Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
Dockness_711
Bellona
Gold V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,562 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
Eightbitgus11
Tsukuyomi
Gold III
Level 155
God Stats
27W - 17L
1,594 SR
Queue Stats
521W - 534L
1,497 MMR
Solo
Sol
Sol
Gold I
HoboOnAHelo
Sol
Gold I
Level 218
God Stats
76W - 58L
1,646 SR
Queue Stats
914W - 922L
1,675 MMR
Solo
Scylla
Scylla
Gold V
JamnKing
Scylla
Gold V
Level 148
God Stats
1W - 0L
1,365 SR
Queue Stats
29W - 31L
1,390 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,521 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,635 SR
1,519 MMR
Raijin
Raijin
Platinum V
BaldNBearded
Raijin
Platinum V
Level 188
God Stats
2W - 1L
1,827 SR
Queue Stats
161W - 156L
1,763 MMR
Solo
Ix Chel
Ix Chel
Gold III
Just Tru9960
Ix Chel
Gold III
Level 106
God Stats
10W - 14L
1,614 SR
Queue Stats
385W - 403L
1,499 MMR
Solo
Martichoras
Martichoras
Silver III
MEDELLIN50
Martichoras
Silver III
Level 117
God Stats
0W - 1L
1,708 SR
Queue Stats
12W - 18L
1,384 MMR
Party 1
Bakasura
Bakasura
Gold II
ShifuUwU
Bakasura
Gold II
Level 117
God Stats
3W - 3L
1,499 SR
Queue Stats
148W - 153L
1,498 MMR
Solo
Sobek
Sobek
Gold V
death_knight5589
Sobek
Gold V
Level 146
God Stats
1W - 1L
1,525 SR
Queue Stats
40W - 45L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 4
5,220
580
2,266
8,717
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Dockness_711
Bellona
10
0 / 0 / 0
5,794
644
2,789
6,755
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tsukuyomi
Eightbitgus11
Tsukuyomi
9
2 / 0 / 2
5,546
616
3,272
6,284
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 1
5,799
644
5,658
4,767
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
JamnKing
Scylla
9
1 / 1 / 2
5,207
579
2,107
2,320
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Nu WaThanatosThorKali

VS

Bans
SusanoJanusAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 1 / 0
5,567
619
2,789
4,211
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
Just Tru9960
Ix Chel
10
0 / 1 / 0
5,539
615
4,438
5,225
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
MEDELLIN50
Martichoras
7
0 / 2 / 0
4,451
495
4,919
6,281
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
ShifuUwU
Bakasura
7
0 / 1 / 0
4,363
485
503
6,431
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
1 / 2 / 0
4,961
551
2,312
6,833
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
2
2
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
4
3
L
Raijin
1
1
0
1
W
Bellona
Dockness_711
Bellona
0
0
0
0
W
Tsukuyomi
Eightbitgus11
Tsukuyomi
2
0
2
3
W
3
0
1
3.5
W
Scylla
JamnKing
Scylla
1
1
2
2
L
Ix Chel
Just Tru9960
Ix Chel
0
1
0
0
L
Martichoras
MEDELLIN50
Martichoras
0
2
0
0
L
Bakasura
ShifuUwU
Bakasura
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
14,961
28,843
Taken
28,981
13,638
Mitigated
12,829
14,355
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,266
623
0
2,519
8,717
5,104
0
2,206
6,491
8,438
0
L
Raijin
2,789
434
0
1,116
4,211
1,443
0
1,464
2,685
42,768
0
W
Bellona
Dockness_711
Bellona
2,789
734
0
5,094
6,755
4,092
0
3,890
2,547
0
45,909
W
Tsukuyomi
Eightbitgus11
Tsukuyomi
3,272
780
0
3,643
6,284
2,333
0
1,690
4,584
0
30,484
W
5,658
2,515
0
2,599
4,767
1,390
0
707
3,950
41,307
2,439
W
Scylla
JamnKing
Scylla
2,107
293
0
500
2,320
719
0
718
1,602
34,588
0
L
Ix Chel
Just Tru9960
Ix Chel
4,438
232
0
1,793
5,225
1,868
0
0
5,225
36,345
0
L
Martichoras
MEDELLIN50
Martichoras
4,919
1,751
0
696
6,281
2,401
0
3,837
2,444
0
29,677
L
Bakasura
ShifuUwU
Bakasura
503
373
0
1,600
6,431
2,237
0
1,532
4,899
0
19,038
L
2,312
189
0
1,976
6,833
4,880
0
3,126
3,697
11,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,566
Gold Earned
24,881
303
Minions Killed
279
0
Camps Cleared
0
967,055
Distance Traveled
834,033
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,220
580
11
1
0
201,660
4
L
Raijin
5,567
619
87
10
0
162,653
1
W
Bellona
5,794
644
89
10
0
192,373
2
W
Tsukuyomi
5,546
616
59
7
0
230,074
0
W
Sol
5,799
644
72
8
0
167,835
1
W
Scylla
5,207
579
72
8
0
175,113
2
L
Ix Chel
5,539
615
88
10
0
168,669
0
L
Martichoras
4,451
495
53
6
0
155,552
0
L
Bakasura
4,363
485
46
5
0
165,904
2
L
Sobek
4,961
551
5
1
0
181,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role