Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Epitaphius
Cthulhu
Level 158
God Stats
1W - 1L
1,312 SR
Queue Stats
105W - 101L
1,505 Elo+
Solo
Chaac
Chaac
Malek_7900
Chaac
Level 159
God Stats
9W - 4L
1,712 SR
Queue Stats
600W - 593L
1,425 Elo+
Solo
Thoth
Thoth
alpacafilosofa
Thoth
Level 87
God Stats
3W - 1L
1,590 SR
Queue Stats
199W - 172L
1,544 Elo+
Solo
Team Averages
Level 146
1,523 SR
1,495 Elo+

VS

Team Averages
Level 122
1,564 SR
1,533 Elo+
Osiris
Osiris
B110
Osiris
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,493 Elo+
Party 1
Chang'e
Chang'e
CoolMathsGames
Chang'e
Level 188
God Stats
3W - 3L
1,625 SR
Queue Stats
311W - 325L
1,558 Elo+
Party 1
Ishtar
Ishtar
SrUnder
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,513 Elo+
Solo
Neith
Neith
eCxLoony
Neith
Level 146
God Stats
2W - 3L
1,539 SR
Queue Stats
260W - 245L
1,589 Elo+
Party 1
Ao Kuang
Ao Kuang
Песцец
Ao Kuang
Level 49
God Stats
4W - 3L
1,655 SR
Queue Stats
204W - 206L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 1 / 1
5,873
979
3,923
4,091
1,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
11
0 / 1 / 2
5,771
962
2,818
2,582
1,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Epitaphius
Cthulhu
12
1 / 1 / 1
6,222
1,037
5,512
5,693
6,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
8
0 / 1 / 1
5,174
862
3,454
4,577
3,888
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 2
5,831
972
5,823
4,018
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
B110
Osiris
5
0 / 0 / 0
4,640
773
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 5
5,616
936
3,190
5,806
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
SrUnder
Ishtar
13
3 / 1 / 2
6,384
1,064
4,785
6,354
2,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
eCxLoony
Neith
12
1 / 0 / 3
5,854
976
5,523
5,385
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Песцец
Ao Kuang
10
1 / 1 / 1
5,281
880
2,232
6,936
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
2
Kills
5
5
Deaths
2
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
1
1.5
W
Ra
 
Ra
0
1
2
1
L
Osiris
B110
Osiris
0
0
0
0
L
0
0
5
2.5
W
Cthulhu
Epitaphius
Cthulhu
1
1
1
1.5
W
Chaac
0
1
1
0.5
L
Ishtar
SrUnder
Ishtar
3
1
2
4
W
0
1
2
1
L
Neith
eCxLoony
Neith
1
0
3
2.5
L
Ao Kuang
Песцец
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
15,730
20,961
Taken
24,481
14,988
Mitigated
13,442
10,896
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,923
1,114
141
696
4,091
1,662
78
1,621
2,387
0
7,552
W
Ra
 
Ra
2,818
99
5,184
1,095
2,582
1,126
184
435
2,147
9,286
0
L
Osiris
B110
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
3,190
369
7,186
4,664
5,806
2,409
0
3,701
2,042
8,920
0
W
Cthulhu
Epitaphius
Cthulhu
5,512
30
155
944
5,693
6,933
16
889
4,733
16,168
0
W
Chaac
3,454
44
240
1,305
4,577
3,888
0
1,309
3,179
1,981
4,761
L
Ishtar
SrUnder
Ishtar
4,785
2,701
71
456
6,354
2,851
17
4,128
2,226
0
13,496
W
5,823
516
97
1,039
4,018
1,379
0
886
3,093
12,766
0
L
Neith
eCxLoony
Neith
5,523
1,411
534
1,387
5,385
2,275
21
3,563
1,743
0
15,734
L
Ao Kuang
Песцец
Ao Kuang
2,232
432
755
1,957
6,936
5,907
0
3,655
3,281
4,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
27,775
70
Minions Killed
49
0
Camps Cleared
0
583,102
Distance Traveled
565,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,873
979
15
3
0
126,530
0
W
Ra
5,771
962
18
3
0
125,039
0
L
Osiris
4,640
773
0
0
0
25,806
0
L
Chang'e
5,616
936
2
0
0
137,970
0
W
Cthulhu
6,222
1,037
11
2
0
136,712
0
W
Chaac
5,174
862
4
1
0
79,761
0
L
Ishtar
6,384
1,064
24
4
0
125,538
0
W
Thoth
5,831
972
22
4
0
115,060
0
L
Neith
5,854
976
19
3
0
143,491
0
L
Ao Kuang
5,281
880
4
1
0
132,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role