Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
AbstractAbra
Osiris
Level 54
God Stats
5W - 11L
1,267 SR
Queue Stats
12W - 23L
1,387 Elo+
Solo
Charon
Charon
Castillo RuLeZ
Charon
Level 149
God Stats
30W - 18L
1,614 SR
Queue Stats
159W - 134L
1,580 Elo+
Solo
Skadi
Skadi
Dyslexican1983
Skadi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,397 Elo+
Solo
Loki
Loki
intokyo
Loki
Level 23
God Stats
2W - 1L
1,394 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 84
1,455 SR
1,473 Elo+

VS

Team Averages
Level 83
1,542 SR
1,446 Elo+
Ares
Ares
Artorias99v
Ares
Level 85
God Stats
14W - 8L
1,728 SR
Queue Stats
101W - 90L
1,556 Elo+
Party 1
Olorun
Olorun
Neogoose
Olorun
Level 76
God Stats
1W - 2L
1,675 SR
Queue Stats
94W - 79L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
WheelieSmalls
Jing Wei
Level 144
God Stats
3W - 3L
1,555 SR
Queue Stats
282W - 257L
1,457 Elo+
Solo
Loki
Loki
j0rKa3r
Loki
Level 25
God Stats
6W - 7L
1,232 SR
Queue Stats
40W - 37L
1,185 Elo+
Solo
Fenrir
Fenrir
睡倒河床
Fenrir
Level 86
God Stats
0W - 1L
1,519 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 0 / 2
4,771
954
3,638
2,017
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
9
0 / 1 / 2
4,464
893
2,949
4,347
4,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
4,698
940
2,425
4,628
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
4,675
935
3,489
5,508
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
intokyo
Loki
11
2 / 1 / 1
5,223
1,045
2,316
2,024
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
4,701
940
3,017
4,980
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Neogoose
Olorun
9
1 / 1 / 3
4,757
951
4,164
4,802
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
WheelieSmalls
Jing Wei
10
1 / 1 / 3
4,989
998
2,534
4,217
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
j0rKa3r
Loki
12
4 / 1 / 1
5,553
1,111
3,676
4,010
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
8
0 / 1 / 2
4,241
848
909
1,892
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
6
6
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
W
Osiris
0
1
2
1
L
0
0
4
2
W
1
1
1
1.5
W
0
3
1
0.17
L
Olorun
Neogoose
Olorun
1
1
3
2.5
L
Jing Wei
WheelieSmalls
Jing Wei
1
1
3
2.5
W
Loki
intokyo
Loki
2
1
1
2.5
L
Loki
j0rKa3r
Loki
4
1
1
4.5
L
Fenrir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
14,300
18,524
Taken
19,901
11,231
Mitigated
8,878
4,962
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,638
437
351
478
2,017
983
0
915
1,102
10,190
0
W
Osiris
2,949
580
0
1,469
4,347
4,103
0
1,658
2,689
0
6,515
L
3,017
129
0
1,418
4,980
2,983
0
1,625
3,096
6,065
0
W
2,425
273
0
2,008
4,628
3,310
25
2,008
2,620
9,222
0
W
3,489
1,372
0
656
5,508
2,026
0
2,548
2,960
0
13,461
L
Olorun
Neogoose
Olorun
4,164
2,513
420
1,796
4,802
1,870
53
1,317
3,263
13,537
0
L
Jing Wei
WheelieSmalls
Jing Wei
2,534
2,128
0
778
4,217
1,576
98
1,094
2,987
0
11,057
W
Loki
intokyo
Loki
2,316
446
0
0
2,024
809
0
52
1,972
0
10,125
L
Loki
j0rKa3r
Loki
3,676
824
0
799
4,010
1,614
0
902
2,980
0
14,654
L
Fenrir
909
186
204
268
1,892
835
0
370
1,512
0
2,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
24,241
80
Minions Killed
76
0
Camps Cleared
0
500,965
Distance Traveled
531,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,771
954
20
4
0
121,146
0
W
Osiris
4,464
893
6
1
0
98,695
0
L
Ares
4,701
940
1
0
0
125,972
0
W
Charon
4,698
940
13
3
0
102,156
0
W
Skadi
4,675
935
22
4
0
99,080
0
L
Olorun
4,757
951
23
5
0
106,309
0
L
Jing Wei
4,989
998
16
3
0
122,702
0
W
Loki
5,223
1,045
19
4
0
79,888
0
L
Loki
5,553
1,111
33
7
0
126,067
0
L
Fenrir
4,241
848
3
1
0
50,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role