI
Apollo
3,928
2,275
0
2,536
11,785
2,971
0
1,029
10,756
0
52,475
L
Yu Huang
IRIONE
Yu Huang
8,257
646
0
500
9,752
2,859
0
6,056
3,696
55,067
0
W
Sylvanus
PepBondiola
Sylvanus
5,080
1,497
755
2,328
10,615
9,935
0
5,562
5,053
15,567
5,349
L
Maman Brigitte
TwiceShadow
Maman Brigitte
7,668
634
0
3,685
15,355
4,894
0
3,399
11,956
47,462
0
L
Ares
ZeeeeZ
Ares
4,718
637
0
1,669
14,422
11,175
0
5,045
9,377
12,602
0
L
Fenrir
juli97
Fenrir
7,062
2,042
0
3,150
11,181
11,819
0
489
10,692
0
63,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
35,001
450
Minions Killed
405
0
Camps Cleared
0
1,283,760
Distance Traveled
1,302,334
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,357
643
89
7
0
311,603
0
W
Anubis
8,689
668
143
11
0
248,514
0
W
Anhur
9,504
731
132
10
0
224,915
2
W
Surtr
7,228
556
61
5
0
227,466
2
L
Apollo
6,707
516
85
7
0
272,073
0
L
Yu Huang
7,639
588
107
8
0
262,255
0
W
Sylvanus
7,082
545
25
2
0
271,262
5
L
Maman Brigitte
6,712
516
82
6
0
271,357
0
L
Ares
6,199
477
7
1
0
269,274
3
L
Fenrir
7,744
596
124
10
0
227,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role