Player Matchup

Chaac
Chaac
 
Chaac
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Bonhart8
Thoth
Level 86
God Stats
20W - 29L
1,430 SR
Queue Stats
287W - 282L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
JeansMoleRat
Cu Chulainn
Level 168
God Stats
3W - 6L
1,413 SR
Queue Stats
252W - 248L
1,528 Elo+
Solo
Heimdallr
Heimdallr
Tjorveen
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
dadvibes
Kuzenbo
Level 67
God Stats
1W - 1L
1,719 SR
Queue Stats
30W - 28L
1,522 Elo+
Party 1
Team Averages
Level 95
1,512 SR
1,510 Elo+

VS

Team Averages
Level 108
1,610 SR
1,523 Elo+
Cthulhu
Cthulhu
Karm4x
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 120L
1,471 Elo+
Solo
Hou Yi
Hou Yi
LordYacks
Hou Yi
Level 158
God Stats
14W - 7L
1,712 SR
Queue Stats
89W - 65L
1,640 Elo+
Solo
Da Ji
Da Ji
PappiSIPS
Da Ji
Level 64
God Stats
5W - 2L
1,634 SR
Queue Stats
104W - 105L
1,504 Elo+
Solo
Anubis
Anubis
aidancom
Anubis
Level 121
God Stats
32W - 25L
1,599 SR
Queue Stats
496W - 481L
1,460 Elo+
Solo
Poseidon
Poseidon
fenzinho
Poseidon
Level 87
God Stats
4W - 3L
1,605 SR
Queue Stats
92W - 75L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 0
7,070
505
4,655
13,375
6,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Bonhart8
Thoth
11
0 / 5 / 0
6,614
472
3,782
8,494
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
JeansMoleRat
Cu Chulainn
11
0 / 5 / 1
6,895
493
7,023
14,797
7,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Tjorveen
Heimdallr
10
0 / 6 / 0
6,331
452
3,783
13,126
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
dadvibes
Kuzenbo
9
1 / 6 / 0
6,523
466
4,899
15,669
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Karm4x
Cthulhu
11
4 / 1 / 9
7,860
561
5,306
13,224
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
LordYacks
Hou Yi
14
3 / 0 / 7
8,404
600
11,381
9,471
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
PappiSIPS
Da Ji
15
4 / 0 / 7
8,798
628
7,497
8,101
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
aidancom
Anubis
14
6 / 1 / 4
9,146
653
13,130
9,573
5,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
fenzinho
Poseidon
16
8 / 0 / 6
9,672
691
9,973
6,878
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
2
Kills
25
25
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Thoth
Bonhart8
Thoth
0
5
0
0
L
Cu Chulainn
JeansMoleRat
Cu Chulainn
0
5
1
0.1
W
Cthulhu
Karm4x
Cthulhu
4
1
9
8.5
W
Hou Yi
LordYacks
Hou Yi
3
0
7
6.5
W
Da Ji
PappiSIPS
Da Ji
4
0
7
7.5
L
Heimdallr
Tjorveen
Heimdallr
0
6
0
0
W
Anubis
aidancom
Anubis
6
1
4
8
L
Kuzenbo
dadvibes
Kuzenbo
1
6
0
0.17
W
Poseidon
fenzinho
Poseidon
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
47,287
65,461
Taken
47,247
37,095
Mitigated
28,756
7,960
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,655
583
0
2,301
13,375
6,922
0
3,011
10,224
0
55,667
L
Thoth
Bonhart8
Thoth
3,782
43
0
1,296
8,494
2,378
0
3,014
5,296
47,439
0
L
Cu Chulainn
JeansMoleRat
Cu Chulainn
7,023
168
0
1,107
14,797
7,512
0
10,996
3,759
0
49,110
W
Cthulhu
Karm4x
Cthulhu
5,306
646
523
2,090
13,224
12,603
281
1,982
11,242
31,193
0
W
Hou Yi
LordYacks
Hou Yi
11,381
5,688
0
2,869
9,471
3,972
1,722
3,324
6,147
0
63,518
W
Da Ji
PappiSIPS
Da Ji
7,497
1,832
0
566
8,101
3,726
254
657
7,444
0
67,638
L
Heimdallr
Tjorveen
Heimdallr
3,783
2,105
0
2,106
13,126
5,254
0
3,510
9,566
0
40,759
W
Anubis
aidancom
Anubis
13,130
238
0
4,700
9,573
5,456
1,103
282
9,291
69,536
0
L
Kuzenbo
dadvibes
Kuzenbo
4,899
1,835
0
1,150
15,669
15,029
0
7,299
8,207
15,569
0
W
Poseidon
fenzinho
Poseidon
9,973
1,733
0
1,000
6,878
2,999
1,026
2,436
4,442
79,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
43,880
344
Minions Killed
480
0
Camps Cleared
0
1,308,820
Distance Traveled
1,470,025
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,070
505
82
6
0
282,228
0
L
Thoth
6,614
472
90
6
0
265,530
4
L
Cu Chulainn
6,895
493
90
6
0
264,374
0
W
Cthulhu
7,860
561
32
2
0
290,857
4
W
Hou Yi
8,404
600
98
7
0
294,287
0
W
Da Ji
8,798
628
96
7
0
309,658
3
L
Heimdallr
6,331
452
68
5
0
227,563
0
W
Anubis
9,146
653
104
7
0
265,800
3
L
Kuzenbo
6,523
466
14
1
0
269,125
0
W
Poseidon
9,672
691
150
11
0
309,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role