Player Matchup

Charybdis
Charybdis
ChidoH
Charybdis
Level 87
God Stats
24W - 21L
1,476 SR
Queue Stats
31W - 32L
1,367 Elo+
Party 2
Vulcan
Vulcan
Tardy--Yardy
Vulcan
Level 59
God Stats
3W - 5L
1,463 SR
Queue Stats
5W - 9L
1,313 Elo+
Party 2
Izanami
Izanami
m3rcil3ss_1995
Izanami
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 50
1,404 SR
1,393 Elo+

VS

Team Averages
Level 97
1,486 SR
1,356 Elo+
Sol
Sol
CallMe_Butcher
Sol
Level 154
God Stats
22W - 15L
1,616 SR
Queue Stats
197W - 204L
1,448 Elo+
Solo
Bacchus
Bacchus
LittlemarjQc
Bacchus
Level 48
God Stats
22W - 27L
1,317 SR
Queue Stats
356W - 437L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
WaTurrTurr
Nu Wa
Level 88
God Stats
6W - 2L
1,525 SR
Queue Stats
552W - 625L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChidoH
Charybdis
11
2 / 4 / 0
9,135
653
5,696
13,275
3,676
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
0 / 4 / 0
8,624
616
8,669
12,753
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 9 / 0
8,335
595
1,249
10,977
2,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
11,070
791
9,473
11,111
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
LittlemarjQc
Bacchus
14
3 / 0 / 12
11,002
786
4,275
7,578
9,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
15
8 / 1 / 9
11,937
853
17,502
8,253
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
17
17
Deaths
3
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Charybdis
ChidoH
Charybdis
2
4
0
0.5
W
Bacchus
LittlemarjQc
Bacchus
3
0
12
9
L
Vulcan
0
4
0
0
W
Nu Wa
8
1
9
12.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,614
Damage
31,250
37,005
Taken
26,942
9,601
Mitigated
16,377
1,758
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,473
3,411
0
6,093
11,111
3,687
2,807
3,645
7,466
66,824
4,283
L
Charybdis
ChidoH
Charybdis
5,696
3,268
0
0
13,275
3,676
0
11,192
2,083
0
36,431
W
Bacchus
LittlemarjQc
Bacchus
4,275
553
79
279
7,578
9,580
62
3,538
4,040
18,958
0
L
Vulcan
8,669
3,430
0
1,756
12,753
3,561
0
10,738
2,015
33,403
0
W
Nu Wa
17,502
5,373
355
818
8,253
3,110
136
2,807
5,446
54,273
0
L
1,249
1,054
0
2
10,977
2,364
0
9,320
1,657
0
14,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
34,009
101
Minions Killed
178
0
Camps Cleared
0
592,444
Distance Traveled
790,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,070
791
92
7
0
225,318
0
L
Charybdis
9,135
653
36
3
0
222,807
0
W
Bacchus
11,002
786
22
2
0
302,604
0
L
Vulcan
8,624
616
45
3
0
234,580
0
W
Nu Wa
11,937
853
64
5
0
262,996
0
L
Izanami
8,335
595
20
1
0
135,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role