Player Matchup

Mercury
Mercury
Dylan Skinner
Mercury
Level 108
God Stats
1W - 1L
1,678 SR
Queue Stats
96W - 113L
1,371 Elo+
Solo
Terra
Terra
GallowsHumuor
Terra
Level 129
God Stats
3W - 3L
1,544 SR
Queue Stats
170W - 165L
1,495 Elo+
Solo
Cerberus
Cerberus
KennaLynn1316
Cerberus
Level 66
God Stats
5W - 2L
1,786 SR
Queue Stats
134W - 169L
1,329 Elo+
Solo
Camazotz
Camazotz
hanjiaren
Camazotz
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 96L
1,246 Elo+
Solo
Thanatos
Thanatos
ottolow
Thanatos
Level 157
God Stats
7W - 5L
1,684 SR
Queue Stats
669W - 701L
1,505 Elo+
Solo
Team Averages
Level 95
1,638 SR
1,389 Elo+

VS

Team Averages
Level 168
1,393 SR
1,451 Elo+
Surtr
Surtr
 
Surtr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
JAHR
Charybdis
Level 249
God Stats
6W - 7L
1,471 SR
Queue Stats
868W - 866L
1,419 Elo+
Solo
Terra
Terra
RNJRgreen
Terra
Level 159
God Stats
2W - 5L
1,134 SR
Queue Stats
208W - 187L
1,507 Elo+
Solo
Nemesis
Nemesis
TheDutchChopper
Nemesis
Level 155
God Stats
3W - 3L
1,358 SR
Queue Stats
238W - 255L
1,315 Elo+
Solo
Cerberus
Cerberus
Vyol
Cerberus
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 131L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
0 / 7 / 3
7,857
714
5,677
11,830
4,782
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 1
8,241
749
5,420
11,964
10,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
KennaLynn1316
Cerberus
16
2 / 4 / 4
8,178
743
8,200
15,536
10,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
hanjiaren
Camazotz
12
1 / 5 / 3
7,427
675
3,267
11,499
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ottolow
Thanatos
16
3 / 6 / 1
8,903
809
10,122
12,283
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 3 / 18
8,954
814
12,226
15,307
11,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charybdis
JAHR
Charybdis
16
8 / 1 / 13
9,656
878
13,960
7,786
3,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
RNJRgreen
Terra
15
3 / 2 / 18
9,405
855
9,962
12,508
11,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
6 / 3 / 12
9,573
870
10,193
11,109
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Vyol
Cerberus
16
5 / 1 / 14
9,933
903
8,668
15,806
13,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
8
Kills
25
25
Deaths
10
12
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
18
4
L
Mercury
0
7
3
0.21
L
2
3
1
0.83
W
Charybdis
JAHR
Charybdis
8
1
13
14.5
L
Cerberus
KennaLynn1316
Cerberus
2
4
4
1
W
Terra
RNJRgreen
Terra
3
2
18
6
W
6
3
12
4
W
Cerberus
Vyol
Cerberus
5
1
14
12
L
Camazotz
hanjiaren
Camazotz
1
5
3
0.5
L
Thanatos
ottolow
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
55,009
63,112
Taken
62,516
39,639
Mitigated
46,252
21,063
Healing
30,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,226
4,758
4,333
3,484
15,307
11,721
1,125
3,752
11,555
474
20,436
L
Mercury
5,677
3,160
0
711
11,830
4,782
0
3,582
8,248
0
16,064
L
5,420
648
4,167
2,651
11,964
10,483
0
3,147
8,817
10,701
0
W
Charybdis
JAHR
Charybdis
13,960
5,879
1,516
1,726
7,786
3,844
2,071
2,399
5,387
0
30,055
L
Cerberus
KennaLynn1316
Cerberus
8,200
486
857
5,395
15,536
10,923
0
4,095
11,441
24,033
0
W
Terra
RNJRgreen
Terra
9,962
521
4,228
2,975
12,508
11,290
1,421
2,903
9,605
18,079
0
W
10,193
2,130
1,704
1,841
11,109
5,748
618
1,503
9,606
0
18,433
W
Cerberus
Vyol
Cerberus
8,668
680
2,650
6,371
15,806
13,649
394
3,063
12,743
20,617
0
L
Camazotz
hanjiaren
Camazotz
3,267
977
0
1,412
11,499
6,776
0
4,026
7,473
0
6,476
L
Thanatos
ottolow
Thanatos
10,122
1,074
1,318
4,552
12,283
6,675
0
4,213
8,070
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
47,521
127
Minions Killed
146
0
Camps Cleared
0
909,822
Distance Traveled
995,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,954
814
22
2
0
176,641
0
L
Mercury
7,857
714
28
3
0
204,469
0
L
Terra
8,241
749
13
1
0
179,169
0
W
Charybdis
9,656
878
40
4
0
195,096
0
L
Cerberus
8,178
743
45
4
0
182,363
0
W
Terra
9,405
855
22
2
0
211,146
0
W
Nemesis
9,573
870
19
2
0
194,932
0
W
Cerberus
9,933
903
43
4
0
217,393
0
L
Camazotz
7,427
675
10
1
0
160,599
0
L
Thanatos
8,903
809
31
3
0
183,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role