Player Matchup

Cthulhu
Cthulhu
Anciles
Cthulhu
Level 116
God Stats
0W - 3L
1,097 SR
Queue Stats
110W - 113L
1,570 Elo+
Party 1
Surtr
Surtr
Omnes Mori
Surtr
Level 124
God Stats
6W - 4L
1,719 SR
Queue Stats
149W - 138L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
WBaconator
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,529 Elo+
Party 1
Team Averages
Level 116
1,439 SR
1,555 Elo+

VS

Team Averages
Level 118
1,557 SR
1,555 Elo+
Artio
Artio
BlessMataRatas
Artio
Level 158
God Stats
11W - 12L
1,499 SR
Queue Stats
367W - 370L
1,527 Elo+
Solo
Anubis
Anubis
DaNecrius
Anubis
Level 67
God Stats
39W - 22L
1,674 SR
Queue Stats
189W - 187L
1,572 Elo+
Party 2
Rama
Rama
disturbeWARRIOR
Rama
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 184L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anciles
Cthulhu
12
4 / 3 / 5
9,403
784
10,988
13,954
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
9
1 / 5 / 6
7,984
665
8,012
13,890
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
WBaconator
Jormungandr
11
5 / 4 / 3
9,390
783
9,177
13,407
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
8,702
725
4,077
12,483
10,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
DaNecrius
Anubis
14
8 / 3 / 4
10,976
915
18,501
11,938
5,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 5 / 7
9,673
806
9,336
11,692
4,547
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
12
12
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anciles
Cthulhu
4
3
5
2.17
W
2
2
4
2
W
Anubis
DaNecrius
Anubis
8
3
4
3.33
L
Surtr
1
5
6
0.8
L
Jormungandr
WBaconator
Jormungandr
5
4
3
1.63
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,177
Damage
31,914
41,251
Taken
36,113
27,720
Mitigated
21,457
4,331
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anciles
Cthulhu
10,988
699
125
2,023
13,954
11,363
23
6,791
7,163
22,595
690
W
4,077
189
1,204
2,992
12,483
10,947
0
6,181
5,448
12,337
0
W
Anubis
DaNecrius
Anubis
18,501
1,258
0
7,156
11,938
5,963
547
6,262
5,050
63,062
0
L
Surtr
8,012
2,315
0
1,634
13,890
10,897
27
8,295
5,595
622
16,568
L
Jormungandr
WBaconator
Jormungandr
9,177
2,075
0
549
13,407
5,460
165
8,088
5,319
42,486
0
W
9,336
7,484
0
3,778
11,692
4,547
2,326
6,738
4,495
0
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
29,351
89
Minions Killed
150
0
Camps Cleared
0
612,905
Distance Traveled
599,205
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,403
784
32
3
0
206,442
0
W
Artio
8,702
725
17
1
0
234,177
2
W
Anubis
10,976
915
74
6
0
194,055
0
L
Surtr
7,984
665
16
1
0
191,090
0
L
Jormungandr
9,390
783
41
3
0
215,373
0
W
Rama
9,673
806
59
5
0
170,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role