Player Matchup

Charybdis
Charybdis
Gold IV
ImStiingy
Charybdis
Gold IV
Level 141
God Stats
8W - 7L
1,633 SR
Queue Stats
442W - 453L
1,491 MMR
Solo
Ravana
Ravana
Bronze III
NeuroSwitch
Ravana
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,485 MMR
Solo
King Arthur
King Arthur
Gold V
Paintdude
King Arthur
Gold V
Level 156
God Stats
11W - 24L
1,303 SR
Queue Stats
498W - 503L
1,478 MMR
Solo
Cthulhu
Cthulhu
Gold II
italywon1
Cthulhu
Gold II
Level 185
God Stats
131W - 124L
1,587 SR
Queue Stats
710W - 716L
1,477 MMR
Solo
Anubis
Anubis
Gold V
saltysadface
Anubis
Gold V
Level 129
God Stats
4W - 6L
1,631 SR
Queue Stats
75W - 83L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,531 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,575 SR
1,487 MMR
Chang'e
Chang'e
Gold II
Canvercell
Chang'e
Gold II
Level 146
God Stats
4W - 6L
1,596 SR
Queue Stats
404W - 414L
1,456 MMR
Party 1
Camazotz
Camazotz
Gold IV
KayaFiend
Camazotz
Gold IV
Level 138
God Stats
46W - 36L
1,582 SR
Queue Stats
417W - 420L
1,493 MMR
Solo
Chernobog
Chernobog
Gold III
SaintSora
Chernobog
Gold III
Level 66
God Stats
4W - 2L
1,655 SR
Queue Stats
156W - 152L
1,473 MMR
Party 1
Cerberus
Cerberus
Silver II
SwampMech
Cerberus
Silver II
Level 86
God Stats
1W - 1L
1,501 SR
Queue Stats
8W - 11L
1,512 MMR
Solo
Loki
Loki
Gold III
Take2shots13
Loki
Gold III
Level 158
God Stats
17W - 10L
1,544 SR
Queue Stats
415W - 431L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ImStiingy
Charybdis
8
1 / 4 / 0
6,526
408
3,053
8,147
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
0 / 4 / 0
8,278
517
6,565
10,848
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Paintdude
King Arthur
15
3 / 2 / 0
9,367
585
12,587
16,866
12,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
italywon1
Cthulhu
13
0 / 1 / 1
8,658
541
10,008
11,943
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
0 / 1 / 0
7,541
471
5,488
6,233
2,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AresPeleThanatosBaba Yaga

VS

Bans
ThorArtemisArachneBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Canvercell
Chang'e
15
1 / 0 / 5
9,239
577
10,899
12,786
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
KayaFiend
Camazotz
16
6 / 0 / 1
9,394
587
5,440
14,245
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
SaintSora
Chernobog
15
4 / 2 / 4
9,514
595
7,389
11,655
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SwampMech
Cerberus
12
0 / 0 / 7
8,763
548
5,946
16,904
15,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 1
9,310
582
3,418
10,925
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
12
12
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Canvercell
Chang'e
1
0
5
3.5
L
Charybdis
ImStiingy
Charybdis
1
4
0
0.25
W
Camazotz
KayaFiend
Camazotz
6
0
1
6.5
L
Ravana
0
4
0
0
L
King Arthur
Paintdude
King Arthur
3
2
0
1.5
W
Chernobog
SaintSora
Chernobog
4
2
4
3
W
Cerberus
SwampMech
Cerberus
0
0
7
3.5
W
1
2
1
0.75
L
Cthulhu
italywon1
Cthulhu
0
1
1
0.5
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,701
Damage
33,092
54,037
Taken
66,515
33,726
Mitigated
35,151
15,574
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Canvercell
Chang'e
10,899
430
4,779
6,198
12,786
5,378
606
5,725
7,061
78,075
0
L
Charybdis
ImStiingy
Charybdis
3,053
2,075
0
1,061
8,147
2,551
0
1,138
7,009
0
31,474
W
Camazotz
KayaFiend
Camazotz
5,440
342
0
6,055
14,245
5,816
1,202
1,393
12,852
0
67,396
L
Ravana
6,565
1,907
0
3,579
10,848
5,580
671
3,587
7,012
0
75,013
L
King Arthur
Paintdude
King Arthur
12,587
1,475
0
3,865
16,866
12,531
0
4,760
11,991
405
81,379
W
Chernobog
SaintSora
Chernobog
7,389
5,040
0
2,505
11,655
4,891
4,706
3,081
8,574
0
69,007
W
Cerberus
SwampMech
Cerberus
5,946
609
0
6,867
16,904
15,301
374
5,969
10,935
31,232
0
W
3,418
425
0
1,000
10,925
3,765
2,065
140
10,785
0
68,077
L
Cthulhu
italywon1
Cthulhu
10,008
872
69
2,875
11,943
10,344
0
5,497
6,277
54,979
0
L
Anubis
5,488
0
0
4,125
6,233
2,720
0
1,256
4,903
63,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,370
Gold Earned
46,220
499
Minions Killed
553
0
Camps Cleared
0
1,370,225
Distance Traveled
1,713,869
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,239
577
151
9
0
352,141
2
L
Charybdis
6,526
408
58
4
0
159,411
0
W
Camazotz
9,394
587
86
5
0
357,291
1
L
Ravana
8,278
517
116
7
0
331,667
0
L
King Arthur
9,367
585
133
8
0
315,698
3
W
Chernobog
9,514
595
114
7
0
340,119
3
W
Cerberus
8,763
548
94
6
0
336,786
0
W
Loki
9,310
582
108
7
0
327,532
3
L
Cthulhu
8,658
541
88
6
0
348,415
1
L
Anubis
7,541
471
104
7
0
215,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role