Player Matchup

Hachiman
Hachiman
Dehvl
Hachiman
Level 82
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Havel666
Surtr
Level 102
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Kazumacchi
Kukulkan
Level 15
God Stats
3W - 2L
1,602 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Agni
Agni
Liefedrane
Agni
Level 29
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Synthone
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,653 SR
1,486 Elo+

VS

Team Averages
Level 45
1,508 SR
1,395 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JHALEX
Cupid
Level 16
God Stats
5W - 6L
1,292 SR
Queue Stats
6W - 8L
1,225 Elo+
Solo
Achilles
Achilles
Mamba8426
Achilles
Level 25
God Stats
52W - 76L
1,437 SR
Queue Stats
75W - 125L
1,387 Elo+
Solo
Sylvanus
Sylvanus
YTJaxx1125
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,274 Elo+
Solo
Bastet
Bastet
ningon
Bastet
Level 17
God Stats
4W - 0L
1,810 SR
Queue Stats
14W - 6L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dehvl
Hachiman
14
0 / 5 / 2
8,171
743
8,256
12,479
3,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Havel666
Surtr
16
2 / 2 / 2
9,018
820
7,251
11,039
9,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Kazumacchi
Kukulkan
16
1 / 3 / 1
8,983
817
4,250
9,314
3,780
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 3
8,369
761
6,677
8,650
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Synthone
Thanatos
14
2 / 8 / 1
8,802
800
6,972
13,505
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 1 / 6
10,412
947
10,832
5,434
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
JHALEX
Cupid
16
0 / 1 / 7
9,150
832
7,956
9,266
4,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Mamba8426
Achilles
16
2 / 1 / 4
9,632
876
2,810
9,516
11,659
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
YTJaxx1125
Sylvanus
15
0 / 1 / 8
9,708
883
4,392
10,680
9,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
ningon
Bastet
19
15 / 1 / 5
11,988
1,090
22,826
14,571
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
22
22
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
6
8
L
Hachiman
Dehvl
Hachiman
0
5
2
0.2
L
Surtr
Havel666
Surtr
2
2
2
1.5
W
Cupid
JHALEX
Cupid
0
1
7
3.5
L
Kukulkan
Kazumacchi
Kukulkan
1
3
1
0.5
L
0
4
3
0.38
W
Achilles
Mamba8426
Achilles
2
1
4
4
L
Thanatos
Synthone
Thanatos
2
8
1
0.31
W
Sylvanus
YTJaxx1125
Sylvanus
0
1
8
4
W
Bastet
ningon
Bastet
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
48,816
54,987
Taken
49,467
25,187
Mitigated
36,193
9,767
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,832
3,481
0
946
5,434
2,166
1,242
339
5,095
45,299
0
L
Hachiman
Dehvl
Hachiman
8,256
4,105
0
1,308
12,479
3,724
235
3,873
8,606
0
27,215
L
Surtr
Havel666
Surtr
7,251
2,450
0
1,858
11,039
9,882
0
3,877
7,162
279
19,499
W
Cupid
JHALEX
Cupid
7,956
3,672
568
3,824
9,266
4,981
3,499
2,097
7,169
0
35,784
L
Kukulkan
Kazumacchi
Kukulkan
4,250
461
0
1,377
9,314
3,780
616
2,097
7,217
35,481
0
L
6,677
720
0
1,433
8,650
2,969
0
2,984
5,666
23,995
0
W
Achilles
Mamba8426
Achilles
2,810
236
0
579
9,516
11,659
1,034
4,027
5,489
0
17,814
L
Thanatos
Synthone
Thanatos
6,972
1,588
0
3,791
13,505
4,832
0
2,393
11,112
0
19,269
W
Sylvanus
YTJaxx1125
Sylvanus
4,392
1,038
3,022
4,747
10,680
9,863
573
3,050
7,630
8,306
0
W
Bastet
ningon
Bastet
22,826
5,359
0
6,264
14,571
7,524
1,022
1,653
12,918
0
48,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
50,890
200
Minions Killed
243
0
Camps Cleared
0
1,023,726
Distance Traveled
1,171,376
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,412
947
70
6
0
218,122
2
L
Hachiman
8,171
743
45
4
0
200,240
0
L
Surtr
9,018
820
20
2
0
213,618
0
W
Cupid
9,150
832
76
7
0
236,886
0
L
Kukulkan
8,983
817
73
7
0
194,508
0
L
Agni
8,369
761
32
3
0
216,558
0
W
Achilles
9,632
876
25
2
0
223,631
0
L
Thanatos
8,802
800
30
3
0
198,802
0
W
Sylvanus
9,708
883
7
1
0
199,625
5
W
Bastet
11,988
1,090
65
6
0
293,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role