Player Matchup

Bacchus
Bacchus
Silver II
Beowulf101-
Bacchus
Silver II
Level 157
God Stats
81W - 87L
1,434 SR
Queue Stats
505W - 532L
966 MMR
Solo
Hachiman
Hachiman
Silver I
MetaSpecter
Hachiman
Silver I
Level 138
God Stats
6W - 11L
1,451 SR
Queue Stats
194W - 200L
1,090 MMR
Solo
Nike
Nike
Silver II
Psycedelic
Nike
Silver II
Level 95
God Stats
6W - 3L
1,641 SR
Queue Stats
85W - 90L
962 MMR
Solo
Anubis
Anubis
Silver I
tommygun91
Anubis
Silver I
Level 99
God Stats
6W - 8L
1,344 SR
Queue Stats
103W - 115L
1,026 MMR
Solo
Thor
Thor
Silver I
vIDagobert
Thor
Silver I
Level 152
God Stats
13W - 20L
1,396 SR
Queue Stats
154W - 163L
1,188 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,453 SR
1,046 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,361 SR
1,048 MMR
Cupid
Cupid
Silver II
Blank_de_kauna
Cupid
Silver II
Level 120
God Stats
0W - 2L
1,244 SR
Queue Stats
180W - 197L
956 MMR
Solo
Poseidon
Poseidon
Silver I
Chinois_Nda3
Poseidon
Silver I
Level 117
God Stats
12W - 14L
1,525 SR
Queue Stats
279W - 302L
1,178 MMR
Solo
Susano
Susano
Silver I
SZYMENSON
Susano
Silver I
Level 69
God Stats
2W - 7L
1,416 SR
Queue Stats
41W - 46L
1,155 MMR
Solo
Maui
Maui
Silver V
lI_Makima_Il
Maui
Silver V
Level 120
God Stats
4W - 10L
1,316 SR
Queue Stats
58W - 76L
1,005 MMR
Solo
Chaac
Chaac
Silver II
tiocello88
Chaac
Silver II
Level 155
God Stats
4W - 4L
1,303 SR
Queue Stats
194W - 203L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beowulf101-
Bacchus
13
4 / 0 / 1
8,719
545
4,901
11,925
13,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
MetaSpecter
Hachiman
13
0 / 1 / 2
8,067
504
9,751
6,167
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 1
9,980
624
13,231
13,862
16,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
tommygun91
Anubis
15
3 / 2 / 3
9,280
580
7,181
6,873
3,963
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 5
9,427
589
9,290
13,087
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
DiscordiaPeleAo KuangSol

VS

Bans
FreyaSurtrRaijinAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,292
456
4,865
10,280
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Chinois_Nda3
Poseidon
14
2 / 4 / 1
7,916
495
4,339
9,052
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
SZYMENSON
Susano
12
1 / 4 / 0
7,151
447
5,057
16,828
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 1
7,281
455
3,766
10,467
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
15
0 / 3 / 0
8,593
537
8,914
18,824
15,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
4
4
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beowulf101-
Bacchus
4
0
1
4.5
L
1
3
0
0.33
L
Poseidon
Chinois_Nda3
Poseidon
2
4
1
0.63
W
Hachiman
MetaSpecter
Hachiman
0
1
2
1
W
4
0
1
4.5
L
Susano
SZYMENSON
Susano
1
4
0
0.25
L
0
1
1
0.5
L
Chaac
0
3
0
0
W
Anubis
tommygun91
Anubis
3
2
3
2.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,354
Damage
26,941
51,914
Taken
65,451
42,015
Mitigated
37,671
15,243
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beowulf101-
Bacchus
4,901
559
0
2,336
11,925
13,325
427
3,738
8,187
24,338
205
L
4,865
2,809
276
3,742
10,280
4,007
0
2,542
7,738
0
43,532
L
Poseidon
Chinois_Nda3
Poseidon
4,339
634
0
1,215
9,052
2,750
0
3,701
5,351
63,465
0
W
Hachiman
MetaSpecter
Hachiman
9,751
5,538
0
2,861
6,167
2,565
1,030
1,881
4,286
0
70,815
W
13,231
2,272
0
3,734
13,862
16,346
0
0
13,862
0
85,601
L
Susano
SZYMENSON
Susano
5,057
1,531
0
7,230
16,828
6,172
0
3,438
13,390
0
47,764
L
3,766
783
0
3,123
10,467
9,445
0
2,196
8,271
34,877
0
L
Chaac
8,914
2,171
0
7,674
18,824
15,297
0
0
18,824
0
78,307
W
Anubis
tommygun91
Anubis
7,181
434
0
3,918
6,873
3,963
227
1,904
4,969
88,146
0
W
9,290
2,936
0
2,394
13,087
5,816
329
1,184
11,903
0
86,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,473
Gold Earned
38,233
530
Minions Killed
475
0
Camps Cleared
0
1,539,748
Distance Traveled
1,504,280
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,719
545
29
2
0
308,004
2
L
Cupid
7,292
456
96
6
0
271,410
0
L
Poseidon
7,916
495
128
8
0
290,862
0
W
Hachiman
8,067
504
113
7
0
282,974
0
W
Nike
9,980
624
148
9
0
294,487
4
L
Susano
7,151
447
81
5
0
335,717
0
L
Maui
7,281
455
36
2
0
312,231
0
L
Chaac
8,593
537
134
8
0
294,060
4
W
Anubis
9,280
580
131
8
0
304,600
5
W
Thor
9,427
589
109
7
0
349,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role