Player Matchup

Hercules
Hercules
Gold III
AbeIico
Hercules
Gold III
Level 148
God Stats
3W - 3L
1,645 SR
Queue Stats
57W - 68L
1,543 MMR
Solo
King Arthur
King Arthur
Bronze IV
MISTERGROVERY
King Arthur
Bronze IV
Level 158
God Stats
1W - 2L
1,480 SR
Queue Stats
17W - 18L
1,511 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Punisher1722
Xbalanque
Bronze III
Level 158
God Stats
1W - 2L
1,701 SR
Queue Stats
2W - 2L
1,546 MMR
Solo
Tiamat
Tiamat
Bronze IV
RinKaiSa
Tiamat
Bronze IV
Level 141
God Stats
2W - 1L
1,676 SR
Queue Stats
15W - 15L
1,557 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
SaftigesKorn
Kukulkan
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,546 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 139
1,601 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,600 SR
1,539 MMR
Anhur
Anhur
Gold II
CristianAneas7
Anhur
Gold II
Level 66
God Stats
2W - 2L
1,740 SR
Queue Stats
111W - 104L
1,555 MMR
Solo
Ymir
Ymir
Gold II
Nyrestein
Ymir
Gold II
Level 129
God Stats
7W - 5L
1,572 SR
Queue Stats
167W - 161L
1,484 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Rmariscal23
Sun Wukong
Gold III
Level 118
God Stats
81W - 94L
1,510 SR
Queue Stats
454W - 455L
1,520 MMR
Solo
Cliodhna
Cliodhna
Gold III
codymuf
Cliodhna
Gold III
Level 97
God Stats
5W - 2L
1,775 SR
Queue Stats
277W - 276L
1,526 MMR
Solo
Anubis
Anubis
Gold I
hoggu
Anubis
Gold I
Level 158
God Stats
3W - 10L
1,402 SR
Queue Stats
214W - 205L
1,610 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbeIico
Hercules
12
1 / 0 / 1
7,012
584
6,176
10,704
10,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
MISTERGROVERY
King Arthur
8
0 / 6 / 0
5,302
442
2,674
12,738
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Punisher1722
Xbalanque
10
0 / 4 / 0
6,268
522
7,028
9,121
2,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
RinKaiSa
Tiamat
9
1 / 4 / 0
5,784
482
3,192
9,198
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SaftigesKorn
Kukulkan
11
0 / 3 / 0
6,290
524
6,114
5,597
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
FreyaRaijinAo Kuang

VS

Bans
GaneshaArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,240
687
7,503
8,467
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
12
5 / 0 / 5
7,657
638
3,942
8,202
6,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Rmariscal23
Sun Wukong
14
0 / 1 / 0
7,810
651
6,192
10,771
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
codymuf
Cliodhna
13
3 / 1 / 6
7,310
609
7,905
9,680
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
hoggu
Anubis
14
4 / 0 / 5
7,959
663
7,207
6,204
3,677
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
17
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbeIico
Hercules
1
0
1
1.5
W
5
0
3
6.5
L
King Arthur
MISTERGROVERY
King Arthur
0
6
0
0
W
Ymir
5
0
5
7.5
L
Xbalanque
Punisher1722
Xbalanque
0
4
0
0
L
Tiamat
RinKaiSa
Tiamat
1
4
0
0.25
W
Sun Wukong
Rmariscal23
Sun Wukong
0
1
0
0
L
Kukulkan
SaftigesKorn
Kukulkan
0
3
0
0
W
Cliodhna
codymuf
Cliodhna
3
1
6
6
W
Anubis
hoggu
Anubis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
32,749
47,358
Taken
43,324
23,825
Mitigated
25,901
9,159
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbeIico
Hercules
6,176
1,696
0
4,213
10,704
10,071
0
0
10,704
0
50,831
W
7,503
5,272
0
5,489
8,467
3,819
1,145
1,250
7,217
0
72,715
L
King Arthur
MISTERGROVERY
King Arthur
2,674
175
863
1,315
12,738
5,428
0
6,470
6,268
0
14,360
W
Ymir
3,942
1,048
0
1,980
8,202
6,506
0
2,573
5,629
22,185
0
L
Xbalanque
Punisher1722
Xbalanque
7,028
4,226
0
1,276
9,121
2,272
0
376
8,745
0
48,214
L
Tiamat
RinKaiSa
Tiamat
3,192
166
0
1,064
9,198
4,544
0
1,095
8,103
27,102
0
W
Sun Wukong
Rmariscal23
Sun Wukong
6,192
688
0
4,090
10,771
7,831
0
1,287
9,484
0
64,077
L
Kukulkan
SaftigesKorn
Kukulkan
6,114
869
0
428
5,597
1,510
0
3,208
2,389
57,566
0
W
Cliodhna
codymuf
Cliodhna
7,905
1,526
0
5,108
9,680
4,068
0
1,159
8,521
0
57,272
W
Anubis
hoggu
Anubis
7,207
295
0
5,371
6,204
3,677
0
3,294
2,910
88,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
38,976
367
Minions Killed
476
0
Camps Cleared
0
1,194,838
Distance Traveled
1,281,973
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,012
584
96
8
0
236,748
0
W
Anhur
8,240
687
123
10
0
229,935
3
L
King Arthur
5,302
442
15
1
0
262,153
2
W
Ymir
7,657
638
20
2
0
252,549
6
L
Xbalanque
6,268
522
86
7
0
210,947
2
L
Tiamat
5,784
482
48
4
0
249,095
0
W
Sun Wukong
7,810
651
108
9
0
271,708
5
L
Kukulkan
6,290
524
122
10
0
235,895
0
W
Cliodhna
7,310
609
88
7
0
289,935
0
W
Anubis
7,959
663
137
11
0
237,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role