Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Frittenfips
Osiris
Level 128
God Stats
7W - 5L
1,508 SR
Queue Stats
335W - 347L
1,432 Elo+
Solo
Vulcan
Vulcan
Survivor17x
Vulcan
Level 160
God Stats
27W - 23L
1,690 SR
Queue Stats
183W - 187L
1,468 Elo+
Solo
Freya
Freya
heyowhodatis
Freya
Level 99
God Stats
9W - 5L
1,576 SR
Queue Stats
89W - 84L
1,490 Elo+
Solo
Athena
Athena
pinkheart55
Athena
Level 112
God Stats
1W - 0L
1,750 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,605 SR
1,478 Elo+

VS

Team Averages
Level 79
1,538 SR
1,543 Elo+
Jormungandr
Jormungandr
Kratoast92
Jormungandr
Level 56
God Stats
9W - 6L
1,569 SR
Queue Stats
101W - 37L
1,654 Elo+
Party 1
Vulcan
Vulcan
THAJUICE87
Vulcan
Level 68
God Stats
2W - 4L
1,711 SR
Queue Stats
262W - 259L
1,478 Elo+
Solo
Neith
Neith
Xavier7778
Neith
Level 86
God Stats
30W - 36L
1,464 SR
Queue Stats
790W - 804L
1,485 Elo+
Solo
Izanami
Izanami
Xeyzen
Izanami
Level 117
God Stats
1W - 3L
1,405 SR
Queue Stats
144W - 122L
1,462 Elo+
Solo
Mulan
Mulan
iTraumatiize
Mulan
Level 69
God Stats
1W - 3L
1,540 SR
Queue Stats
74W - 28L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 6
6,104
1,221
3,214
3,151
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
11
2 / 1 / 4
6,408
1,282
2,323
3,711
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
11
1 / 1 / 3
6,074
1,215
9,190
3,186
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 1
6,913
1,383
4,581
4,574
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
11
0 / 0 / 5
6,367
1,273
1,897
5,454
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

393

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kratoast92
Jormungandr
10
0 / 2 / 1
5,589
1,118
4,103
6,471
5,329
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
THAJUICE87
Vulcan
10
0 / 1 / 0
5,187
1,037
85
835
235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
11
1 / 0 / 1
6,088
1,218
2,299
3,260
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Xeyzen
Izanami
11
1 / 0 / 0
6,189
1,238
3,398
4,623
1,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 1
5,785
1,157
6,786
7,851
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
7
Kills
2
2
Deaths
7
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
6
3
W
Osiris
2
1
4
4
L
Jormungandr
Kratoast92
Jormungandr
0
2
1
0.25
W
Vulcan
1
1
3
2.5
L
Vulcan
THAJUICE87
Vulcan
0
1
0
0
L
Neith
1
0
1
1.5
L
Izanami
Xeyzen
Izanami
1
0
0
1
W
4
0
1
4.5
L
0
4
1
0.13
W
Athena
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,205
Damage
16,671
20,076
Taken
23,040
10,850
Mitigated
13,845
5,847
Healing
1,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,214
2,519
0
897
3,151
1,075
0
860
2,100
0
12,446
W
Osiris
2,323
679
0
899
3,711
3,015
0
226
3,255
248
8,389
L
Jormungandr
Kratoast92
Jormungandr
4,103
378
0
0
6,471
5,329
0
3,922
2,391
9,565
0
W
Vulcan
9,190
1,677
0
718
3,186
1,111
0
269
2,722
19,600
0
L
Vulcan
THAJUICE87
Vulcan
85
85
0
35
835
235
0
530
155
1,502
0
L
Neith
2,299
729
0
417
3,260
1,370
0
1,998
1,262
0
12,609
L
Izanami
Xeyzen
Izanami
3,398
1,819
0
50
4,623
1,801
0
3,196
1,127
0
20,081
W
4,581
1,555
0
1,299
4,574
1,712
0
569
3,844
13,304
0
L
6,786
1,172
0
774
7,851
5,110
0
5,877
1,795
0
12,349
W
Athena
1,897
652
967
1,067
5,454
3,937
0
2,264
3,107
5,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
28,838
112
Minions Killed
101
7
Camps Cleared
3
538,959
Distance Traveled
386,892
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,104
1,221
30
6
1
118,896
0
W
Osiris
6,408
1,282
29
6
2
106,771
3
L
Jormungandr
5,589
1,118
13
3
0
88,457
0
W
Vulcan
6,074
1,215
23
5
1
110,825
0
L
Vulcan
5,187
1,037
1
0
0
14,246
0
L
Neith
6,088
1,218
27
5
0
106,200
0
L
Izanami
6,189
1,238
43
9
3
100,680
0
W
Freya
6,913
1,383
19
4
3
104,292
0
L
Mulan
5,785
1,157
17
3
0
77,309
0
W
Athena
6,367
1,273
11
2
0
98,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role