Player Matchup

Cerberus
Cerberus
BEEFYC000TERLIPS
Cerberus
Level 157
God Stats
4W - 2L
1,382 SR
Queue Stats
421W - 376L
1,640 Elo+
Party 1
Merlin
Merlin
Houlier
Merlin
Level 158
God Stats
1W - 1L
1,459 SR
Queue Stats
6W - 8L
1,631 Elo+
Party 1
Anhur
Anhur
haishi397
Anhur
Level 121
God Stats
2W - 1L
1,573 SR
Queue Stats
7W - 9L
1,496 Elo+
Party 1
Team Averages
Level 145
1,471 SR
1,589 Elo+

VS

Team Averages
Level 110
1,544 SR
1,599 Elo+
Neith
Neith
CheesyNoods
Neith
Level 113
God Stats
38W - 36L
1,612 SR
Queue Stats
156W - 149L
1,594 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tonifaciod
Morgan Le Fay
Level 189
God Stats
2W - 3L
1,736 SR
Queue Stats
227W - 206L
1,580 Elo+
Solo
Ares
Ares
yůki
Ares
Level 29
God Stats
0W - 1L
1,284 SR
Queue Stats
105W - 90L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 8
11,682
687
14,029
22,296
24,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Houlier
Merlin
16
3 / 0 / 5
12,919
760
17,802
7,480
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
haishi397
Anhur
16
5 / 2 / 2
13,018
766
9,530
14,628
6,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
11,084
652
13,541
16,810
5,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Tonifaciod
Morgan Le Fay
15
2 / 2 / 2
12,350
726
14,766
11,598
4,114
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
yůki
Ares
12
1 / 2 / 2
10,496
617
8,983
18,013
18,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
4
4
Deaths
8
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
1
4
3
0.63
W
Merlin
Houlier
Merlin
3
0
5
5.5
L
Morgan Le Fay
Tonifaciod
Morgan Le Fay
2
2
2
1.5
W
Anhur
haishi397
Anhur
5
2
2
3
L
Ares
yůki
Ares
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,361
Damage
37,290
44,404
Taken
46,421
34,225
Mitigated
28,038
11,805
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,029
476
0
6,422
22,296
24,425
168
10,444
11,852
35,760
0
L
13,541
5,310
0
2,719
16,810
5,569
0
12,328
4,482
0
49,902
W
Merlin
Houlier
Merlin
17,802
1,318
0
760
7,480
3,577
600
4,259
3,221
75,874
0
L
Morgan Le Fay
Tonifaciod
Morgan Le Fay
14,766
1,671
0
5,178
11,598
4,114
0
7,071
4,527
75,749
0
W
Anhur
haishi397
Anhur
9,530
3,921
0
4,623
14,628
6,223
2,214
9,246
5,382
0
74,016
L
Ares
yůki
Ares
8,983
951
0
1,104
18,013
18,355
0
12,687
5,326
19,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
33,930
265
Minions Killed
180
0
Camps Cleared
0
950,522
Distance Traveled
833,533
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,682
687
65
4
0
321,365
0
L
Neith
11,084
652
63
4
0
302,955
0
W
Merlin
12,919
760
93
5
0
332,350
0
L
Morgan Le Fay
12,350
726
100
6
0
278,368
4
W
Anhur
13,018
766
107
6
0
296,807
0
L
Ares
10,496
617
17
1
0
252,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role