Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Barldur
Mulan
Level 89
God Stats
0W - 2L
1,273 SR
Queue Stats
81W - 67L
1,481 Elo+
Solo
Guan Yu
Guan Yu
Dzordz25
Guan Yu
Level 124
God Stats
1W - 5L
1,388 SR
Queue Stats
318W - 338L
1,423 Elo+
Solo
Ravana
Ravana
Ezeve
Ravana
Level 127
God Stats
0W - 3L
1,287 SR
Queue Stats
378W - 372L
1,424 Elo+
Solo
Anhur
Anhur
Nusick
Anhur
Level 67
God Stats
3W - 3L
1,517 SR
Queue Stats
116W - 127L
1,436 Elo+
Solo
Team Averages
Level 95
1,393 SR
1,453 Elo+

VS

Team Averages
Level 84
1,478 SR
1,423 Elo+
Anhur
Anhur
 
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Marky McK5
Horus
Level 125
God Stats
7W - 5L
1,446 SR
Queue Stats
309W - 304L
1,470 Elo+
Solo
Rama
Rama
PopekC18
Rama
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 64L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scvader
Morgan Le Fay
Level 85
God Stats
3W - 2L
1,455 SR
Queue Stats
269W - 266L
1,390 Elo+
Solo
Khepri
Khepri
monokam567
Khepri
Level 41
God Stats
2W - 1L
1,491 SR
Queue Stats
140W - 161L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 7 / 2
7,905
659
10,549
20,461
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Barldur
Mulan
15
1 / 4 / 6
8,171
681
17,224
17,331
21,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Dzordz25
Guan Yu
13
2 / 8 / 2
8,184
682
5,363
21,444
20,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
Ezeve
Ravana
15
2 / 6 / 3
8,439
703
8,922
17,300
12,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Nusick
Anhur
15
1 / 5 / 4
7,888
657
13,273
11,048
4,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
8 / 2 / 17
10,572
881
20,433
9,895
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
18
4 / 0 / 25
10,156
846
13,075
19,308
12,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rama
18
13 / 2 / 14
11,266
939
17,409
11,340
6,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Scvader
Morgan Le Fay
16
4 / 2 / 19
9,985
832
20,487
8,572
5,049
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
monokam567
Khepri
15
1 / 2 / 21
9,883
824
6,421
21,223
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
8
Kills
30
30
Deaths
8
17
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
7
2
0.43
W
Anhur
 
Anhur
8
2
17
8.25
L
Mulan
Barldur
Mulan
1
4
6
1
L
Guan Yu
Dzordz25
Guan Yu
2
8
2
0.38
L
Ravana
Ezeve
Ravana
2
6
3
0.58
W
Horus
4
0
25
16.5
L
Anhur
Nusick
Anhur
1
5
4
0.6
W
Rama
13
2
14
10
W
Morgan Le Fay
Scvader
Morgan Le Fay
4
2
19
6.75
W
Khepri
monokam567
Khepri
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,331
Damage
77,825
87,584
Taken
70,338
71,288
Mitigated
47,402
18,859
Healing
40,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,549
2,923
1,879
4,714
20,461
11,784
0
5,023
15,438
0
18,025
W
Anhur
 
Anhur
20,433
12,786
1,131
774
9,895
4,987
4,497
0
9,772
0
42,823
L
Mulan
Barldur
Mulan
17,224
1,062
1,464
1,872
17,331
21,168
0
4,622
12,709
0
24,819
L
Guan Yu
Dzordz25
Guan Yu
5,363
1,151
3,215
3,518
21,444
20,802
0
6,932
14,512
0
13,068
L
Ravana
Ezeve
Ravana
8,922
961
300
1,556
17,300
12,723
0
6,358
10,942
0
18,336
W
Horus
13,075
5,571
16,026
11,683
19,308
12,452
508
0
18,571
0
20,929
L
Anhur
Nusick
Anhur
13,273
5,641
0
341
11,048
4,811
0
3,973
7,075
0
27,694
W
Rama
17,409
14,450
3,046
3,016
11,340
6,497
2,053
0
11,340
0
32,414
W
Morgan Le Fay
Scvader
Morgan Le Fay
20,487
4,544
1,043
788
8,572
5,049
733
0
8,527
33,750
0
W
Khepri
monokam567
Khepri
6,421
733
1,016
2,346
21,223
18,417
78
0
20,884
11,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
51,862
90
Minions Killed
118
0
Camps Cleared
0
983,161
Distance Traveled
1,149,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,905
659
16
1
0
173,634
0
W
Anhur
10,572
881
42
4
0
214,525
0
L
Mulan
8,171
681
12
1
0
197,459
0
L
Guan Yu
8,184
682
8
1
0
190,070
0
L
Ravana
8,439
703
20
2
0
211,420
0
W
Horus
10,156
846
14
1
0
265,086
0
L
Anhur
7,888
657
34
3
0
210,578
0
W
Rama
11,266
939
29
2
0
210,030
0
W
Morgan Le Fay
9,985
832
28
2
0
217,107
0
W
Khepri
9,883
824
5
0
0
242,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role