Player Matchup

Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Padley99-_-
Hera
Level 125
God Stats
1W - 0L
1,458 SR
Queue Stats
372W - 351L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ownage7
Morgan Le Fay
Level 129
God Stats
9W - 4L
1,771 SR
Queue Stats
614W - 538L
1,604 Elo+
Solo
Izanami
Izanami
padbo
Izanami
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 34L
1,370 Elo+
Party 1
Bacchus
Bacchus
projekt71486
Bacchus
Level 119
God Stats
8W - 11L
1,525 SR
Queue Stats
177W - 260L
1,442 Elo+
Party 1
Team Averages
Level 109
1,551 SR
1,481 Elo+

VS

Team Averages
Level 116
1,457 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Foxytoo_Dva
Cu Chulainn
Level 48
God Stats
0W - 3L
1,285 SR
Queue Stats
304W - 318L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 3 / 1
6,610
601
4,857
8,609
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
5,826
530
3,621
6,498
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ownage7
Morgan Le Fay
14
7 / 0 / 0
8,337
758
7,745
5,205
2,858
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
padbo
Izanami
9
1 / 3 / 0
5,717
520
1,442
6,135
1,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
projekt71486
Bacchus
10
2 / 1 / 6
7,141
649
5,753
9,901
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 3 / 2
7,184
653
10,093
7,819
4,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
 
Hachiman
11
3 / 1 / 0
6,737
612
5,218
5,791
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
 
Horus
11
2 / 3 / 5
6,552
596
4,555
10,004
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charon
 
Charon
10
0 / 1 / 4
5,734
521
2,208
7,507
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Foxytoo_Dva
Cu Chulainn
10
0 / 5 / 0
5,519
502
1,488
11,041
5,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
13
Kills
10
10
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
3
1
1.17
L
Anubis
 
Anubis
5
3
2
2
L
Hachiman
 
Hachiman
3
1
0
3
L
Horus
 
Horus
2
3
5
1.5
L
Charon
 
Charon
0
1
4
2
L
Cu Chulainn
Foxytoo_Dva
Cu Chulainn
0
5
0
0
W
0
3
1
0.17
W
Morgan Le Fay
ownage7
Morgan Le Fay
7
0
0
7
W
Izanami
padbo
Izanami
1
3
0
0.33
W
Bacchus
projekt71486
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,418
Damage
23,562
36,348
Taken
42,162
19,972
Mitigated
23,173
10,020
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,857
318
0
761
8,609
3,480
0
4,085
4,524
0
47,463
L
Anubis
 
Anubis
10,093
401
0
3,187
7,819
4,279
0
4,574
3,245
58,027
0
L
Hachiman
 
Hachiman
5,218
3,613
0
2,153
5,791
2,064
1,034
1,260
4,531
0
46,586
L
Horus
 
Horus
4,555
1,950
520
4,313
10,004
7,561
0
3,322
6,682
0
13,593
L
Charon
 
Charon
2,208
460
0
3,018
7,507
3,430
47
1,620
5,887
35,436
0
L
Cu Chulainn
Foxytoo_Dva
Cu Chulainn
1,488
236
0
691
11,041
5,839
0
6,343
4,698
0
33,570
W
3,621
509
0
750
6,498
1,720
9
3,773
2,725
43,310
0
W
Morgan Le Fay
ownage7
Morgan Le Fay
7,745
1,668
0
4,104
5,205
2,858
35
1,042
4,163
63,439
0
W
Izanami
padbo
Izanami
1,442
850
0
1,652
6,135
1,841
0
0
6,135
0
28,394
W
Bacchus
projekt71486
Bacchus
5,753
797
0
2,753
9,901
10,073
0
3,401
6,500
20,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
31,726
306
Minions Killed
321
0
Camps Cleared
0
1,079,182
Distance Traveled
1,090,129
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,610
601
75
7
0
249,917
1
L
Anubis
7,184
653
107
10
0
199,352
0
L
Hachiman
6,737
612
73
7
0
189,115
2
L
Horus
6,552
596
22
2
0
245,407
2
L
Charon
5,734
521
63
6
0
228,047
0
L
Cu Chulainn
5,519
502
56
5
0
228,208
0
W
Hera
5,826
530
71
6
0
212,837
3
W
Morgan Le Fay
8,337
758
84
8
0
218,795
4
W
Izanami
5,717
520
63
6
0
158,545
0
W
Bacchus
7,141
649
13
1
0
239,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role