Player Matchup

Artemis
Artemis
DemonTrapz
Artemis
Level 58
God Stats
19W - 15L
1,571 SR
Queue Stats
85W - 78L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
Lucifer6669862
Cabrakan
Level 63
God Stats
14W - 5L
1,753 SR
Queue Stats
86W - 80L
1,515 Elo+
Party 2
Raijin
Raijin
Robin1404
Raijin
Level 48
God Stats
31W - 18L
1,547 SR
Queue Stats
245W - 229L
1,504 Elo+
Solo
Team Averages
Level 56
1,624 SR
1,512 Elo+

VS

Team Averages
Level 87
1,575 SR
1,500 Elo+
Discordia
Discordia
DannYxQ
Discordia
Level 64
God Stats
10W - 8L
1,545 SR
Queue Stats
92W - 79L
1,393 Elo+
Solo
Medusa
Medusa
Gorzag
Medusa
Level 75
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 135L
1,538 Elo+
Party 1
Mulan
Mulan
JDhigh5
Mulan
Level 123
God Stats
79W - 57L
1,679 SR
Queue Stats
463W - 458L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DemonTrapz
Artemis
12
2 / 4 / 2
9,554
735
9,488
11,740
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
12
3 / 4 / 4
9,624
740
8,167
16,587
23,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Robin1404
Raijin
13
2 / 1 / 4
10,383
799
11,095
6,723
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DannYxQ
Discordia
13
4 / 3 / 5
10,055
773
14,526
9,047
3,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Gorzag
Medusa
13
2 / 2 / 7
9,950
765
7,892
8,691
3,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
JDhigh5
Mulan
13
3 / 2 / 4
9,729
748
9,667
16,422
14,112
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
9
9
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
DannYxQ
Discordia
4
3
5
2.17
L
Artemis
DemonTrapz
Artemis
2
4
2
0.75
W
Medusa
Gorzag
Medusa
2
2
7
2.75
W
Mulan
JDhigh5
Mulan
3
2
4
2.5
L
Cabrakan
3
4
4
1.25
L
Raijin
Robin1404
Raijin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,750
Damage
32,085
35,050
Taken
34,160
31,922
Mitigated
21,198
7,336
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DannYxQ
Discordia
14,526
722
0
0
9,047
3,466
0
4,392
4,534
42,798
0
L
Artemis
DemonTrapz
Artemis
9,488
1,274
0
1,750
11,740
5,325
66
3,387
8,353
0
34,043
W
Medusa
Gorzag
Medusa
7,892
3,625
0
1,064
8,691
3,620
0
4,118
4,400
0
39,474
W
Mulan
JDhigh5
Mulan
9,667
361
0
5,821
16,422
14,112
0
9,418
6,427
0
28,952
L
Cabrakan
8,167
1,092
0
3,000
16,587
23,517
0
7,106
9,481
11,930
846
L
Raijin
Robin1404
Raijin
11,095
806
0
2,586
6,723
3,080
54
4,466
2,257
62,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
29,734
156
Minions Killed
143
0
Camps Cleared
0
704,307
Distance Traveled
716,695
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,055
773
40
3
0
226,161
0
L
Artemis
9,554
735
58
4
0
237,743
0
W
Medusa
9,950
765
60
5
0
256,820
0
W
Mulan
9,729
748
43
3
0
233,714
0
L
Cabrakan
9,624
740
17
1
0
218,726
0
L
Raijin
10,383
799
81
6
0
247,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role