Player Matchup

Charon
Charon
DeusMisantropo
Charon
Level 116
God Stats
2W - 1L
1,537 SR
Queue Stats
317W - 323L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Sk1T I Tchoco
Ah Puch
Level 149
God Stats
12W - 2L
1,843 SR
Queue Stats
216W - 242L
1,463 Elo+
Party 1
He Bo
He Bo
SmurphF
He Bo
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 62L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
alonepada
Tsukuyomi
Level 154
God Stats
1W - 1L
1,189 SR
Queue Stats
299W - 304L
1,407 Elo+
Party 1
Set
Set
iSvul
Set
Level 116
God Stats
1W - 1L
1,501 SR
Queue Stats
19W - 21L
1,435 Elo+
Solo
Team Averages
Level 129
1,514 SR
1,455 Elo+

VS

Team Averages
Level 105
1,467 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Arzate7299
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,373 Elo+
Solo
Rama
Rama
BigTazz66
Rama
Level 178
God Stats
8W - 9L
1,508 SR
Queue Stats
701W - 760L
1,463 Elo+
Solo
Medusa
Medusa
Gormesabzie
Medusa
Level 58
God Stats
0W - 2L
1,326 SR
Queue Stats
216W - 223L
1,462 Elo+
Solo
Bastet
Bastet
Storm Infrno
Bastet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 18
9,487
949
5,318
12,093
10,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
15
5 / 1 / 14
8,544
854
12,223
6,238
2,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
SmurphF
He Bo
14
5 / 3 / 13
8,604
860
11,269
7,802
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
alonepada
Tsukuyomi
14
5 / 2 / 11
8,414
841
8,488
8,374
4,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
iSvul
Set
16
6 / 1 / 14
9,188
919
7,239
7,423
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 2 / 3
7,705
771
9,360
5,762
2,546
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
12
0 / 5 / 3
6,969
697
3,318
12,406
12,532
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
12
0 / 3 / 2
6,763
676
3,017
7,248
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
12
2 / 5 / 1
7,145
715
6,090
9,390
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
3 / 7 / 1
8,179
818
8,078
12,348
5,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
22
Kills
5
7
Deaths
22
70
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Sobek
0
5
3
0.3
L
Rama
0
3
2
0.33
W
1
0
18
10
L
Medusa
2
5
1
0.5
W
Ah Puch
5
1
14
12
W
He Bo
SmurphF
He Bo
5
3
13
3.83
L
Bastet
3
7
1
0.5
W
Tsukuyomi
alonepada
Tsukuyomi
5
2
11
5.25
W
Set
iSvul
Set
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,537
Damage
29,863
41,930
Taken
47,154
25,696
Mitigated
27,806
17,810
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,360
3,387
886
1,421
5,762
2,546
0
2,974
2,788
29,147
0
L
Sobek
3,318
223
263
1,088
12,406
12,532
0
7,413
4,993
6,418
386
L
Rama
3,017
1,815
102
1,366
7,248
3,148
0
4,600
2,648
0
10,623
W
5,318
407
4,817
4,802
12,093
10,972
874
2,907
9,186
17,912
0
L
Medusa
6,090
1,780
657
685
9,390
3,736
0
5,179
4,211
0
10,136
W
Ah Puch
12,223
463
238
853
6,238
2,522
1,986
2,150
4,088
26,384
0
W
He Bo
SmurphF
He Bo
11,269
401
379
1,488
7,802
3,148
0
2,264
5,538
19,828
0
L
Bastet
8,078
2,161
0
507
12,348
5,844
0
8,644
3,704
0
13,707
W
Tsukuyomi
alonepada
Tsukuyomi
8,488
648
1,234
1,750
8,374
4,355
979
2,721
5,653
0
24,906
W
Set
iSvul
Set
7,239
2,717
704
1,545
7,423
4,699
336
2,250
5,173
0
21,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
36,761
133
Minions Killed
100
0
Camps Cleared
0
1,081,594
Distance Traveled
947,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,705
771
26
3
0
205,198
0
L
Sobek
6,969
697
17
2
0
189,437
0
L
Rama
6,763
676
34
3
0
143,144
0
W
Charon
9,487
949
26
3
0
220,635
0
L
Medusa
7,145
715
11
1
0
218,487
0
W
Ah Puch
8,544
854
31
3
0
194,402
0
W
He Bo
8,604
860
20
2
0
222,732
0
L
Bastet
8,179
818
12
1
0
191,010
0
W
Tsukuyomi
8,414
841
28
3
0
188,806
0
W
Set
9,188
919
28
3
0
255,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role