Player Matchup

Charybdis
Charybdis
Apex27
Charybdis
Level 129
God Stats
2W - 1L
1,672 SR
Queue Stats
334W - 317L
1,496 Elo+
Solo
Anubis
Anubis
LittleHooah
Anubis
Level 122
God Stats
15W - 11L
1,592 SR
Queue Stats
100W - 97L
1,530 Elo+
Solo
Hercules
Hercules
posaido0n
Hercules
Level 137
God Stats
1W - 1L
1,734 SR
Queue Stats
15W - 10L
1,623 Elo+
Solo
Team Averages
Level 129
1,666 SR
1,550 Elo+

VS

Team Averages
Level 106
1,564 SR
1,561 Elo+
Arachne
Arachne
Its__p
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,421 Elo+
Solo
Cerberus
Cerberus
SHermeZZ
Cerberus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 70L
1,707 Elo+
Solo
Chronos
Chronos
YceeRO
Chronos
Level 109
God Stats
2W - 2L
1,693 SR
Queue Stats
152W - 136L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apex27
Charybdis
15
8 / 4 / 5
12,245
875
15,627
12,085
4,863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
3 / 2 / 9
11,849
846
13,068
9,068
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
posaido0n
Hercules
15
5 / 1 / 9
11,941
853
12,611
17,751
21,990
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Its__p
Arachne
12
0 / 7 / 3
9,379
670
5,960
15,161
6,918
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SHermeZZ
Cerberus
15
3 / 3 / 4
11,430
816
7,075
19,056
21,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
YceeRO
Chronos
14
4 / 6 / 2
11,329
809
12,995
13,698
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
7
7
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Apex27
Charybdis
8
4
5
2.63
L
Arachne
Its__p
Arachne
0
7
3
0.21
W
Anubis
3
2
9
3.75
L
Cerberus
SHermeZZ
Cerberus
3
3
4
1.67
L
Chronos
YceeRO
Chronos
4
6
2
0.83
W
Hercules
posaido0n
Hercules
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,306
Damage
26,030
38,904
Taken
47,915
31,704
Mitigated
33,495
11,492
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Apex27
Charybdis
15,627
9,345
0
2,429
12,085
4,863
2,631
7,324
4,761
0
55,125
L
Arachne
Its__p
Arachne
5,960
3,893
0
2,750
15,161
6,918
0
3,449
11,453
0
21,468
W
Anubis
13,068
371
0
3,491
9,068
4,851
505
5,594
3,474
64,557
0
L
Cerberus
SHermeZZ
Cerberus
7,075
538
0
7,675
19,056
21,329
0
5,935
12,689
33,194
0
L
Chronos
YceeRO
Chronos
12,995
2,325
0
503
13,698
5,248
0
4,104
9,087
55,093
0
W
Hercules
posaido0n
Hercules
12,611
2,665
0
5,572
17,751
21,990
295
7,514
10,237
252
33,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,035
Gold Earned
32,138
201
Minions Killed
149
0
Camps Cleared
0
666,870
Distance Traveled
704,911
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,245
875
76
5
0
210,898
0
L
Arachne
9,379
670
34
2
0
204,244
0
W
Anubis
11,849
846
86
6
0
200,643
0
L
Cerberus
11,430
816
49
4
0
261,300
0
L
Chronos
11,329
809
66
5
0
239,367
5
W
Hercules
11,941
853
39
3
0
255,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role