Player Matchup

Ganesha
Ganesha
Darktrooper20
Ganesha
Level 69
God Stats
10W - 7L
1,548 SR
Queue Stats
45W - 54L
1,454 Elo+
Party 1
Agni
Agni
Ellze22
Agni
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,352 Elo+
Party 1
Loki
Loki
MordercaSnow
Loki
Level 106
God Stats
32W - 28L
1,529 SR
Queue Stats
490W - 517L
1,469 Elo+
Solo
Neith
Neith
WickyWizard
Neith
Level 87
God Stats
4W - 0L
1,813 SR
Queue Stats
99W - 88L
1,539 Elo+
Solo
Chaac
Chaac
arnospix
Chaac
Level 96
God Stats
1W - 0L
1,599 SR
Queue Stats
2W - 1L
1,270 Elo+
Solo
Team Averages
Level 91
1,598 SR
1,417 Elo+

VS

Team Averages
Level 88
1,526 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DrJackal974
Charybdis
Level 113
God Stats
14W - 11L
1,521 SR
Queue Stats
434W - 484L
1,478 Elo+
Solo
Vulcan
Vulcan
malakutarion
Vulcan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo
Bacchus
Bacchus
pussslayermlg
Bacchus
Level 104
God Stats
4W - 3L
1,746 SR
Queue Stats
36W - 29L
1,602 Elo+
Party 2
Maman Brigitte
Maman Brigitte
squidballz
Maman Brigitte
Level 64
God Stats
3W - 3L
1,362 SR
Queue Stats
36W - 29L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 2 / 9
7,335
1,467
4,038
7,120
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Ellze22
Agni
12
5 / 2 / 5
7,685
1,537
8,023
3,621
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 7
7,034
1,407
4,628
3,383
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 6
7,484
1,497
8,154
5,023
1,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
arnospix
Chaac
12
0 / 1 / 7
6,331
1,266
7,246
5,609
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

389

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 3 / 1
5,596
1,119
3,816
6,191
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
DrJackal974
Charybdis
11
1 / 2 / 2
6,500
1,300
5,044
7,110
2,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
0 / 1 / 0
5,640
1,128
1,870
2,128
769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
12
0 / 3 / 6
7,091
1,418
3,375
9,983
10,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Maman Brigitte
squidballz
Maman Brigitte
11
5 / 3 / 1
7,619
1,524
6,965
9,260
3,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
12
Kills
6
6
Deaths
12
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
W
Ganesha
1
2
9
2.75
L
Charybdis
DrJackal974
Charybdis
1
2
2
1
W
Agni
Ellze22
Agni
5
2
5
3.75
W
3
0
7
6.5
W
3
1
6
6
W
Chaac
arnospix
Chaac
0
1
7
3.5
L
Vulcan
0
1
0
0
L
Bacchus
0
3
6
1
L
Maman Brigitte
squidballz
Maman Brigitte
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
21,070
24,756
Taken
34,672
14,462
Mitigated
19,696
2,302
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,816
1,256
0
123
6,191
2,320
0
1,817
3,982
0
4,609
W
Ganesha
4,038
332
0
524
7,120
6,132
0
2,657
4,463
7,771
0
L
Charybdis
DrJackal974
Charybdis
5,044
1,460
0
250
7,110
2,444
0
2,527
4,540
0
17,519
W
Agni
Ellze22
Agni
8,023
1,234
0
101
3,621
1,585
0
2,506
1,115
17,701
0
W
4,628
852
0
0
3,383
1,171
0
1,345
2,038
0
11,304
W
8,154
3,799
0
805
5,023
1,987
0
2,762
2,261
0
18,177
W
Chaac
arnospix
Chaac
7,246
1,592
0
872
5,609
3,587
0
2,940
2,669
0
14,872
L
Vulcan
1,870
911
0
0
2,128
769
0
478
1,608
5,874
0
L
Bacchus
3,375
564
0
1,434
9,983
10,939
0
3,794
6,033
8,096
0
L
Maman Brigitte
squidballz
Maman Brigitte
6,965
220
0
0
9,260
3,224
0
3,406
5,628
16,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,869
Gold Earned
32,446
118
Minions Killed
73
5
Camps Cleared
3
523,791
Distance Traveled
450,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,596
1,119
0
0
0
67,842
0
W
Ganesha
7,335
1,467
0
0
0
103,692
0
L
Charybdis
6,500
1,300
29
6
0
89,920
0
W
Agni
7,685
1,537
31
6
3
94,937
0
W
Loki
7,034
1,407
21
4
0
103,491
0
W
Neith
7,484
1,497
43
9
2
105,480
0
W
Chaac
6,331
1,266
23
5
0
116,191
0
L
Vulcan
5,640
1,128
8
2
1
55,812
0
L
Bacchus
7,091
1,418
13
3
0
115,401
0
L
Maman Brigitte
7,619
1,524
23
5
2
121,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role