Player Matchup

Nike
Nike
Amex_Blaster
Nike
Level 40
God Stats
6W - 7L
1,579 SR
Queue Stats
104W - 117L
1,337 Elo+
Solo
Cerberus
Cerberus
Squishy ya5563
Cerberus
Level 110
God Stats
0W - 1L
1,282 SR
Queue Stats
160W - 182L
1,455 Elo+
Solo
Thoth
Thoth
TTVRagingGinger0
Thoth
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,623 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VHC__SpillZ
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 190L
1,475 Elo+
Party 2
Bellona
Bellona
highriser1738
Bellona
Level 8
God Stats
1W - 1L
1,367 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 75
1,445 SR
1,478 Elo+

VS

Team Averages
Level 129
1,426 SR
1,476 Elo+
He Bo
He Bo
Ace39041
He Bo
Level 154
God Stats
1W - 1L
1,282 SR
Queue Stats
328W - 303L
1,552 Elo+
Solo
Hades
Hades
PprmntxPanda
Hades
Level 151
God Stats
64W - 56L
1,544 SR
Queue Stats
199W - 184L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
SiLeNt 4895
Heimdallr
Level 147
God Stats
13W - 10L
1,480 SR
Queue Stats
303W - 280L
1,508 Elo+
Party 1
Bakasura
Bakasura
jossk
Bakasura
Level 105
God Stats
52W - 35L
1,597 SR
Queue Stats
413W - 374L
1,539 Elo+
Solo
Surtr
Surtr
xXllnekollXx
Surtr
Level 86
God Stats
1W - 2L
1,226 SR
Queue Stats
11W - 9L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,393
494
8,529
15,678
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
12
2 / 4 / 4
8,342
491
6,998
21,582
19,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 4
9,382
552
9,115
11,465
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
VHC__SpillZ
Ah Muzen Cab
12
1 / 6 / 0
7,840
461
5,915
13,522
4,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
13
2 / 6 / 0
7,785
458
4,660
11,241
7,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ace39041
He Bo
16
6 / 1 / 6
9,586
564
7,960
11,819
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 4
7,699
453
5,128
9,603
9,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SiLeNt 4895
Heimdallr
13
3 / 2 / 3
8,576
504
11,302
10,811
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
jossk
Bakasura
18
9 / 1 / 1
10,812
636
15,582
17,740
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 5 / 4
9,456
556
9,440
14,367
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
23
23
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ace39041
He Bo
6
1
6
9
L
3
3
0
1
W
2
1
4
4
W
Heimdallr
SiLeNt 4895
Heimdallr
3
2
3
2.25
L
Cerberus
2
4
4
1
L
2
4
4
1
L
Ah Muzen Cab
VHC__SpillZ
Ah Muzen Cab
1
6
0
0.17
L
Bellona
2
6
0
0.33
W
Bakasura
jossk
Bakasura
9
1
1
9.5
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,217
Damage
49,412
73,488
Taken
64,340
41,189
Mitigated
35,757
12,290
Healing
28,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ace39041
He Bo
7,960
761
0
6,580
11,819
4,023
0
1,580
10,191
73,755
0
L
8,529
1,898
0
857
15,678
6,325
0
1,923
12,960
0
61,736
W
5,128
640
48
3,436
9,603
9,565
416
2,481
7,004
44,824
0
W
Heimdallr
SiLeNt 4895
Heimdallr
11,302
4,083
0
1,294
10,811
4,684
1,730
3,482
7,271
0
63,672
L
Cerberus
6,998
1,316
0
5,725
21,582
19,005
0
4,900
15,492
38,306
0
L
9,115
475
0
2,693
11,465
3,748
620
2,009
8,291
71,821
393
L
Ah Muzen Cab
VHC__SpillZ
Ah Muzen Cab
5,915
3,123
0
2,198
13,522
4,982
933
2,804
10,298
0
57,287
L
Bellona
4,660
1,846
0
817
11,241
7,129
0
1,692
9,479
0
33,345
W
Bakasura
jossk
Bakasura
15,582
10,920
0
11,710
17,740
8,409
664
4,870
12,596
0
84,196
W
9,440
3,979
0
5,544
14,367
9,076
1,024
2,890
11,311
1,015
58,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,742
Gold Earned
46,129
494
Minions Killed
512
0
Camps Cleared
0
1,602,401
Distance Traveled
1,656,603
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,586
564
116
7
0
390,411
0
L
Nike
8,393
494
90
5
0
374,404
0
W
Hades
7,699
453
63
4
0
297,611
4
W
Heimdallr
8,576
504
83
5
0
303,428
2
L
Cerberus
8,342
491
128
8
0
329,363
1
L
Thoth
9,382
552
137
8
0
327,827
0
L
Ah Muzen Cab
7,840
461
87
5
0
320,318
1
L
Bellona
7,785
458
52
3
0
250,489
3
W
Bakasura
10,812
636
158
9
0
390,891
0
W
Surtr
9,456
556
92
5
0
274,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role