Player Matchup

Artemis
Artemis
Big90Billy
Artemis
Level 200
God Stats
6W - 4L
1,603 SR
Queue Stats
464W - 480L
1,482 Elo+
Solo
Scylla
Scylla
Franke08
Scylla
Level 86
God Stats
11W - 14L
1,337 SR
Queue Stats
423W - 432L
1,481 Elo+
Solo
Danzaburou
Danzaburou
LaMilanesaMagica
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,583 Elo+
Solo
Lancelot
Lancelot
Nakurion
Lancelot
Level 129
God Stats
1W - 1L
1,264 SR
Queue Stats
150W - 159L
1,492 Elo+
Solo
Tiamat
Tiamat
Soull
Tiamat
Level 159
God Stats
3W - 4L
1,418 SR
Queue Stats
196W - 216L
1,467 Elo+
Solo
Team Averages
Level 140
1,424 SR
1,501 Elo+

VS

Team Averages
Level 89
1,534 SR
1,562 Elo+
Loki
Loki
Flokret
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
Holeybadboy
Erlang Shen
Level 109
God Stats
0W - 2L
1,675 SR
Queue Stats
85W - 62L
1,557 Elo+
Party 2
Ymir
Ymir
Murcries
Ymir
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
Ravager2109
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,623 Elo+
Solo
Merlin
Merlin
homlepun
Merlin
Level 126
God Stats
2W - 3L
1,493 SR
Queue Stats
108W - 68L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Big90Billy
Artemis
15
1 / 3 / 12
9,082
826
11,094
10,086
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Franke08
Scylla
17
6 / 4 / 9
9,968
906
13,487
7,880
2,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LaMilanesaMagica
Danzaburou
16
2 / 3 / 14
9,313
847
12,616
11,605
5,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Nakurion
Lancelot
15
5 / 4 / 13
9,453
859
8,752
15,250
9,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Soull
Tiamat
16
7 / 2 / 9
9,920
902
8,276
6,838
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Flokret
Loki
11
2 / 5 / 7
7,463
678
10,729
9,997
3,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Holeybadboy
Erlang Shen
14
3 / 4 / 6
7,897
718
6,963
15,273
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
13
3 / 5 / 6
7,732
703
2,531
13,337
14,062
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 7
7,860
715
8,843
8,560
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
homlepun
Merlin
14
2 / 3 / 9
8,223
748
10,529
10,350
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
21
Kills
12
16
Deaths
21
57
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
Big90Billy
Artemis
1
3
12
2.33
L
Loki
Flokret
Loki
2
5
7
1.1
W
Scylla
Franke08
Scylla
6
4
9
2.63
L
Erlang Shen
Holeybadboy
Erlang Shen
3
4
6
1.5
W
Danzaburou
LaMilanesaMagica
Danzaburou
2
3
14
3
L
Ymir
3
5
6
1.2
W
Lancelot
Nakurion
Lancelot
5
4
13
2.88
L
2
4
7
1.38
W
Tiamat
Soull
Tiamat
7
2
9
5.75
L
Merlin
homlepun
Merlin
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,225
Damage
39,595
51,659
Taken
57,517
25,181
Mitigated
40,361
19,889
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Big90Billy
Artemis
11,094
4,417
185
3,591
10,086
3,482
1,997
4,911
5,045
0
29,111
L
Loki
Flokret
Loki
10,729
2,336
1,476
1,701
9,997
3,632
0
2,596
7,401
0
17,264
W
Scylla
Franke08
Scylla
13,487
1,109
472
1,205
7,880
2,580
1,383
3,775
3,978
27,905
0
L
Erlang Shen
Holeybadboy
Erlang Shen
6,963
1,471
1,343
3,492
15,273
14,502
0
6,635
8,638
0
11,410
W
Danzaburou
LaMilanesaMagica
Danzaburou
12,616
5,076
1,580
4,117
11,605
5,049
2,692
5,032
6,398
0
21,850
L
Ymir
2,531
391
0
954
13,337
14,062
0
5,890
7,447
4,031
0
W
Lancelot
Nakurion
Lancelot
8,752
1,267
2,298
3,281
15,250
9,452
502
6,727
8,220
0
10,787
L
8,843
2,079
133
534
8,560
3,276
0
2,903
5,657
17,357
0
W
Tiamat
Soull
Tiamat
8,276
590
1,400
1,760
6,838
4,618
755
1,458
5,322
27,036
0
L
Merlin
homlepun
Merlin
10,529
140
1,342
3,314
10,350
4,889
0
3,739
6,611
29,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
39,175
139
Minions Killed
111
0
Camps Cleared
0
1,074,498
Distance Traveled
977,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,082
826
30
3
0
179,685
0
L
Loki
7,463
678
13
1
0
207,651
0
W
Scylla
9,968
906
36
3
0
197,513
0
L
Erlang Shen
7,897
718
22
2
0
192,341
0
W
Danzaburou
9,313
847
22
2
0
204,844
0
L
Ymir
7,732
703
4
0
0
188,195
0
W
Lancelot
9,453
859
3
0
0
273,806
0
L
Nu Wa
7,860
715
20
2
0
196,721
0
W
Tiamat
9,920
902
48
4
0
218,650
0
L
Merlin
8,223
748
52
5
0
192,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role