Player Matchup

Anhur
Anhur
AlbinoBlakXican
Anhur
Level 172
God Stats
51W - 29L
1,674 SR
Queue Stats
1,049W - 481L
1,695 Elo+
Party 2
Cabrakan
Cabrakan
MinorInsanity
Cabrakan
Level 134
God Stats
8W - 2L
1,713 SR
Queue Stats
685W - 393L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
jackylegs1428
Sun Wukong
Level 59
God Stats
1W - 0L
1,299 SR
Queue Stats
70W - 34L
1,519 Elo+
Party 2
Team Averages
Level 122
1,562 SR
1,610 Elo+

VS

Team Averages
Level 92
1,509 SR
1,251 Elo+
Fenrir
Fenrir
MsSharts
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,276 Elo+
Party 1
Kuzenbo
Kuzenbo
Prizmahz
Kuzenbo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,116 Elo+
Party 1
Ra
Ra
SOUNDOFSANA1432
Ra
Level 143
God Stats
3,517W - 3,516L
1,528 SR
Queue Stats
3,723W - 3,872L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 4 / 3
11,091
1,109
14,665
12,084
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
MinorInsanity
Cabrakan
11
2 / 2 / 12
9,230
923
5,786
9,188
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
jackylegs1428
Sun Wukong
10
2 / 2 / 11
8,778
878
6,468
10,840
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MsSharts
Fenrir
10
3 / 11 / 3
8,658
866
4,414
14,942
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Prizmahz
Kuzenbo
11
3 / 5 / 5
8,897
890
5,051
14,451
15,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 6
8,928
893
6,939
5,351
1,952
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
8
8
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
4
3
3.38
W
Cabrakan
MinorInsanity
Cabrakan
2
2
12
4
L
Fenrir
MsSharts
Fenrir
3
11
3
0.41
L
Kuzenbo
Prizmahz
Kuzenbo
3
5
5
1.1
L
2
0
6
5
W
Sun Wukong
jackylegs1428
Sun Wukong
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,919
Damage
16,404
32,112
Taken
34,744
24,649
Mitigated
21,714
7,023
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,665
8,462
0
4,092
12,084
4,989
1,412
3,950
7,968
0
48,026
W
Cabrakan
MinorInsanity
Cabrakan
5,786
907
0
767
9,188
10,431
745
3,834
5,258
19,823
0
L
Fenrir
MsSharts
Fenrir
4,414
1,015
0
444
14,942
4,432
0
2,096
12,315
0
11,692
L
Kuzenbo
Prizmahz
Kuzenbo
5,051
1,744
0
300
14,451
15,330
0
2,451
11,379
16,466
0
L
6,939
36
1,563
697
5,351
1,952
0
786
4,395
40,936
0
W
Sun Wukong
jackylegs1428
Sun Wukong
6,468
1,601
0
2,164
10,840
9,229
837
4,004
6,676
0
24,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
26,483
97
Minions Killed
63
0
Camps Cleared
0
505,032
Distance Traveled
443,651
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,091
1,109
67
7
0
148,795
0
W
Cabrakan
9,230
923
12
1
0
168,648
0
L
Fenrir
8,658
866
13
1
0
126,218
0
L
Kuzenbo
8,897
890
15
2
0
166,466
0
L
Ra
8,928
893
35
4
0
150,967
4
W
Sun Wukong
8,778
878
18
2
0
187,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role